Player Matchup

Danzaburou
Danzaburou
Silver II
AS average
Danzaburou
Silver II
Level 149
God Stats
2W - 1L
1,634 SR
Queue Stats
27W - 18L
1,566 MMR
Party 1
Ares
Ares
Bronze III
commanderjoy
Ares
Bronze III
Level 115
God Stats
1W - 1L
1,688 SR
Queue Stats
8W - 3L
1,552 MMR
Party 1
Sol
Sol
Silver II
thadogg7897
Sol
Silver II
Level 140
God Stats
2W - 1L
1,583 SR
Queue Stats
24W - 18L
1,507 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,635 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,571 SR
1,526 MMR
Ganesha
Ganesha
Bronze III
Saix VyE
Ganesha
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
airistocrat
Cernunnos
Gold I
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
138W - 166L
1,524 MMR
Solo
Ah Puch
Ah Puch
Gold IV
mix_123_2
Ah Puch
Gold IV
Level 116
God Stats
0W - 1L
1,713 SR
Queue Stats
33W - 55L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS average
Danzaburou
16
4 / 2 / 13
12,643
744
19,324
16,664
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 3 / 8
12,805
753
10,425
14,430
16,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 3 / 11
11,906
700
24,584
18,126
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusPersephoneKumbhakarnaGilgameshCthulhu

VS

Bans
ArtemisKuzenboHadesTerraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Saix VyE
Ganesha
12
0 / 8 / 7
10,328
608
5,492
23,823
28,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
airistocrat
Cernunnos
16
5 / 5 / 3
11,432
672
16,079
18,590
8,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
mix_123_2
Ah Puch
13
3 / 7 / 5
10,527
619
18,841
18,419
8,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
8
8
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AS average
Danzaburou
4
2
13
5.25
L
Ganesha
Saix VyE
Ganesha
0
8
7
0.44
L
Cernunnos
airistocrat
Cernunnos
5
5
3
1.3
W
11
3
8
5
L
Ah Puch
mix_123_2
Ah Puch
3
7
5
0.79
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
40,412
49,220
Taken
60,832
32,186
Mitigated
45,102
16,999
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AS average
Danzaburou
19,324
6,236
0
6,713
16,664
7,432
1,144
9,452
7,212
0
70,289
L
Ganesha
Saix VyE
Ganesha
5,492
718
0
2,830
23,823
28,732
166
12,865
10,958
13,768
0
L
Cernunnos
airistocrat
Cernunnos
16,079
6,654
0
5,536
18,590
8,251
909
10,174
8,416
0
54,103
W
10,425
590
0
440
14,430
16,948
153
5,982
8,448
20,061
0
L
Ah Puch
mix_123_2
Ah Puch
18,841
930
260
4,119
18,419
8,119
0
9,978
8,441
38,864
0
W
24,584
8,193
0
9,846
18,126
7,806
1,837
9,626
8,500
62,523
4,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
32,287
236
Minions Killed
177
9
Camps Cleared
4
896,988
Distance Traveled
846,827
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,643
744
118
7
6
306,487
1
L
Ganesha
10,328
608
4
0
0
286,753
6
L
Cernunnos
11,432
672
112
7
4
292,008
2
W
Ares
12,805
753
9
1
0
297,953
0
L
Ah Puch
10,527
619
61
4
0
268,066
3
W
Sol
11,906
700
109
6
3
292,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role