Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Afkon
Chronos
Level 160
God Stats
4W - 1L
1,593 SR
Queue Stats
94W - 61L
1,689 Elo+
Party 2
Cerberus
Cerberus
FranklinLaTortu
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,754 Elo+
Party 2
Mulan
Mulan
SLSH27
Mulan
Level 18
God Stats
1W - 0L
1,699 SR
Queue Stats
5W - 0L
1,733 Elo+
Party 2
Ne Zha
Ne Zha
jar-1997
Ne Zha
Level 29
God Stats
4W - 4L
1,452 SR
Queue Stats
165W - 183L
1,505 Elo+
Solo
Team Averages
Level 77
1,549 SR
1,636 Elo+

VS

Team Averages
Level 73
1,579 SR
1,439 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
IlSuperErotico
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
King Arthur
King Arthur
RaFaLoMb95
King Arthur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 32L
1,402 Elo+
Party 1
Anubis
Anubis
SlimShady9146
Anubis
Level 140
God Stats
1W - 1L
1,894 SR
Queue Stats
22W - 24L
1,566 Elo+
Party 1
Chaac
Chaac
l--king-arthur-l
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 9
7,982
887
9,568
7,897
4,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
Afkon
Chronos
15
4 / 2 / 11
8,440
938
12,597
6,424
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
2 / 1 / 15
8,304
923
9,111
9,808
9,151
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SLSH27
Mulan
14
5 / 2 / 8
8,754
973
5,971
9,190
12,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
jar-1997
Ne Zha
13
5 / 3 / 9
8,098
900
5,627
5,799
2,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 3 / 6
7,045
783
9,319
8,435
6,214
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 3
6,393
710
1,942
8,559
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
RaFaLoMb95
King Arthur
12
0 / 5 / 4
6,452
717
4,301
12,047
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 3 / 1
7,662
851
6,499
7,398
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
6,579
731
4,795
9,353
4,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
20
Kills
6
9
Deaths
20
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
9
8.5
L
Ah Puch
 
Ah Puch
1
3
6
1.33
W
Chronos
Afkon
Chronos
4
2
11
4.75
W
Cerberus
2
1
15
9.5
L
0
6
3
0.25
L
King Arthur
RaFaLoMb95
King Arthur
0
5
4
0.4
W
Mulan
SLSH27
Mulan
5
2
8
4.5
L
3
3
1
1.17
W
Ne Zha
jar-1997
Ne Zha
5
3
9
3.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
26,856
39,118
Taken
45,792
30,593
Mitigated
25,792
16,691
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,568
1,307
0
4,215
7,897
4,317
380
3,055
4,712
0
22,864
L
Ah Puch
 
Ah Puch
9,319
318
224
2,548
8,435
6,214
0
4,046
4,389
17,119
0
W
Chronos
Afkon
Chronos
12,597
3,252
1,328
1,950
6,424
2,451
2,125
2,521
3,817
28,976
0
W
Cerberus
9,111
654
684
3,445
9,808
9,151
193
3,310
6,267
12,272
0
L
1,942
1,322
86
342
8,559
2,743
0
4,612
3,947
0
6,356
L
King Arthur
RaFaLoMb95
King Arthur
4,301
351
179
2,060
12,047
8,839
0
6,565
5,482
0
7,290
W
Mulan
SLSH27
Mulan
5,971
710
657
1,784
9,190
12,273
170
3,365
5,694
0
9,333
L
6,499
107
172
885
7,398
3,143
0
2,700
4,698
23,877
0
W
Ne Zha
jar-1997
Ne Zha
5,627
778
1,140
1,488
5,799
2,401
1,140
3,567
2,188
0
10,926
L
4,795
624
180
3,368
9,353
4,853
0
3,785
5,568
0
7,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
34,131
111
Minions Killed
83
0
Camps Cleared
0
890,465
Distance Traveled
730,618
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,982
887
27
3
0
185,958
0
L
Ah Puch
7,045
783
17
2
0
160,595
0
W
Chronos
8,440
938
57
6
0
169,693
0
W
Cerberus
8,304
923
10
1
0
185,407
1
L
Izanami
6,393
710
14
2
0
143,004
0
L
King Arthur
6,452
717
12
1
0
172,728
0
W
Mulan
8,754
973
7
1
0
171,356
0
L
Anubis
7,662
851
35
4
0
153,478
2
W
Ne Zha
8,098
900
10
1
0
178,051
1
L
Chaac
6,579
731
5
1
0
100,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role