Player Matchup

Yemoja
Yemoja
A1731
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Dïnk
Neith
Level 7
God Stats
2W - 4L
1,409 SR
Queue Stats
49W - 47L
1,307 Elo+
Solo
Scylla
Scylla
GearHeartUni
Scylla
Level 27
God Stats
1W - 0L
1,466 SR
Queue Stats
3W - 3L
1,202 Elo+
Solo
Loki
Loki
Zombiegamer09
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yourtrashkid666
Morgan Le Fay
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,229 Elo+
Solo
Team Averages
Level 11
1,475 SR
1,334 Elo+

VS

Team Averages
Level 9
1,442 SR
1,410 Elo+
Yemoja
Yemoja
BaHaMuT512
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,153 Elo+
Solo
Nemesis
Nemesis
CaTreChien
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
MAJOR_FINCH
Chaac
Level 28
God Stats
0W - 2L
1,212 SR
Queue Stats
40W - 48L
1,248 Elo+
Party 1
Hachiman
Hachiman
Skidoo77
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
spedgewick
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A1731
Yemoja
13
2 / 0 / 10
8,154
510
1,728
3,968
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Dïnk
Neith
14
5 / 0 / 7
8,673
542
3,989
6,571
2,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
13
6 / 5 / 5
8,531
533
10,613
7,885
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 2 / 4
9,088
568
4,043
9,082
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
yourtrashkid666
Morgan Le Fay
15
14 / 0 / 7
10,638
665
17,346
10,485
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BaHaMuT512
Yemoja
8
1 / 2 / 0
5,982
374
1,734
5,374
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
CaTreChien
Nemesis
5
0 / 9 / 0
5,169
323
292
8,075
2,480
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 6 / 1
7,783
486
6,582
13,410
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
Skidoo77
Hachiman
8
1 / 7 / 2
5,955
372
1,507
9,593
3,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
spedgewick
Olorun
9
0 / 13 / 0
5,608
351
2,313
12,919
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
34
Kills
7
7
Deaths
37
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A1731
Yemoja
2
0
10
7
L
Yemoja
BaHaMuT512
Yemoja
1
2
0
0.5
L
Nemesis
CaTreChien
Nemesis
0
9
0
0
W
Neith
Dïnk
Neith
5
0
7
8.5
W
Scylla
6
5
5
1.7
L
5
6
1
0.92
L
Hachiman
Skidoo77
Hachiman
1
7
2
0.29
W
7
2
4
4.5
L
Olorun
spedgewick
Olorun
0
13
0
0
W
Morgan Le Fay
yourtrashkid666
Morgan Le Fay
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
12,428
37,991
Taken
49,371
15,688
Mitigated
19,701
13,120
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A1731
Yemoja
1,728
472
1,590
339
3,968
3,812
1,701
781
3,187
23,968
0
L
Yemoja
BaHaMuT512
Yemoja
1,734
178
0
240
5,374
2,260
0
3,475
1,899
13,451
0
L
Nemesis
CaTreChien
Nemesis
292
101
0
590
8,075
2,480
0
2,995
5,080
0
13,855
W
Neith
Dïnk
Neith
3,989
1,965
0
2,150
6,571
2,369
5,555
937
5,634
0
40,848
W
Scylla
10,613
997
0
1,644
7,885
2,236
1,789
0
7,885
37,218
0
L
6,582
1,168
0
2,556
13,410
7,084
299
7,719
5,691
0
24,145
L
Hachiman
Skidoo77
Hachiman
1,507
741
0
1,019
9,593
3,069
0
6,138
3,455
0
9,055
W
4,043
1,085
0
3,959
9,082
2,712
121
32
9,050
0
52,592
L
Olorun
spedgewick
Olorun
2,313
791
0
1,161
12,919
4,808
0
9,360
3,559
18,526
3,134
W
Morgan Le Fay
yourtrashkid666
Morgan Le Fay
17,346
1,687
0
3,438
10,485
4,559
355
2,080
8,405
66,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
30,497
377
Minions Killed
143
0
Camps Cleared
0
1,478,287
Distance Traveled
1,086,574
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,154
510
49
3
0
308,390
3
L
Yemoja
5,982
374
20
1
0
181,462
5
L
Nemesis
5,169
323
23
1
0
215,143
0
W
Neith
8,673
542
87
5
0
292,454
5
W
Scylla
8,531
533
40
3
0
277,946
1
L
Chaac
7,783
486
48
3
0
270,062
0
L
Hachiman
5,955
372
20
1
0
194,760
1
W
Loki
9,088
568
90
6
0
295,959
4
L
Olorun
5,608
351
32
2
0
225,147
0
W
Morgan Le Fay
10,638
665
111
7
0
303,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role