Player Matchup

Cthulhu
Cthulhu
Ev_iL-6
Cthulhu
Level 22
God Stats
1W - 6L
1,428 SR
Queue Stats
2W - 14L
973 Elo+
Party 1
Arachne
Arachne
NIGHT_of_HELL_
Arachne
Level 20
God Stats
2W - 8L
1,338 SR
Queue Stats
2W - 13L
973 Elo+
Party 1
Hades
Hades
anasHB_
Hades
Level 15
God Stats
2W - 9L
1,448 SR
Queue Stats
2W - 13L
973 Elo+
Party 1
Team Averages
Level 19
1,405 SR
973 Elo+

VS

Team Averages
Level 28
1,565 SR
1,317 Elo+
Ares
Ares
iLL ScrUB
Ares
Level 27
God Stats
4W - 2L
1,680 SR
Queue Stats
44W - 53L
1,309 Elo+
Solo
Hercules
Hercules
kurczakpi
Hercules
Level 28
God Stats
0W - 1L
1,809 SR
Queue Stats
17W - 33L
1,352 Elo+
Solo
Janus
Janus
zorlago2
Janus
Level 29
God Stats
5W - 11L
1,207 SR
Queue Stats
35W - 46L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ev_iL-6
Cthulhu
16
7 / 2 / 9
12,207
718
16,794
20,076
13,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
7 / 3 / 7
11,905
700
8,734
13,854
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
anasHB_
Hades
14
2 / 3 / 10
10,979
646
9,203
15,405
7,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 2 / 3
8,324
490
1,487
4,854
4,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
kurczakpi
Hercules
13
1 / 8 / 6
9,992
588
5,586
23,720
9,710
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Janus
zorlago2
Janus
16
7 / 6 / 1
11,601
682
25,902
10,716
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
8
8
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ev_iL-6
Cthulhu
7
2
9
5.75
W
7
3
7
3.5
W
Hades
anasHB_
Hades
2
3
10
2.33
L
Ares
0
2
3
0.75
L
Hercules
kurczakpi
Hercules
1
8
6
0.5
L
Janus
zorlago2
Janus
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
32,975
49,335
Taken
39,290
25,851
Mitigated
17,675
19,296
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ev_iL-6
Cthulhu
16,794
718
1,280
6,019
20,076
13,255
642
11,079
8,997
46,804
0
W
8,734
4,849
932
5,239
13,854
5,530
837
7,990
5,864
0
41,113
W
Hades
anasHB_
Hades
9,203
639
1,364
4,462
15,405
7,066
1,159
8,870
6,535
34,526
0
L
Ares
1,487
200
0
0
4,854
4,122
0
3,284
1,520
2,583
0
L
Hercules
kurczakpi
Hercules
5,586
2,111
0
1,718
23,720
9,710
540
13,459
9,608
0
17,127
L
Janus
zorlago2
Janus
25,902
121
548
699
10,716
3,843
0
8,474
1,914
76,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
29,917
178
Minions Killed
164
8
Camps Cleared
2
905,897
Distance Traveled
625,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,207
718
63
4
0
318,902
1
W
Arachne
11,905
700
56
3
6
322,212
1
W
Hades
10,979
646
59
3
2
264,783
0
L
Ares
8,324
490
4
0
1
94,172
0
L
Hercules
9,992
588
34
2
0
265,095
0
L
Janus
11,601
682
126
7
1
266,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role