Player Matchup

Mercury
Mercury
Auuzd
Mercury
Level 83
God Stats
2W - 0L
1,724 SR
Queue Stats
70W - 81L
1,446 Elo+
Party 1
Neith
Neith
IAmSasageyo
Neith
Level 119
God Stats
52W - 36L
1,559 SR
Queue Stats
399W - 404L
1,427 Elo+
Party 1
Scylla
Scylla
invincible2705
Scylla
Level 88
God Stats
25W - 32L
1,491 SR
Queue Stats
525W - 478L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
rap_solo04
Nu Wa
Level 103
God Stats
10W - 8L
1,488 SR
Queue Stats
333W - 438L
1,364 Elo+
Solo
Cthulhu
Cthulhu
sakyumi
Cthulhu
Level 73
God Stats
12W - 15L
1,417 SR
Queue Stats
322W - 293L
1,431 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,423 Elo+

VS

Team Averages
Level 82
1,500 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MCR Grayson
Aphrodite
Level 51
God Stats
1W - 2L
1,605 SR
Queue Stats
102W - 96L
1,447 Elo+
Solo
Arachne
Arachne
M_adara_U
Arachne
Level 67
God Stats
10W - 16L
1,511 SR
Queue Stats
250W - 275L
1,333 Elo+
Solo
Neith
Neith
Nelly_2604
Neith
Level 105
God Stats
1W - 4L
1,405 SR
Queue Stats
15W - 12L
1,425 Elo+
Solo
Osiris
Osiris
unkego
Osiris
Level 86
God Stats
1W - 2L
1,478 SR
Queue Stats
194W - 259L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Auuzd
Mercury
13
6 / 1 / 2
7,617
544
3,165
8,206
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
10 / 3 / 7
8,390
599
12,784
7,409
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 0 / 8
7,806
558
10,385
7,671
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
12
0 / 2 / 6
6,803
486
5,551
5,505
1,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
sakyumi
Cthulhu
12
7 / 1 / 16
8,632
617
9,518
10,009
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 7 / 2
6,007
429
4,213
13,036
5,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
MCR Grayson
Aphrodite
12
2 / 3 / 0
7,131
509
7,141
11,429
4,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
M_adara_U
Arachne
9
3 / 5 / 1
6,486
463
3,814
11,527
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
9
2 / 8 / 1
6,202
443
5,522
9,822
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
unkego
Osiris
6
0 / 6 / 3
5,186
370
3,279
7,257
4,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
29
Kills
7
7
Deaths
29
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
2
0.14
W
Mercury
Auuzd
Mercury
6
1
2
7
W
10
3
7
4.5
L
Aphrodite
MCR Grayson
Aphrodite
2
3
0
0.67
L
Arachne
M_adara_U
Arachne
3
5
1
0.7
L
Neith
2
8
1
0.31
W
6
0
8
10
W
Nu Wa
0
2
6
1.5
W
Cthulhu
sakyumi
Cthulhu
7
1
16
15
L
Osiris
unkego
Osiris
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,403
Damage
23,969
38,800
Taken
53,071
16,333
Mitigated
20,449
10,317
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,213
342
601
4,238
13,036
5,696
0
6,150
6,886
28,402
0
W
Mercury
Auuzd
Mercury
3,165
735
0
3,160
8,206
2,609
0
1,774
6,432
0
41,072
W
12,784
6,462
0
1,567
7,409
2,941
1,665
1,785
5,624
0
48,059
L
Aphrodite
MCR Grayson
Aphrodite
7,141
917
363
6,088
11,429
4,791
0
7,549
3,880
45,241
0
L
Arachne
M_adara_U
Arachne
3,814
2,817
0
1,779
11,527
3,336
0
5,196
6,331
0
23,448
L
Neith
5,522
1,531
122
1,709
9,822
2,553
0
3,170
6,652
0
28,150
W
10,385
1,610
89
3,225
7,671
2,598
427
2,959
4,712
41,650
0
W
Nu Wa
5,551
1,478
0
700
5,505
1,906
0
2,890
2,615
37,241
0
W
Cthulhu
sakyumi
Cthulhu
9,518
1,026
174
1,402
10,009
6,279
343
1,946
8,063
28,651
0
L
Osiris
unkego
Osiris
3,279
684
0
1,137
7,257
4,073
0
3,389
3,868
0
11,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
31,012
322
Minions Killed
255
0
Camps Cleared
0
1,303,839
Distance Traveled
1,194,156
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,007
429
58
4
0
222,196
6
W
Mercury
7,617
544
88
6
0
302,324
2
W
Neith
8,390
599
74
5
0
241,374
0
L
Aphrodite
7,131
509
97
7
0
218,112
2
L
Arachne
6,486
463
37
3
0
301,414
0
L
Neith
6,202
443
42
3
0
236,276
2
W
Scylla
7,806
558
68
5
0
270,276
1
W
Nu Wa
6,803
486
56
4
0
212,582
2
W
Cthulhu
8,632
617
36
3
0
277,283
3
L
Osiris
5,186
370
21
2
0
216,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role