Player Matchup

Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
 
Eset
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
BeaBeauty
Nemesis
Gold V
Level 85
God Stats
7W - 10L
1,484 SR
Queue Stats
147W - 158L
1,288 MMR
Solo
Danzaburou
Danzaburou
Gold V
LefaTee
Danzaburou
Gold V
Level 86
God Stats
25W - 27L
1,534 SR
Queue Stats
145W - 148L
1,282 MMR
Solo
Chaac
Chaac
Gold V
TS200123
Chaac
Gold V
Level 117
God Stats
1W - 5L
1,302 SR
Queue Stats
426W - 437L
1,275 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,464 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,543 SR
1,294 MMR
Skadi
Skadi
Gold V
Gyal-Dem_Suga98
Skadi
Gold V
Level 108
God Stats
2W - 0L
1,750 SR
Queue Stats
252W - 271L
1,190 MMR
Solo
Izanami
Izanami
Gold IV
KyokaaSuiigetsu
Izanami
Gold IV
Level 140
God Stats
26W - 21L
1,554 SR
Queue Stats
161W - 155L
1,336 MMR
Solo
Fafnir
Fafnir
Gold V
Yannick_7_2
Fafnir
Gold V
Level 116
God Stats
6W - 7L
1,264 SR
Queue Stats
172W - 180L
1,336 MMR
Solo
Hel
Hel
Gold V
bcExKasL
Hel
Gold V
Level 104
God Stats
3W - 2L
1,729 SR
Queue Stats
185W - 185L
1,309 MMR
Solo
Ravana
Ravana
Gold V
zIWolfZz
Ravana
Gold V
Level 46
God Stats
2W - 5L
1,417 SR
Queue Stats
35W - 46L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 11 / 3
11,150
465
15,919
23,082
15,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
16
1 / 6 / 6
11,145
464
8,471
14,122
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
BeaBeauty
Nemesis
19
2 / 7 / 6
12,433
518
9,545
19,920
9,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LefaTee
Danzaburou
17
2 / 4 / 2
11,432
476
7,545
14,119
4,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
TS200123
Chaac
19
6 / 4 / 2
12,299
512
19,465
29,639
29,482
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArachneGilgameshMorgan Le FayAthena

VS

Bans
King ArthurTiamatChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 8
15,204
634
13,422
12,822
6,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 3 / 9
15,768
657
23,297
20,374
9,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
18
5 / 1 / 16
14,013
584
7,652
25,378
36,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 6
14,568
607
16,879
22,908
16,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
zIWolfZz
Ravana
20
5 / 2 / 11
15,186
633
13,218
12,240
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
12
Kills
31
32
Deaths
12
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
11
3
0.23
L
Eset
 
Eset
1
6
6
0.67
L
Nemesis
BeaBeauty
Nemesis
2
7
6
0.71
W
8
1
8
12
W
10
3
9
4.83
L
Danzaburou
LefaTee
Danzaburou
2
4
2
0.75
L
Chaac
TS200123
Chaac
6
4
2
1.75
W
Fafnir
5
1
16
13
W
3
5
6
1.2
W
Ravana
zIWolfZz
Ravana
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,945
Damage
74,468
100,882
Taken
93,722
69,774
Mitigated
77,643
25,468
Healing
42,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
15,919
1,110
0
6,371
23,082
15,344
0
3,096
19,986
79,547
0
L
Eset
 
Eset
8,471
607
1,172
2,227
14,122
11,054
190
3,302
10,820
42,399
0
L
Nemesis
BeaBeauty
Nemesis
9,545
3,966
0
3,322
19,920
9,693
471
4,355
15,565
0
103,744
W
13,422
7,216
0
4,651
12,822
6,126
6,821
5,435
7,387
0
103,476
W
23,297
17,933
0
8,952
20,374
9,482
5,935
4,673
15,701
0
162,531
L
Danzaburou
LefaTee
Danzaburou
7,545
3,249
0
4,932
14,119
4,201
671
1,655
12,464
0
65,512
L
Chaac
TS200123
Chaac
19,465
2,203
0
7,444
29,639
29,482
122
12,123
17,516
6,158
77,517
W
Fafnir
7,652
1,826
0
3,035
25,378
36,979
330
8,758
16,620
18,448
0
W
16,879
2,145
9,901
12,783
22,908
16,666
1,113
5,046
17,862
95,663
0
W
Ravana
zIWolfZz
Ravana
13,218
2,870
0
3,642
12,240
8,390
1,774
3,679
8,561
0
129,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,459
Gold Earned
74,739
601
Minions Killed
718
0
Camps Cleared
0
2,174,845
Distance Traveled
2,332,888
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,150
465
143
6
0
364,510
4
L
Eset
11,145
464
56
2
0
432,539
16
L
Nemesis
12,433
518
164
7
0
489,052
1
W
Skadi
15,204
634
151
6
0
475,223
0
W
Izanami
15,768
657
215
9
0
418,702
2
L
Danzaburou
11,432
476
98
4
0
427,370
5
L
Chaac
12,299
512
140
6
0
461,374
4
W
Fafnir
14,013
584
23
1
0
481,617
2
W
Hel
14,568
607
178
7
0
432,372
1
W
Ravana
15,186
633
151
6
0
524,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role