Player Matchup

Poseidon
Poseidon
Silver V
 
Poseidon
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
BautiGalla
Cernunnos
Gold III
Level 125
God Stats
88W - 61L
1,658 SR
Queue Stats
546W - 551L
1,489 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Flameum
Cthulhu
Platinum III
Level 143
God Stats
1W - 1L
1,448 SR
Queue Stats
129W - 142L
1,476 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
LearnedGnu57513
Gilgamesh
Gold V
Level 156
God Stats
1W - 2L
1,786 SR
Queue Stats
56W - 57L
1,094 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,578 SR
1,412 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,591 SR
1,168 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
MrPesches
Danzaburou
Bronze III
Level 46
God Stats
1W - 1L
1,604 SR
Queue Stats
2W - 5L
1,396 MMR
Solo
Hercules
Hercules
Silver V
N1VL3K
Hercules
Silver V
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
593 MMR
Solo
Kukulkan
Kukulkan
Gold V
Ulquiorrakiller
Kukulkan
Gold V
Level 153
God Stats
6W - 6L
1,720 SR
Queue Stats
204W - 218L
1,281 MMR
Solo
Bastet
Bastet
Silver II
ÁNONYMOUS
Bastet
Silver II
Level 147
God Stats
0W - 1L
1,632 SR
Queue Stats
43W - 44L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
2 / 0 / 2
13,762
573
3,059
3,642
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
 
Arachne
20
3 / 3 / 6
12,790
533
11,360
21,252
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
BautiGalla
Cernunnos
20
8 / 1 / 7
15,180
633
22,197
14,431
6,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Flameum
Cthulhu
20
3 / 0 / 0
13,508
563
7,432
12,879
14,291
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
LearnedGnu57513
Gilgamesh
19
5 / 2 / 8
12,423
518
8,586
20,007
23,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ArtemisSetMorgan Le FayAo KuangPersephone

VS

Bans
AthenaCu ChulainnYmirIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 2 / 4
9,978
416
8,389
17,260
11,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MrPesches
Danzaburou
10
0 / 6 / 1
8,145
339
2,557
10,001
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
N1VL3K
Hercules
17
1 / 2 / 2
10,764
449
6,186
16,603
13,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
19
1 / 6 / 3
12,365
515
10,001
12,548
7,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ÁNONYMOUS
Bastet
14
3 / 6 / 1
10,270
428
8,194
15,130
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
6
6
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
2
3
W
Arachne
 
Arachne
3
3
6
2
L
Nemesis
 
Nemesis
1
2
4
1.5
W
Cernunnos
BautiGalla
Cernunnos
8
1
7
11.5
W
Cthulhu
Flameum
Cthulhu
3
0
0
3
W
Gilgamesh
LearnedGnu57513
Gilgamesh
5
2
8
4.5
L
Danzaburou
MrPesches
Danzaburou
0
6
1
0.08
L
Hercules
N1VL3K
Hercules
1
2
2
1
L
Kukulkan
1
6
3
0.42
L
Bastet
ÁNONYMOUS
Bastet
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
35,327
72,211
Taken
71,542
56,095
Mitigated
40,373
26,267
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,059
82
0
1,166
3,642
1,426
212
1,404
2,238
97,652
0
W
Arachne
 
Arachne
11,360
6,848
0
9,605
21,252
10,949
0
3,177
18,075
0
108,641
L
Nemesis
 
Nemesis
8,389
3,354
0
2,972
17,260
11,323
0
1,800
15,460
0
66,603
W
Cernunnos
BautiGalla
Cernunnos
22,197
12,855
0
7,493
14,431
6,128
4,879
2,828
11,603
0
147,945
W
Cthulhu
Flameum
Cthulhu
7,432
917
117
5,853
12,879
14,291
231
2,349
10,530
88,844
0
W
Gilgamesh
LearnedGnu57513
Gilgamesh
8,586
1,794
15
2,018
20,007
23,301
51
3,373
16,634
0
68,368
L
Danzaburou
MrPesches
Danzaburou
2,557
1,289
0
1,869
10,001
2,746
0
1,121
8,880
0
30,995
L
Hercules
N1VL3K
Hercules
6,186
800
0
7,406
16,603
13,715
0
4,944
11,659
5,593
51,426
L
Kukulkan
10,001
954
0
1,419
12,548
7,390
400
1,109
11,439
95,483
0
L
Bastet
ÁNONYMOUS
Bastet
8,194
1,550
0
988
15,130
5,199
0
1,517
13,613
0
60,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,663
Gold Earned
51,522
817
Minions Killed
572
0
Camps Cleared
0
2,471,609
Distance Traveled
2,082,227
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,762
573
208
9
0
507,302
13
W
Arachne
12,790
533
143
6
0
519,461
4
L
Nemesis
9,978
416
101
4
0
512,981
3
W
Cernunnos
15,180
633
199
8
0
465,776
3
W
Cthulhu
13,508
563
181
8
0
507,680
6
W
Gilgamesh
12,423
518
86
4
0
471,390
3
L
Danzaburou
8,145
339
57
2
0
224,403
2
L
Hercules
10,764
449
127
5
0
483,161
0
L
Kukulkan
12,365
515
185
8
0
404,738
8
L
Bastet
10,270
428
102
4
0
456,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role