Player Matchup

Chaac
Chaac
CRKDMike
Chaac
Level 149
God Stats
17W - 10L
1,503 SR
Queue Stats
565W - 688L
1,380 Elo+
Party 1
Hercules
Hercules
TG OPIE
Hercules
Level 127
God Stats
58W - 81L
1,424 SR
Queue Stats
383W - 467L
1,356 Elo+
Party 1
Agni
Agni
xCHItownJokerxx
Agni
Level 67
God Stats
5W - 9L
1,391 SR
Queue Stats
85W - 98L
1,265 Elo+
Solo
Team Averages
Level 114
1,439 SR
1,334 Elo+

VS

Team Averages
Level 81
1,440 SR
1,360 Elo+
Anubis
Anubis
Abc Juan23
Anubis
Level 69
God Stats
16W - 22L
1,507 SR
Queue Stats
37W - 59L
1,378 Elo+
Solo
Neith
Neith
mattycswag
Neith
Level 66
God Stats
12W - 23L
1,407 SR
Queue Stats
62W - 89L
1,395 Elo+
Solo
Sobek
Sobek
ultraweapon198
Sobek
Level 109
God Stats
2W - 6L
1,406 SR
Queue Stats
38W - 42L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CRKDMike
Chaac
12
4 / 3 / 5
7,638
764
10,779
11,765
5,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hercules
TG OPIE
Hercules
11
2 / 1 / 4
6,905
691
3,604
9,795
7,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 1 / 4
7,608
761
7,391
4,835
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abc Juan23
Anubis
10
2 / 3 / 2
7,178
718
6,166
6,220
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
1 / 5 / 4
7,055
706
5,330
7,616
3,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
7,859
786
6,371
14,675
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
5
5
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abc Juan23
Anubis
2
3
2
1
W
Chaac
CRKDMike
Chaac
4
3
5
2.17
W
Hercules
TG OPIE
Hercules
2
1
4
4
L
Neith
1
5
4
0.6
L
2
2
3
1.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
17,867
26,395
Taken
28,511
14,496
Mitigated
22,612
7,694
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abc Juan23
Anubis
6,166
108
0
46
6,220
2,712
33
1,246
4,974
21,705
0
W
Chaac
CRKDMike
Chaac
10,779
2,219
692
4,212
11,765
5,672
0
6,583
5,182
0
32,657
W
Hercules
TG OPIE
Hercules
3,604
1,058
0
2,790
9,795
7,265
0
4,584
5,211
0
10,676
L
Neith
5,330
1,978
0
1,355
7,616
3,095
413
1,339
6,277
0
14,749
L
6,371
634
0
3,194
14,675
16,805
46
5,332
9,343
17,372
0
W
7,391
446
0
0
4,835
1,559
95
1,802
3,033
23,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
22,092
104
Minions Killed
82
5
Camps Cleared
3
582,694
Distance Traveled
501,740
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,178
718
36
4
1
145,756
3
W
Chaac
7,638
764
49
5
0
195,471
0
W
Hercules
6,905
691
16
2
2
195,309
0
L
Neith
7,055
706
26
3
1
167,575
2
L
Sobek
7,859
786
20
2
1
188,409
5
W
Agni
7,608
761
39
4
3
191,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role