Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
PositiveMoney3
Olorun
Level 83
God Stats
2W - 0L
1,724 SR
Queue Stats
11W - 7L
1,829 Elo+
Party 2
Janus
Janus
SleeplessGiraffe
Janus
Level 152
God Stats
86W - 105L
1,461 SR
Queue Stats
1,122W - 1,163L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
WvConnor
Sun Wukong
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,716 Elo+
Party 2
Cernunnos
Cernunnos
rivertrasHH21
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 2
Team Averages
Level 99
1,537 SR
1,610 Elo+

VS

Team Averages
Level 89
1,486 SR
1,313 Elo+
Rama
Rama
Dragon-legendKB
Rama
Level 83
God Stats
19W - 21L
1,482 SR
Queue Stats
56W - 85L
1,330 Elo+
Party 1
Anubis
Anubis
MyNameDavid-
Anubis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 96L
1,361 Elo+
Party 1
Merlin
Merlin
Shadows6669
Merlin
Level 104
God Stats
0W - 2L
1,354 SR
Queue Stats
4W - 18L
1,251 Elo+
Solo
Bellona
Bellona
She_named_me_DJ
Bellona
Level 116
God Stats
16W - 16L
1,593 SR
Queue Stats
65W - 87L
1,400 Elo+
Party 1
Poseidon
Poseidon
ceddybear4
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
10 / 2 / 15
11,719
977
15,711
15,496
18,352
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 2 / 13
10,943
912
12,166
8,794
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 0 / 10
11,678
973
11,289
5,058
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WvConnor
Sun Wukong
17
7 / 1 / 15
10,984
915
11,259
12,914
15,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
rivertrasHH21
Cernunnos
16
6 / 4 / 16
10,554
880
13,569
9,953
4,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,913
743
8,036
11,852
4,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
4 / 10 / 3
9,941
828
7,344
16,302
7,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
14
0 / 7 / 6
8,200
683
7,293
11,192
4,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 4 / 3
9,795
816
6,768
20,054
19,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ceddybear4
Poseidon
13
0 / 12 / 5
7,489
624
5,097
13,238
4,778
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
38
Kills
9
9
Deaths
38
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
2
15
8.75
L
2
5
3
0.7
L
Anubis
4
10
3
0.55
W
8
2
13
7.25
L
Merlin
0
7
6
0.43
L
3
4
3
1.13
W
7
0
10
12
W
Sun Wukong
WvConnor
Sun Wukong
7
1
15
14.5
L
Poseidon
ceddybear4
Poseidon
0
12
5
0.21
W
Cernunnos
rivertrasHH21
Cernunnos
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,994
Damage
34,538
52,215
Taken
72,638
44,300
Mitigated
40,954
10,751
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,711
2,204
0
1,749
15,496
18,352
220
3,650
11,623
38,376
0
L
8,036
5,294
0
877
11,852
4,743
0
5,431
5,930
0
31,522
L
Anubis
7,344
240
0
1,830
16,302
7,933
0
9,708
6,110
15,410
0
W
12,166
3,902
308
3,812
8,794
3,814
948
4,793
3,829
28,198
0
L
Merlin
7,293
143
282
487
11,192
4,391
2
7,092
3,602
32,836
0
L
6,768
1,916
0
382
20,054
19,109
0
8,813
10,542
0
23,369
W
11,289
491
711
850
5,058
1,934
2,858
2,499
2,475
41,889
0
W
Sun Wukong
WvConnor
Sun Wukong
11,259
2,138
0
1,104
12,914
15,752
291
2,994
9,738
0
30,345
L
Poseidon
ceddybear4
Poseidon
5,097
1,160
0
769
13,238
4,778
0
6,828
6,121
13,779
0
W
Cernunnos
rivertrasHH21
Cernunnos
13,569
8,648
0
2,217
9,953
4,448
2,069
5,306
4,425
0
30,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
44,338
275
Minions Killed
206
10
Camps Cleared
2
1,181,352
Distance Traveled
909,664
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,719
977
57
5
1
258,913
3
L
Rama
8,913
743
60
5
0
174,219
0
L
Anubis
9,941
828
36
3
0
153,737
0
W
Olorun
10,943
912
51
4
3
201,965
3
L
Merlin
8,200
683
50
4
1
191,037
5
L
Bellona
9,795
816
35
3
1
238,435
0
W
Janus
11,678
973
80
7
2
258,450
1
W
Sun Wukong
10,984
915
42
4
1
255,667
1
L
Poseidon
7,489
624
25
2
0
152,236
1
W
Cernunnos
10,554
880
45
4
3
206,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role