Player Matchup

Ravana
Ravana
Silver IV
 
Ravana
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
BouncyPigeon348
Sylvanus
Silver II
Level 160
God Stats
139W - 135L
1,598 SR
Queue Stats
422W - 435L
1,074 MMR
Solo
Danzaburou
Danzaburou
Silver V
Liggs691590
Danzaburou
Silver V
Level 147
God Stats
7W - 11L
1,578 SR
Queue Stats
334W - 353L
602 MMR
Solo
Chang'e
Chang'e
Silver V
OmZeepMan
Chang'e
Silver V
Level 123
God Stats
2W - 3L
1,487 SR
Queue Stats
177W - 199L
397 MMR
Solo
Scylla
Scylla
Gold V
pitterpatter244
Scylla
Gold V
Level 124
God Stats
30W - 18L
1,625 SR
Queue Stats
171W - 163L
1,115 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,558 SR
938 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,486 SR
773 MMR
Cthulhu
Cthulhu
Bronze I
KingDerrick20
Cthulhu
Bronze I
Level 149
God Stats
3W - 4L
1,567 SR
Queue Stats
256W - 279L
522 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Liliggxz
Zhong Kui
Gold IV
Level 157
God Stats
42W - 44L
1,455 SR
Queue Stats
786W - 806L
1,141 MMR
Solo
Sol
Sol
Bronze II
Nocatu
Sol
Bronze II
Level 123
God Stats
3W - 0L
1,618 SR
Queue Stats
608W - 632L
-21 MMR
Solo
Neith
Neith
Silver I
Rohitk_99
Neith
Silver I
Level 100
God Stats
22W - 32L
1,455 SR
Queue Stats
94W - 114L
1,078 MMR
Solo
Poseidon
Poseidon
Silver II
iZahir maki9
Poseidon
Silver II
Level 87
God Stats
1W - 0L
1,335 SR
Queue Stats
17W - 33L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
2 / 1 / 0
5,333
485
726
3,724
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
10
2 / 1 / 1
5,822
529
1,482
6,954
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Liggs691590
Danzaburou
9
2 / 2 / 2
5,677
516
4,071
7,530
2,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
OmZeepMan
Chang'e
11
0 / 1 / 0
6,062
551
2,669
5,328
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 1
4,992
454
1,016
4,354
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshAthenaSetAresTiamat

VS

Bans
BacchusOdinYmirChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 2 / 1
5,806
528
3,726
4,755
3,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Liliggxz
Zhong Kui
13
5 / 1 / 0
7,660
696
5,383
7,231
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Nocatu
Sol
12
1 / 1 / 0
6,857
623
2,291
6,049
2,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Rohitk_99
Neith
10
1 / 1 / 2
5,759
524
4,084
5,026
1,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
iZahir maki9
Poseidon
6
0 / 1 / 0
4,639
422
505
1,769
228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
8
8
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
0
2
L
Sylvanus
2
1
1
2.5
W
Cthulhu
1
2
1
0.75
L
Danzaburou
Liggs691590
Danzaburou
2
2
2
1.5
W
Zhong Kui
Liliggxz
Zhong Kui
5
1
0
5
W
Sol
Nocatu
Sol
1
1
0
1
L
Chang'e
OmZeepMan
Chang'e
0
1
0
0
W
Neith
Rohitk_99
Neith
1
1
2
2
W
Poseidon
iZahir maki9
Poseidon
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,964
Damage
15,989
27,890
Taken
24,830
11,271
Mitigated
11,829
11,058
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
726
218
0
535
3,724
1,098
0
864
2,860
0
20,994
L
Sylvanus
1,482
413
1,762
2,568
6,954
3,297
0
2,165
4,789
24,377
7,463
W
Cthulhu
3,726
130
0
551
4,755
3,201
0
865
3,890
27,475
0
L
Danzaburou
Liggs691590
Danzaburou
4,071
1,791
0
1,817
7,530
2,470
0
3,396
4,134
0
25,105
W
Zhong Kui
Liliggxz
Zhong Kui
5,383
532
0
4,192
7,231
4,515
870
1,016
6,215
54,964
0
W
Sol
Nocatu
Sol
2,291
1,044
0
4,038
6,049
2,718
1,368
2,669
3,380
39,044
0
L
Chang'e
OmZeepMan
Chang'e
2,669
180
0
2,907
5,328
2,981
0
2,291
3,037
36,241
0
W
Neith
Rohitk_99
Neith
4,084
883
0
2,765
5,026
1,167
246
497
4,529
0
27,271
W
Poseidon
iZahir maki9
Poseidon
505
0
0
0
1,769
228
0
0
1,769
10,837
0
L
1,016
197
0
1,469
4,354
1,425
0
3,249
1,105
21,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
30,721
299
Minions Killed
331
0
Camps Cleared
0
842,179
Distance Traveled
963,361
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,333
485
52
5
0
139,614
1
L
Sylvanus
5,822
529
76
7
0
176,385
1
W
Cthulhu
5,806
528
55
5
0
196,897
3
L
Danzaburou
5,677
516
52
5
0
188,666
6
W
Zhong Kui
7,660
696
95
9
0
200,763
2
W
Sol
6,857
623
90
8
0
181,891
1
L
Chang'e
6,062
551
82
7
0
197,086
2
W
Neith
5,759
524
68
6
0
210,353
4
W
Poseidon
4,639
422
23
2
0
173,457
0
L
Scylla
4,992
454
37
3
0
140,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role