Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AthyDrums
Discordia
Level 128
God Stats
27W - 25L
1,625 SR
Queue Stats
346W - 401L
1,478 Elo+
Solo
Ullr
Ullr
barkid30
Ullr
Level 17
God Stats
6W - 4L
1,653 SR
Queue Stats
50W - 41L
1,613 Elo+
Solo
Team Averages
Level 83
1,593 SR
1,530 Elo+

VS

Team Averages
Level 66
1,522 SR
1,494 Elo+
Sylvanus
Sylvanus
PhilVechi
Sylvanus
Level 135
God Stats
42W - 36L
1,610 SR
Queue Stats
238W - 215L
1,573 Elo+
Party 1
Susano
Susano
cyker182
Susano
Level 41
God Stats
10W - 5L
1,454 SR
Queue Stats
54W - 37L
1,558 Elo+
Party 1
Ra
Ra
zagos07
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
5 / 2 / 7
16,699
576
19,854
32,015
44,220
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
AthyDrums
Discordia
20
3 / 5 / 8
16,391
565
37,306
17,153
8,684
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
18
6 / 7 / 5
16,502
569
27,690
32,159
11,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PhilVechi
Sylvanus
19
5 / 4 / 8
17,042
588
20,691
42,488
63,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
cyker182
Susano
19
6 / 6 / 5
17,240
594
30,609
35,436
19,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 4 / 9
16,454
567
16,280
21,957
15,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
14
14
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
2
7
4.25
L
Discordia
AthyDrums
Discordia
3
5
8
1.4
W
Sylvanus
PhilVechi
Sylvanus
5
4
8
2.25
L
Ullr
6
7
5
1.21
W
Susano
cyker182
Susano
6
6
5
1.42
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,850
Damage
67,580
81,327
Taken
99,881
64,648
Mitigated
98,266
14,538
Healing
47,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
19,854
2,947
0
6,878
32,015
44,220
0
12,290
19,725
12,431
50,033
L
Discordia
AthyDrums
Discordia
37,306
829
1,624
2,479
17,153
8,684
632
7,525
9,628
121,264
0
W
Sylvanus
PhilVechi
Sylvanus
20,691
3,391
11,767
15,185
42,488
63,111
1,658
15,956
26,532
42,534
6,512
L
Ullr
27,690
11,719
0
3,557
32,159
11,744
1,897
16,564
15,595
207
72,514
W
Susano
cyker182
Susano
30,609
5,449
0
125
35,436
19,694
445
13,712
21,724
0
69,082
W
16,280
699
14,523
6,084
21,957
15,461
843
12,436
9,521
94,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
50,736
325
Minions Killed
317
14
Camps Cleared
10
1,485,978
Distance Traveled
1,654,220
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
16,699
576
58
2
6
497,683
4
L
Discordia
16,391
565
168
6
5
527,254
5
W
Sylvanus
17,042
588
55
2
6
536,804
6
L
Ullr
16,502
569
99
3
3
461,041
3
W
Susano
17,240
594
95
3
3
556,972
4
W
Ra
16,454
567
167
6
1
560,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role