Player Matchup

Hachiman
Hachiman
Culturegeist
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Ms Mazukine
Anubis
Level 24
God Stats
2W - 2L
1,375 SR
Queue Stats
95W - 130L
1,364 Elo+
Solo
Merlin
Merlin
Shanibaah97savvy
Merlin
Level 16
God Stats
0W - 2L
1,526 SR
Queue Stats
7W - 19L
1,222 Elo+
Solo
Bakasura
Bakasura
Zub0isida
Bakasura
Level 16
God Stats
0W - 1L
1,823 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ares
Ares
kurczakpi
Ares
Level 27
God Stats
15W - 8L
1,613 SR
Queue Stats
36W - 34L
1,358 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,389 Elo+

VS

Team Averages
Level 17
1,437 SR
1,355 Elo+
Kukulkan
Kukulkan
Brian28152
Kukulkan
Level 26
God Stats
5W - 3L
1,576 SR
Queue Stats
82W - 77L
1,327 Elo+
Solo
Scylla
Scylla
FLESHCRAFTER19
Scylla
Level 18
God Stats
3W - 5L
1,321 SR
Queue Stats
75W - 87L
1,422 Elo+
Solo
Skadi
Skadi
RoboDuck56
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,340 Elo+
Solo
King Arthur
King Arthur
SauceCentral
King Arthur
Level 7
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo
Bellona
Bellona
bosshog9
Bellona
Level 24
God Stats
41W - 38L
1,453 SR
Queue Stats
637W - 568L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Culturegeist
Hachiman
11
1 / 5 / 2
6,956
464
3,606
9,055
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
2 / 3 / 0
7,579
505
4,871
8,517
4,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
5,995
400
1,378
8,564
2,279
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Zub0isida
Bakasura
12
0 / 4 / 3
6,937
462
4,432
10,116
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
10
2 / 5 / 1
6,120
408
2,773
11,845
6,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brian28152
Kukulkan
12
0 / 2 / 2
6,778
452
3,449
6,440
2,311
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 0
7,875
525
3,293
3,818
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
12
8 / 2 / 4
8,045
536
10,769
7,469
2,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
SauceCentral
King Arthur
14
5 / 0 / 1
8,524
568
4,061
6,937
3,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
bosshog9
Bellona
13
5 / 1 / 5
8,281
552
6,154
8,327
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
21
21
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brian28152
Kukulkan
0
2
2
0.5
L
Hachiman
Culturegeist
Hachiman
1
5
2
0.4
W
3
0
0
3
L
Anubis
2
3
0
0.67
W
Skadi
8
2
4
5
W
King Arthur
SauceCentral
King Arthur
5
0
1
5.5
L
0
4
0
0
L
Bakasura
Zub0isida
Bakasura
0
4
3
0.38
W
Bellona
bosshog9
Bellona
5
1
5
7.5
L
Ares
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
27,726
48,097
Taken
32,991
20,618
Mitigated
15,035
11,626
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brian28152
Kukulkan
3,449
350
0
0
6,440
2,311
570
3,072
3,343
35,350
0
L
Hachiman
Culturegeist
Hachiman
3,606
1,977
0
493
9,055
2,663
0
1,390
7,665
0
35,180
W
3,293
285
0
750
3,818
1,065
474
880
2,828
38,743
0
L
Anubis
4,871
228
0
4,123
8,517
4,414
0
3,048
5,221
46,147
0
W
Skadi
10,769
5,079
0
250
7,469
2,517
311
1,832
5,527
0
36,544
W
King Arthur
SauceCentral
King Arthur
4,061
845
0
2,894
6,937
3,391
269
1,378
5,350
0
40,029
L
1,378
564
0
1,996
8,564
2,279
111
0
8,564
24,541
0
L
Bakasura
Zub0isida
Bakasura
4,432
2,772
0
4,074
10,116
4,393
0
1,294
8,800
0
38,844
W
Bellona
bosshog9
Bellona
6,154
1,077
0
3,703
8,327
5,751
204
1,860
6,015
0
47,870
L
Ares
2,773
146
15
925
11,845
6,869
0
740
11,105
11,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
39,503
295
Minions Killed
359
0
Camps Cleared
0
1,319,748
Distance Traveled
1,467,194
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,778
452
69
5
0
259,474
1
L
Hachiman
6,956
464
61
4
0
243,735
4
W
Scylla
7,875
525
80
5
0
293,690
10
L
Anubis
7,579
505
86
6
0
265,342
7
W
Skadi
8,045
536
50
3
0
267,690
4
W
King Arthur
8,524
568
90
6
0
304,866
1
L
Merlin
5,995
400
51
3
0
205,336
0
L
Bakasura
6,937
462
80
5
0
355,377
4
W
Bellona
8,281
552
70
5
0
341,474
0
L
Ares
6,120
408
17
1
0
249,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role