Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BR in the game
Cupid
Level 147
God Stats
7W - 5L
1,742 SR
Queue Stats
115W - 127L
1,492 Elo+
Solo
Hercules
Hercules
JonathanGS_09
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,581 SR
1,497 Elo+

VS

Team Averages
Level 113
1,479 SR
1,582 Elo+
Ganesha
Ganesha
Binho 2008 BR42
Ganesha
Level 63
God Stats
13W - 12L
1,489 SR
Queue Stats
134W - 104L
1,588 Elo+
Party 1
Osiris
Osiris
OffGuiPLay19
Osiris
Level 131
God Stats
0W - 4L
1,449 SR
Queue Stats
155W - 140L
1,553 Elo+
Party 1
Fenrir
Fenrir
leonardojs
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
8 / 3 / 7
11,268
751
16,324
9,395
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 8
11,657
777
16,447
12,293
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
JonathanGS_09
Hercules
5
0 / 1 / 2
7,953
530
722
1,589
491
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
9,320
621
5,787
14,414
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
13
1 / 6 / 2
9,510
634
5,192
15,487
13,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
leonardojs
Fenrir
13
3 / 3 / 1
9,513
634
6,707
13,670
9,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
4
4
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
3
7
3.83
W
7
0
8
11
L
0
6
4
0.33
W
Hercules
JonathanGS_09
Hercules
0
1
2
1
L
Osiris
1
6
2
0.33
L
Fenrir
leonardojs
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
17,686
23,277
Taken
43,571
10,670
Mitigated
38,007
13,163
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,324
1,578
1,924
3,870
9,395
5,190
519
2,419
6,976
52,009
0
W
16,447
9,976
372
6,706
12,293
4,989
2,078
4,537
7,756
0
58,345
L
5,787
286
0
1,633
14,414
15,208
52
6,071
8,343
18,694
0
W
Hercules
JonathanGS_09
Hercules
722
582
0
291
1,589
491
0
181
1,408
0
980
L
Osiris
5,192
1,486
0
570
15,487
13,616
216
6,887
8,600
0
35,076
L
Fenrir
leonardojs
Fenrir
6,707
1,196
0
1,712
13,670
9,183
329
4,026
9,644
7,284
20,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
28,343
162
Minions Killed
130
7
Camps Cleared
6
593,000
Distance Traveled
833,595
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,268
751
80
5
3
277,314
6
W
Cupid
11,657
777
81
5
4
278,077
3
L
Ganesha
9,320
621
6
0
0
280,448
6
W
Hercules
7,953
530
1
0
0
37,609
0
L
Osiris
9,510
634
59
4
3
281,763
1
L
Fenrir
9,513
634
65
4
3
271,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role