Player Matchup

Anubis
Anubis
RoRonoa_Zoro587
Anubis
Level 49
God Stats
52W - 71L
1,363 SR
Queue Stats
275W - 320L
1,292 Elo+
Solo
Da Ji
Da Ji
arsenalboy101
Da Ji
Level 65
God Stats
2W - 3L
1,365 SR
Queue Stats
70W - 75L
1,432 Elo+
Solo
Danzaburou
Danzaburou
expanhol13
Danzaburou
Level 127
God Stats
78W - 73L
1,560 SR
Queue Stats
722W - 710L
1,455 Elo+
Party 2
Athena
Athena
l-_-R_l_P-_-l
Athena
Level 128
God Stats
11W - 13L
1,542 SR
Queue Stats
1,039W - 1,073L
1,498 Elo+
Party 2
Cerberus
Cerberus
saadZ1
Cerberus
Level 97
God Stats
1W - 15L
1,213 SR
Queue Stats
380W - 412L
1,413 Elo+
Solo
Team Averages
Level 93
1,409 SR
1,418 Elo+

VS

Team Averages
Level 85
1,403 SR
1,403 Elo+
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaneki 578623
Tsukuyomi
Level 48
God Stats
13W - 23L
1,520 SR
Queue Stats
140W - 212L
1,307 Elo+
Solo
Heimdallr
Heimdallr
Kuzaan_
Heimdallr
Level 136
God Stats
12W - 15L
1,510 SR
Queue Stats
236W - 227L
1,448 Elo+
Solo
Yemoja
Yemoja
SMITE_MambaFaMyl
Yemoja
Level 82
God Stats
2W - 1L
1,421 SR
Queue Stats
336W - 352L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
Xshadow_spirit_X
Zhong Kui
Level 97
God Stats
2W - 4L
1,063 SR
Queue Stats
543W - 575L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 0
7,901
465
9,594
15,874
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,971
351
2,032
5,937
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
expanhol13
Danzaburou
10
3 / 5 / 1
7,200
424
7,413
10,166
3,025
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 5
7,276
428
3,585
14,805
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
saadZ1
Cerberus
13
1 / 1 / 2
7,544
444
10,416
14,541
13,763
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 1 / 8
8,370
492
8,737
5,661
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Kaneki 578623
Tsukuyomi
14
7 / 4 / 5
9,207
542
7,522
10,139
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Kuzaan_
Heimdallr
15
6 / 2 / 6
9,377
552
14,943
13,832
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 10
8,735
514
7,541
11,224
8,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
16
1 / 2 / 1
9,665
569
8,363
11,595
5,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
21
21
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
8
8
W
Tsukuyomi
Kaneki 578623
Tsukuyomi
7
4
5
2.38
W
Heimdallr
Kuzaan_
Heimdallr
6
2
6
4.5
L
4
8
0
0.5
W
3
0
10
8
W
Zhong Kui
1
2
1
0.75
L
0
4
1
0.13
L
Danzaburou
expanhol13
Danzaburou
3
5
1
0.7
L
1
3
5
1.17
L
Cerberus
saadZ1
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
47,106
61,323
Taken
52,451
38,033
Mitigated
24,445
17,148
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,737
473
0
551
5,661
2,036
0
2,493
3,168
42,242
0
W
Tsukuyomi
Kaneki 578623
Tsukuyomi
7,522
2,371
0
2,601
10,139
3,568
46
3,973
6,166
0
44,117
W
Heimdallr
Kuzaan_
Heimdallr
14,943
6,032
0
4,546
13,832
5,091
2,682
3,646
10,186
0
59,960
L
9,594
786
0
4,247
15,874
8,176
688
7,534
8,340
48,748
0
W
7,541
1,241
1,291
1,701
11,224
8,004
640
6,317
4,907
32,440
0
W
Zhong Kui
8,363
1,077
0
6,334
11,595
5,746
593
7,166
4,429
66,331
0
L
2,032
293
0
579
5,937
2,232
0
1,436
4,501
0
21,828
L
Danzaburou
expanhol13
Danzaburou
7,413
3,036
319
2,736
10,166
3,025
190
2,199
7,964
0
42,845
L
3,585
430
808
3,424
14,805
10,837
46
5,839
8,966
18,762
0
L
Cerberus
saadZ1
Cerberus
10,416
415
186
4,849
14,541
13,763
340
7,871
6,670
44,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
45,354
308
Minions Killed
420
0
Camps Cleared
0
1,331,559
Distance Traveled
1,543,063
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,370
492
60
4
0
323,111
7
W
Tsukuyomi
9,207
542
77
5
0
341,680
1
W
Heimdallr
9,377
552
98
6
0
295,890
6
L
Anubis
7,901
465
77
5
0
290,081
0
W
Yemoja
8,735
514
48
3
0
293,428
5
W
Zhong Kui
9,665
569
137
8
0
288,954
1
L
Da Ji
5,971
351
40
2
0
165,837
0
L
Danzaburou
7,200
424
61
4
0
270,563
2
L
Athena
7,276
428
35
2
0
313,630
2
L
Cerberus
7,544
444
95
6
0
291,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role