Player Matchup

Merlin
Merlin
Boss Raiden
Merlin
Level 107
God Stats
1W - 2L
1,298 SR
Queue Stats
19W - 12L
1,692 Elo+
Party 1
King Arthur
King Arthur
HiddenFangsoc
King Arthur
Level 146
God Stats
2W - 4L
1,505 SR
Queue Stats
48W - 39L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kordegoth
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,587 SR
Queue Stats
27W - 18L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxTenebris327xx
Tsukuyomi
Level 129
God Stats
4W - 3L
1,766 SR
Queue Stats
24W - 16L
1,672 Elo+
Party 1
Team Averages
Level 136
1,539 SR
1,661 Elo+

VS

Team Averages
Level 125
1,561 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KadjitBisha
Heimdallr
Level 106
God Stats
2W - 0L
1,608 SR
Queue Stats
27W - 34L
1,410 Elo+
Solo
Hades
Hades
傻逼你耗子尾汁
Hades
Level 125
God Stats
11W - 5L
1,637 SR
Queue Stats
80W - 81L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 3
7,998
727
5,385
4,534
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HiddenFangsoc
King Arthur
15
4 / 4 / 0
9,204
837
7,896
11,637
7,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Kordegoth
Morgan Le Fay
13
0 / 1 / 3
8,110
737
10,111
7,350
5,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
xxTenebris327xx
Tsukuyomi
14
1 / 5 / 4
8,663
788
9,104
13,720
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 1 / 6
9,745
886
7,601
12,000
13,065
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
 
Cthulhu
15
4 / 1 / 3
9,718
883
7,028
15,839
18,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
KadjitBisha
Heimdallr
13
0 / 1 / 2
8,741
795
4,534
5,877
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 4
9,806
891
11,134
10,701
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
12
12
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
6
6
W
Cthulhu
 
Cthulhu
4
1
3
5.5
L
Merlin
0
2
3
0.75
L
King Arthur
HiddenFangsoc
King Arthur
4
4
0
1
W
Heimdallr
KadjitBisha
Heimdallr
0
1
2
1
L
Morgan Le Fay
Kordegoth
Morgan Le Fay
0
1
3
1.5
L
Tsukuyomi
xxTenebris327xx
Tsukuyomi
1
5
4
0.6
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
30,297
37,241
Taken
44,417
25,399
Mitigated
39,461
8,401
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,601
365
0
5,484
12,000
13,065
380
4,397
6,928
0
25,496
W
Cthulhu
 
Cthulhu
7,028
263
183
0
15,839
18,576
66
5,518
10,080
17,471
0
L
Merlin
5,385
99
0
418
4,534
1,904
0
1,873
2,661
29,762
0
L
King Arthur
HiddenFangsoc
King Arthur
7,896
1,559
0
2,250
11,637
7,367
93
5,817
5,820
0
24,056
W
Heimdallr
KadjitBisha
Heimdallr
4,534
2,213
0
1,246
5,877
2,999
3,066
2,073
3,708
0
33,018
L
Morgan Le Fay
Kordegoth
Morgan Le Fay
10,111
1,215
0
1,679
7,350
5,774
294
4,003
3,347
33,591
0
L
Tsukuyomi
xxTenebris327xx
Tsukuyomi
9,104
1,676
0
4,054
13,720
10,354
252
6,867
6,853
0
26,233
W
11,134
980
1,193
5,331
10,701
4,821
1,456
4,022
6,374
33,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
38,010
184
Minions Killed
200
8
Camps Cleared
9
858,288
Distance Traveled
953,873
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,745
886
37
3
3
254,284
1
W
Cthulhu
9,718
883
26
2
0
250,406
0
L
Merlin
7,998
727
50
5
2
197,939
1
L
King Arthur
9,204
837
44
4
1
215,734
2
W
Heimdallr
8,741
795
69
6
4
217,648
2
L
Morgan Le Fay
8,110
737
51
5
2
226,327
1
L
Tsukuyomi
8,663
788
39
4
3
218,288
3
W
Hades
9,806
891
68
6
2
231,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role