Player Matchup

Bacchus
Bacchus
BCH MaRciNo
Bacchus
Level 107
God Stats
0W - 1L
1,655 SR
Queue Stats
87W - 134L
1,268 Elo+
Party 2
Chang'e
Chang'e
PITBULL3105
Chang'e
Level 53
God Stats
58W - 56L
1,565 SR
Queue Stats
371W - 357L
1,453 Elo+
Solo
Cupid
Cupid
gmgabixl
Cupid
Level 108
God Stats
0W - 2L
1,611 SR
Queue Stats
144W - 156L
1,427 Elo+
Party 2
Team Averages
Level 89
1,610 SR
1,383 Elo+

VS

Team Averages
Level 118
1,518 SR
1,672 Elo+
Merlin
Merlin
ClownClown50
Merlin
Level 112
God Stats
1W - 3L
1,282 SR
Queue Stats
185W - 138L
1,564 Elo+
Party 1
Nox
Nox
JAndrews2_
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,882 Elo+
Party 1
Gilgamesh
Gilgamesh
nathtm2000
Gilgamesh
Level 134
God Stats
5W - 2L
1,772 SR
Queue Stats
168W - 147L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BCH MaRciNo
Bacchus
14
2 / 10 / 4
10,904
545
13,258
23,038
24,477
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
PITBULL3105
Chang'e
15
2 / 3 / 3
11,202
560
20,130
18,552
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
gmgabixl
Cupid
13
2 / 8 / 2
10,486
524
14,595
20,346
6,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 2 / 10
13,460
673
19,861
11,376
6,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 15
13,003
650
6,788
20,955
27,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
nathtm2000
Gilgamesh
17
10 / 1 / 11
14,089
704
25,274
27,172
26,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
21
21
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BCH MaRciNo
Bacchus
2
10
4
0.4
W
Merlin
9
2
10
7
W
2
3
15
3.17
L
Chang'e
PITBULL3105
Chang'e
2
3
3
1.17
L
Cupid
gmgabixl
Cupid
2
8
2
0.38
W
Gilgamesh
nathtm2000
Gilgamesh
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
51,923
61,936
Taken
59,503
37,678
Mitigated
60,949
20,374
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BCH MaRciNo
Bacchus
13,258
1,619
619
2,111
23,038
24,477
0
8,325
14,713
29,931
0
W
Merlin
19,861
1,939
0
3,886
11,376
6,163
960
6,818
4,558
68,738
0
W
6,788
1,502
0
3,132
20,955
27,871
295
12,973
7,982
23,215
0
L
Chang'e
PITBULL3105
Chang'e
20,130
447
4,593
8,084
18,552
7,154
0
9,963
8,589
63,336
0
L
Cupid
gmgabixl
Cupid
14,595
6,311
435
4,532
20,346
6,047
388
8,820
11,526
0
38,882
W
Gilgamesh
nathtm2000
Gilgamesh
25,274
9,510
0
3,296
27,172
26,915
807
14,032
13,140
0
68,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
40,552
193
Minions Killed
210
6
Camps Cleared
10
1,063,208
Distance Traveled
1,076,572
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,904
545
45
2
1
323,909
2
W
Merlin
13,460
673
98
5
2
324,362
0
W
Nox
13,003
650
33
2
0
360,129
4
L
Chang'e
11,202
560
86
4
3
407,317
4
L
Cupid
10,486
524
62
3
2
331,982
4
W
Gilgamesh
14,089
704
79
4
8
392,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role