Player Matchup

Merlin
Merlin
Gold IV
DuckTait
Merlin
Gold IV
Level 141
God Stats
27W - 24L
1,528 SR
Queue Stats
297W - 315L
1,413 MMR
Solo
Fenrir
Fenrir
Gold V
Goldsmith116
Fenrir
Gold V
Level 138
God Stats
32W - 33L
1,593 SR
Queue Stats
634W - 643L
1,304 MMR
Solo
Cupid
Cupid
Gold IV
Kevin_93140
Cupid
Gold IV
Level 103
God Stats
76W - 62L
1,568 SR
Queue Stats
111W - 110L
1,422 MMR
Solo
Achilles
Achilles
Silver I
KidValde
Achilles
Silver I
Level 83
God Stats
48W - 45L
1,497 SR
Queue Stats
239W - 241L
1,359 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Pachz
Kuzenbo
Gold V
Level 128
God Stats
7W - 10L
1,484 SR
Queue Stats
556W - 560L
1,358 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,534 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,509 SR
1,371 MMR
Nemesis
Nemesis
Bronze IV
Glaria10
Nemesis
Bronze IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,319 MMR
Solo
Hachiman
Hachiman
Gold V
MRmarmo
Hachiman
Gold V
Level 144
God Stats
2W - 4L
1,526 SR
Queue Stats
58W - 66L
1,298 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Nelly_2604
Nu Wa
Bronze III
Level 104
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 7L
1,387 MMR
Solo
Ymir
Ymir
Silver I
OSCARHL10
Ymir
Silver I
Level 69
God Stats
2W - 6L
1,420 SR
Queue Stats
85W - 80L
1,342 MMR
Party 1
Athena
Athena
Gold II
adrianawer___
Athena
Gold II
Level 84
God Stats
0W - 2L
1,408 SR
Queue Stats
106W - 97L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DuckTait
Merlin
20
6 / 1 / 19
14,555
539
21,292
11,003
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
14 / 3 / 10
16,437
609
21,958
27,100
14,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 2 / 15
16,352
606
33,694
25,248
10,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
KidValde
Achilles
20
6 / 3 / 14
14,061
521
17,684
32,005
30,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Pachz
Kuzenbo
17
3 / 5 / 21
12,252
454
13,334
26,134
39,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ArtemisArachneGilgameshMorgan Le FayTsukuyomi

VS

Bans
OdinGebDanzaburouTyrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Glaria10
Nemesis
16
2 / 9 / 5
11,329
420
11,184
21,316
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
MRmarmo
Hachiman
20
6 / 10 / 1
16,585
614
19,291
27,675
9,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
17
3 / 8 / 1
11,965
443
16,838
17,850
5,121
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
1 / 11 / 4
9,943
368
8,533
29,925
33,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 4
11,236
416
18,049
36,254
33,557
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
44
Kills
12
14
Deaths
44
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
DuckTait
Merlin
6
1
19
15.5
L
Nemesis
Glaria10
Nemesis
2
9
5
0.5
W
Fenrir
14
3
10
6.33
W
15
2
15
11.25
W
Achilles
KidValde
Achilles
6
3
14
4.33
L
Hachiman
MRmarmo
Hachiman
6
10
1
0.65
L
Nu Wa
3
8
1
0.44
L
Ymir
1
11
4
0.27
W
Kuzenbo
Pachz
Kuzenbo
3
5
21
2.7
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,962
Damage
73,895
121,490
Taken
133,020
100,316
Mitigated
92,802
39,125
Healing
29,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DuckTait
Merlin
21,292
1,167
689
3,434
11,003
4,802
1,415
4,598
6,405
112,134
0
L
Nemesis
Glaria10
Nemesis
11,184
3,348
0
4,014
21,316
10,648
0
2,218
19,098
0
66,174
W
Fenrir
21,958
5,570
0
7,147
27,100
14,882
1,930
10,053
17,047
0
151,882
W
33,694
22,567
1,227
13,816
25,248
10,445
7,367
8,767
16,481
0
161,846
W
Achilles
KidValde
Achilles
17,684
5,144
0
10,296
32,005
30,586
238
14,011
17,994
0
71,483
L
Hachiman
MRmarmo
Hachiman
19,291
13,783
0
12,789
27,675
9,788
4,090
5,186
22,489
0
142,135
L
Nu Wa
16,838
2,695
0
2,090
17,850
5,121
24
6,674
11,176
77,636
0
L
Ymir
8,533
1,933
0
1,213
29,925
33,688
0
10,437
19,488
34,547
0
W
Kuzenbo
Pachz
Kuzenbo
13,334
4,337
0
2,516
26,134
39,601
83
7,643
18,491
41,805
0
L
18,049
2,950
0
9,503
36,254
33,557
0
10,473
25,781
71,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,657
Gold Earned
61,058
692
Minions Killed
583
0
Camps Cleared
0
2,700,618
Distance Traveled
2,342,291
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,555
539
181
7
0
522,216
9
L
Nemesis
11,329
420
88
3
0
550,649
2
W
Fenrir
16,437
609
184
7
0
581,530
0
W
Cupid
16,352
606
187
7
0
515,738
2
W
Achilles
14,061
521
107
4
0
556,617
8
L
Hachiman
16,585
614
226
8
0
441,734
2
L
Nu Wa
11,965
443
112
4
0
414,337
8
L
Ymir
9,943
368
39
1
0
444,469
3
W
Kuzenbo
12,252
454
33
1
0
524,517
6
L
Athena
11,236
416
118
4
0
491,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role