Player Matchup

Anubis
Anubis
ChinoisDeter
Anubis
Level 29
God Stats
4W - 2L
1,714 SR
Queue Stats
38W - 54L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
HeavyRein1
Sun Wukong
Level 23
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 18L
1,344 Elo+
Solo
Ganesha
Ganesha
OxotnikNaPidorov
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,267 Elo+
Party 1
Ullr
Ullr
TheRealSlipShady
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
gepb123
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,267 Elo+
Party 1
Team Averages
Level 17
1,583 SR
1,346 Elo+

VS

Team Averages
Level 20
1,516 SR
1,340 Elo+
Osiris
Osiris
 
Osiris
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alessandro208
Mercury
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,192 Elo+
Party 2
Charybdis
Charybdis
Arandeanned
Charybdis
Level 28
God Stats
2W - 1L
1,722 SR
Queue Stats
88W - 97L
1,413 Elo+
Solo
Izanami
Izanami
stRRRong
Izanami
Level 7
God Stats
3W - 4L
1,356 SR
Queue Stats
3W - 5L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
11 / 5 / 0
9,465
526
13,405
17,838
9,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
HeavyRein1
Sun Wukong
9
0 / 8 / 1
6,249
347
769
9,005
3,248
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
7,090
394
3,776
13,637
10,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 3
6,829
379
5,042
10,768
3,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
gepb123
Bakasura
13
1 / 6 / 1
7,901
439
2,170
14,028
6,173
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
9 / 1 / 1
11,096
616
9,391
5,983
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Khepri
 
Khepri
13
3 / 3 / 10
9,439
524
4,104
10,012
6,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
14
4 / 5 / 1
9,130
507
5,820
9,225
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Arandeanned
Charybdis
16
10 / 2 / 9
11,093
616
19,201
10,366
3,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
stRRRong
Izanami
14
4 / 2 / 4
9,091
505
7,275
9,051
2,217
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
13
Kills
30
30
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
1
1
9.5
W
Khepri
 
Khepri
3
3
10
2.67
W
Mercury
4
5
1
0.9
W
Charybdis
Arandeanned
Charybdis
10
2
9
7.25
L
Anubis
11
5
0
2.2
L
Sun Wukong
HeavyRein1
Sun Wukong
0
8
1
0.06
L
0
5
2
0.2
L
1
6
3
0.42
L
Bakasura
gepb123
Bakasura
1
6
1
0.25
W
Izanami
stRRRong
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
45,791
65,276
Taken
44,637
33,479
Mitigated
19,757
15,277
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,391
3,450
0
2,066
5,983
4,288
1,328
1,273
4,647
0
66,679
W
Khepri
 
Khepri
4,104
1,043
0
943
10,012
6,672
972
5,427
4,513
25,018
0
W
Mercury
5,820
2,239
0
0
9,225
2,861
742
1,908
7,107
0
52,231
W
Charybdis
Arandeanned
Charybdis
19,201
11,970
0
4,657
10,366
3,719
3,202
3,419
6,947
0
57,225
L
Anubis
13,405
2,901
0
8,279
17,838
9,836
296
1,352
16,364
53,809
0
L
Sun Wukong
HeavyRein1
Sun Wukong
769
769
0
0
9,005
3,248
0
582
8,423
0
13,998
L
3,776
304
88
1,611
13,637
10,808
0
354
13,217
15,116
0
L
5,042
2,630
0
980
10,768
3,414
0
1,333
9,324
0
24,925
L
Bakasura
gepb123
Bakasura
2,170
1,754
0
4,319
14,028
6,173
260
184
13,844
0
30,007
W
Izanami
stRRRong
Izanami
7,275
4,733
0
0
9,051
2,217
1,009
5,154
3,897
0
41,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
49,849
272
Minions Killed
407
0
Camps Cleared
0
1,430,087
Distance Traveled
1,640,027
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,096
616
124
7
0
365,553
1
W
Khepri
9,439
524
43
2
0
348,782
5
W
Mercury
9,130
507
95
5
0
320,578
1
W
Charybdis
11,093
616
73
4
0
301,574
0
L
Anubis
9,465
526
95
5
0
247,278
0
L
Sun Wukong
6,249
347
28
2
0
283,277
0
L
Ganesha
7,090
394
9
1
0
316,649
1
L
Ullr
6,829
379
49
3
0
294,450
4
L
Bakasura
7,901
439
91
5
0
288,433
0
W
Izanami
9,091
505
72
4
0
303,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role