Player Matchup

Odin
Odin
FatPanda7
Odin
Level 33
God Stats
9W - 8L
1,456 SR
Queue Stats
144W - 156L
1,395 Elo+
Party 1
Merlin
Merlin
KMS03
Merlin
Level 28
God Stats
4W - 8L
1,418 SR
Queue Stats
78W - 94L
1,387 Elo+
Party 1
Geb
Geb
Kajaaaaa
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,382 Elo+
Party 4
Arachne
Arachne
TheEnchanted
Arachne
Level 69
God Stats
45W - 28L
1,588 SR
Queue Stats
102W - 90L
1,426 Elo+
Party 1
Apollo
Apollo
WolfyMeister
Apollo
Level 68
God Stats
2W - 0L
1,735 SR
Queue Stats
40W - 46L
1,433 Elo+
Party 4
Team Averages
Level 44
1,539 SR
1,405 Elo+

VS

Team Averages
Level 58
1,397 SR
1,406 Elo+
Charybdis
Charybdis
AgatorF5
Charybdis
Level 27
God Stats
0W - 2L
1,201 SR
Queue Stats
16W - 16L
1,302 Elo+
Party 3
Janus
Janus
AinsOulGon
Janus
Level 109
God Stats
0W - 2L
1,217 SR
Queue Stats
215W - 208L
1,437 Elo+
Party 3
Tyr
Tyr
FillInYourName
Tyr
Level 37
God Stats
15W - 19L
1,471 SR
Queue Stats
81W - 101L
1,407 Elo+
Solo
Arachne
Arachne
JustSayZeuS
Arachne
Level 89
God Stats
6W - 6L
1,521 SR
Queue Stats
61W - 72L
1,448 Elo+
Party 2
Sobek
Sobek
KiwiOn
Sobek
Level 27
God Stats
1W - 2L
1,575 SR
Queue Stats
40W - 45L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 4 / 2
9,807
545
5,283
12,555
7,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
KMS03
Merlin
16
3 / 4 / 8
9,379
521
7,248
9,008
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 10
8,403
467
7,374
11,786
6,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TheEnchanted
Arachne
18
16 / 0 / 5
11,747
653
22,770
14,022
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
16
5 / 5 / 8
9,849
547
11,420
11,191
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgatorF5
Charybdis
13
5 / 9 / 5
8,885
494
11,135
13,423
5,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Janus
15
4 / 7 / 4
9,502
528
6,516
11,397
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 3
9,465
526
7,985
14,132
13,295
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
JustSayZeuS
Arachne
15
6 / 5 / 5
9,583
532
10,124
17,742
7,233
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
KiwiOn
Sobek
12
2 / 4 / 9
8,015
445
5,261
18,450
19,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
28
Kills
19
19
Deaths
28
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AgatorF5
Charybdis
5
9
5
0.83
L
Janus
4
7
4
0.86
W
Odin
2
4
2
0.75
L
2
3
3
1.17
L
Arachne
JustSayZeuS
Arachne
6
5
5
1.7
W
Merlin
KMS03
Merlin
3
4
8
1.75
W
2
6
10
1.17
L
Sobek
KiwiOn
Sobek
2
4
9
1.63
W
Arachne
TheEnchanted
Arachne
16
0
5
18.5
W
Apollo
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
41,021
58,562
Taken
75,144
29,595
Mitigated
48,854
15,096
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AgatorF5
Charybdis
11,135
5,264
0
1,102
13,423
5,199
486
3,183
10,113
0
53,457
L
Janus
6,516
323
0
1,736
11,397
3,533
0
2,075
9,146
55,165
0
W
Odin
5,283
614
0
3,236
12,555
7,071
703
0
12,555
0
66,383
L
7,985
1,295
0
4,601
14,132
13,295
0
1,101
13,031
0
61,731
L
Arachne
JustSayZeuS
Arachne
10,124
6,605
0
6,860
17,742
7,233
0
2,235
15,339
0
66,215
W
Merlin
KMS03
Merlin
7,248
1,587
0
1,062
9,008
3,467
676
1,821
7,067
44,906
0
W
7,374
840
0
0
11,786
6,528
196
2,477
9,295
18,358
0
L
Sobek
KiwiOn
Sobek
5,261
881
419
2,993
18,450
19,594
344
5,070
12,893
29,608
0
W
Arachne
TheEnchanted
Arachne
22,770
14,535
0
7,759
14,022
8,495
0
4,789
9,073
0
87,868
W
Apollo
11,420
8,666
111
2,928
11,191
4,034
823
2,635
8,552
0
68,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
45,450
497
Minions Killed
524
0
Camps Cleared
0
1,760,341
Distance Traveled
1,701,761
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,885
494
101
6
0
306,861
3
L
Janus
9,502
528
119
7
0
326,144
2
W
Odin
9,807
545
156
9
0
352,881
5
L
Tyr
9,465
526
136
8
0
307,366
5
L
Arachne
9,583
532
124
7
0
420,842
5
W
Merlin
9,379
521
77
4
0
293,074
2
W
Geb
8,403
467
26
1
0
333,587
3
L
Sobek
8,015
445
44
2
0
340,548
0
W
Arachne
11,747
653
128
7
0
454,189
10
W
Apollo
9,849
547
110
6
0
326,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role