Player Matchup

Sobek
Sobek
GoSeinEnkel
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,345 Elo+
Party 1
Izanami
Izanami
I-MrMadMax-I
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,505 Elo+
Party 1
Bakasura
Bakasura
IImodernII
Bakasura
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
NoIntPls
Gilgamesh
Level 58
God Stats
6W - 5L
1,637 SR
Queue Stats
63W - 69L
1,407 Elo+
Party 1
Zeus
Zeus
xElshaaa
Zeus
Level 48
God Stats
2W - 2L
1,317 SR
Queue Stats
77W - 78L
1,416 Elo+
Party 1
Team Averages
Level 28
1,491 SR
1,415 Elo+

VS

Team Averages
Level 21
1,580 SR
1,462 Elo+
Loki
Loki
Brazier113053
Loki
Level 27
God Stats
8W - 10L
1,511 SR
Queue Stats
104W - 113L
1,469 Elo+
Party 2
Thor
Thor
Grulsoon
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo
Chernobog
Chernobog
Nighthawk924471
Chernobog
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
241W - 256L
1,528 Elo+
Party 2
Eset
Eset
conan2100
Eset
Level 18
God Stats
11W - 13L
1,830 SR
Queue Stats
30W - 35L
1,422 Elo+
Solo
Janus
Janus
x8_Lori_8x
Janus
Level 28
God Stats
6W - 5L
1,558 SR
Queue Stats
196W - 182L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,111
414
4,345
12,525
15,577
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
I-MrMadMax-I
Izanami
16
6 / 4 / 9
10,707
487
6,956
12,916
4,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
IImodernII
Bakasura
16
1 / 2 / 7
10,414
473
3,359
10,795
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
NoIntPls
Gilgamesh
20
17 / 0 / 9
13,122
596
20,478
14,408
12,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
20
20 / 1 / 6
12,873
585
24,924
8,273
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 2
9,907
450
4,766
17,462
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
12
0 / 12 / 0
8,019
365
2,533
18,556
6,200
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Nighthawk924471
Chernobog
16
4 / 9 / 3
10,190
463
13,445
17,386
6,570
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
12
1 / 8 / 1
8,270
376
3,955
12,752
4,099
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
16
2 / 8 / 4
10,562
480
9,625
14,959
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
46
Kills
11
11
Deaths
47
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
2
4
8
1.5
L
Thor
0
12
0
0
W
Izanami
I-MrMadMax-I
Izanami
6
4
9
2.63
W
Bakasura
IImodernII
Bakasura
1
2
7
2.25
L
Chernobog
Nighthawk924471
Chernobog
4
9
3
0.61
W
Gilgamesh
NoIntPls
Gilgamesh
17
0
9
21.5
L
Eset
1
8
1
0.19
L
Janus
2
8
4
0.5
W
Zeus
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,062
Damage
34,324
58,917
Taken
81,115
41,395
Mitigated
29,498
10,345
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
1,428
0
4,226
17,462
6,702
180
6,299
11,163
0
58,422
W
4,345
88
0
1,382
12,525
15,577
427
3,262
9,201
18,988
0
L
Thor
2,533
547
0
0
18,556
6,200
840
6,914
11,642
0
27,907
W
Izanami
I-MrMadMax-I
Izanami
6,956
4,222
0
33
12,916
4,216
1,312
3,496
9,228
0
58,770
W
Bakasura
IImodernII
Bakasura
3,359
2,325
0
4,765
10,795
6,564
1,014
2,123
8,580
0
60,710
L
Chernobog
Nighthawk924471
Chernobog
13,445
9,471
0
3,695
17,386
6,570
520
5,442
11,802
0
59,493
W
Gilgamesh
NoIntPls
Gilgamesh
20,478
5,335
0
1,389
14,408
12,173
1,455
2,377
11,961
15,262
78,338
L
Eset
3,955
621
10
904
12,752
4,099
182
4,364
8,388
31,523
0
L
Janus
9,625
907
0
1,170
14,959
5,927
0
8,547
6,335
80,204
0
W
Zeus
24,924
2,674
0
2,776
8,273
2,865
1,366
1,834
6,367
77,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,227
Gold Earned
46,948
513
Minions Killed
462
0
Camps Cleared
0
2,067,082
Distance Traveled
1,721,951
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,907
450
89
4
0
362,257
0
W
Sobek
9,111
414
30
1
0
365,492
4
L
Thor
8,019
365
61
3
0
377,095
0
W
Izanami
10,707
487
102
5
0
382,109
0
W
Bakasura
10,414
473
123
6
0
483,320
0
L
Chernobog
10,190
463
101
5
0
346,563
1
W
Gilgamesh
13,122
596
134
6
0
411,782
7
L
Eset
8,270
376
62
3
0
282,295
0
L
Janus
10,562
480
149
7
0
353,741
2
W
Zeus
12,873
585
124
6
0
424,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role