Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 147
1,500 SR
1,500 Elo+

VS

Team Averages
Level 98
1,507 SR
1,449 Elo+
Pele
Pele
 
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Karingan
Heimdallr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
Sherri4ka
Ah Puch
Level 138
God Stats
6W - 2L
1,534 SR
Queue Stats
618W - 652L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Zerton
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
8 / 4 / 7
10,455
871
9,923
11,561
4,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
 
Thoth
16
3 / 6 / 12
9,342
779
6,677
10,638
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
16
1 / 5 / 11
8,770
731
5,166
13,388
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
 
Mercury
14
5 / 6 / 12
8,664
722
10,095
11,573
4,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
 
Medusa
15
4 / 5 / 13
8,516
710
13,328
12,001
4,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 6 / 10
11,681
973
14,975
18,644
12,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
 
Ah Muzen Cab
19
6 / 2 / 13
11,132
928
12,811
7,627
2,992
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Karingan
Heimdallr
17
6 / 3 / 13
10,417
868
10,662
9,972
4,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Sherri4ka
Ah Puch
15
4 / 6 / 10
9,378
782
8,878
11,483
4,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Zerton
Danzaburou
14
0 / 4 / 13
9,208
767
5,973
9,611
3,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
85
21
Kills
26
26
Deaths
21
55
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
4
7
2.88
L
Thoth
 
Thoth
3
6
12
1.5
L
Charybdis
 
Charybdis
1
5
11
1.3
L
Mercury
 
Mercury
5
6
12
1.83
L
Medusa
 
Medusa
4
5
13
2.1
W
Pele
 
Pele
10
6
10
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
13
6.25
W
Heimdallr
Karingan
Heimdallr
6
3
13
4.17
W
Ah Puch
Sherri4ka
Ah Puch
4
6
10
1.5
W
Danzaburou
Zerton
Danzaburou
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,189
Damage
53,299
59,161
Taken
57,337
21,390
Mitigated
27,158
17,052
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,923
2,564
2,313
2,841
11,561
4,341
225
1,853
9,708
0
22,874
L
Thoth
 
Thoth
6,677
775
204
1,452
10,638
3,603
258
2,907
7,731
22,035
0
L
Charybdis
 
Charybdis
5,166
1,705
921
3,550
13,388
4,830
152
2,062
11,326
0
15,355
L
Mercury
 
Mercury
10,095
1,825
1,254
1,655
11,573
4,400
0
630
10,943
0
16,681
L
Medusa
 
Medusa
13,328
3,267
592
2,270
12,001
4,216
342
1,426
10,575
0
20,242
W
Pele
 
Pele
14,975
1,738
690
7,416
18,644
12,192
386
2,699
15,945
0
33,270
W
Ah Muzen Cab
 
Ah Muzen Cab
12,811
3,881
928
2,496
7,627
2,992
1,898
1,035
6,592
0
30,420
W
Heimdallr
Karingan
Heimdallr
10,662
3,579
1,336
2,739
9,972
4,331
872
1,364
8,608
0
24,606
W
Ah Puch
Sherri4ka
Ah Puch
8,878
391
540
2,909
11,483
4,099
523
1,073
10,410
22,854
0
W
Danzaburou
Zerton
Danzaburou
5,973
979
679
3,093
9,611
3,544
1,335
506
9,105
0
10,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,747
Gold Earned
51,816
174
Minions Killed
140
0
Camps Cleared
0
1,134,341
Distance Traveled
1,173,172
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,455
871
42
4
0
247,903
1
L
Thoth
9,342
779
52
4
0
155,867
0
L
Charybdis
8,770
731
57
5
0
203,906
0
L
Mercury
8,664
722
16
1
0
301,567
5
L
Medusa
8,516
710
7
1
0
225,098
0
W
Pele
11,681
973
24
2
0
251,513
2
W
Ah Muzen Cab
11,132
928
40
3
0
240,882
0
W
Heimdallr
10,417
868
32
3
0
239,492
0
W
Ah Puch
9,378
782
24
2
0
209,610
2
W
Danzaburou
9,208
767
20
2
0
231,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role