Player Matchup

Sobek
Sobek
L3W1S-747
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 1
Fenrir
Fenrir
Matazombis115
Fenrir
Level 18
God Stats
6W - 12L
1,273 SR
Queue Stats
18W - 29L
1,247 Elo+
Solo
Xbalanque
Xbalanque
MethamKleftamine
Xbalanque
Level 17
God Stats
8W - 14L
1,452 SR
Queue Stats
176W - 173L
1,293 Elo+
Party 1
Skadi
Skadi
Zodiack_Hyuga
Skadi
Level 6
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 2L
1,238 Elo+
Solo
Odin
Odin
spook27
Odin
Level 17
God Stats
13W - 21L
1,686 SR
Queue Stats
257W - 280L
1,286 Elo+
Party 1
Team Averages
Level 17
1,526 SR
1,316 Elo+

VS

Team Averages
Level 21
1,470 SR
1,306 Elo+
Hachiman
Hachiman
BenHacker6
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo
Cthulhu
Cthulhu
Blackevil2110
Cthulhu
Level 22
God Stats
0W - 1L
1,351 SR
Queue Stats
6W - 11L
1,248 Elo+
Solo
Tiamat
Tiamat
Ellzino-24s
Tiamat
Level 26
God Stats
4W - 5L
1,125 SR
Queue Stats
75W - 80L
1,427 Elo+
Solo
Chang'e
Chang'e
Mercelmore
Chang'e
Level 18
God Stats
5W - 3L
1,507 SR
Queue Stats
16W - 22L
1,362 Elo+
Solo
Loki
Loki
Крысик
Loki
Level 28
God Stats
4W - 2L
1,869 SR
Queue Stats
73W - 80L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
L3W1S-747
Sobek
15
2 / 2 / 5
9,985
384
5,367
14,811
7,270
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
16 / 4 / 6
13,445
517
20,990
18,002
7,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
19
7 / 4 / 9
12,186
469
20,602
17,107
5,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 8 / 3
8,782
338
7,252
11,855
3,348
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
spook27
Odin
19
9 / 2 / 16
12,961
499
13,987
16,830
14,056
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BenHacker6
Hachiman
14
0 / 8 / 3
9,802
377
3,758
13,684
4,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
11
0 / 9 / 2
8,768
337
3,634
18,647
15,057
Tiamat
18
9 / 4 / 6
12,834
494
24,146
18,583
9,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Mercelmore
Chang'e
13
0 / 9 / 4
9,722
374
8,514
23,167
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 9 / 4
13,210
508
11,822
25,846
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
37
Kills
17
20
Deaths
39
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BenHacker6
Hachiman
0
8
3
0.19
L
Cthulhu
0
9
2
0.11
L
Tiamat
9
4
6
3
W
Sobek
L3W1S-747
Sobek
2
2
5
2.25
W
16
4
6
4.75
L
Chang'e
Mercelmore
Chang'e
0
9
4
0.22
W
Xbalanque
7
4
9
2.88
W
3
8
3
0.56
W
Odin
spook27
Odin
9
2
16
8.5
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,198
Damage
51,874
78,605
Taken
99,927
38,458
Mitigated
51,049
11,544
Healing
22,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BenHacker6
Hachiman
3,758
1,368
0
514
13,684
4,510
1,504
1,441
12,243
0
26,466
L
Cthulhu
3,634
655
69
1,129
18,647
15,057
34
4,163
14,484
29,748
0
L
Tiamat
24,146
2,027
207
4,828
18,583
9,542
633
728
17,855
85,047
0
W
Sobek
L3W1S-747
Sobek
5,367
1,247
0
2,776
14,811
7,270
1,380
6,373
8,288
35,967
0
W
20,990
5,671
0
2,012
18,002
7,886
0
6,645
11,017
0
64,456
L
Chang'e
Mercelmore
Chang'e
8,514
335
3,214
8,229
23,167
12,065
490
784
22,383
31,438
0
W
Xbalanque
20,602
9,490
0
4,456
17,107
5,898
892
8,617
8,120
0
86,438
W
7,252
4,361
0
1,925
11,855
3,348
225
5,294
6,279
0
27,629
W
Odin
spook27
Odin
13,987
2,000
0
375
16,830
14,056
464
7,913
8,607
17,477
41,495
L
11,822
4,712
0
4,306
25,846
9,875
423
1,001
24,845
0
97,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,359
Gold Earned
54,336
387
Minions Killed
398
0
Camps Cleared
0
2,181,153
Distance Traveled
2,092,373
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,802
377
55
2
0
413,975
0
L
Cthulhu
8,768
337
45
2
0
338,854
12
L
Tiamat
12,834
494
129
5
0
473,873
0
W
Sobek
9,985
384
53
2
0
401,690
3
W
Fenrir
13,445
517
73
3
0
522,473
0
L
Chang'e
9,722
374
45
2
0
442,287
3
W
Xbalanque
12,186
469
132
5
0
482,784
0
W
Skadi
8,782
338
41
2
0
252,306
0
W
Odin
12,961
499
88
3
0
521,900
1
L
Loki
13,210
508
124
5
0
423,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role