Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DJDOOD4
Ymir
Level 8
God Stats
7W - 6L
1,540 SR
Queue Stats
18W - 27L
1,383 Elo+
Party 2
Agni
Agni
PicklemanDivane
Agni
Level 145
God Stats
3W - 1L
1,843 SR
Queue Stats
78W - 88L
1,481 Elo+
Party 2
Izanami
Izanami
RuAM88
Izanami
Level 87
God Stats
16W - 14L
1,579 SR
Queue Stats
321W - 361L
1,428 Elo+
Solo
Arachne
Arachne
pickleman300
Arachne
Level 121
God Stats
11W - 12L
1,487 SR
Queue Stats
58W - 73L
1,456 Elo+
Party 2
Team Averages
Level 97
1,590 SR
1,450 Elo+

VS

Team Averages
Level 91
1,546 SR
1,522 Elo+
Ymir
Ymir
HeloItsKiwi
Ymir
Level 125
God Stats
8W - 11L
1,608 SR
Queue Stats
22W - 21L
1,649 Elo+
Solo
Yemoja
Yemoja
LJWest
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PicklemanElkeiro
Kukulkan
Level 40
God Stats
11W - 16L
1,599 SR
Queue Stats
14W - 30L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
PicklemanGruff
Gilgamesh
Level 125
God Stats
7W - 10L
1,539 SR
Queue Stats
40W - 59L
1,522 Elo+
Party 1
Anhur
Anhur
PicklemanOchita
Anhur
Level 160
God Stats
8W - 14L
1,483 SR
Queue Stats
110W - 137L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 1
6,420
494
1,521
8,289
4,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
DJDOOD4
Ymir
8
0 / 3 / 1
5,610
432
1,792
8,932
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 1
6,943
534
4,271
5,144
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RuAM88
Izanami
12
0 / 7 / 1
6,797
523
3,305
10,050
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
pickleman300
Arachne
13
3 / 0 / 0
7,947
611
3,072
9,087
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,634
587
5,358
6,136
6,584
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
LJWest
Yemoja
10
1 / 0 / 3
6,356
489
1,648
2,611
1,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 2
7,420
571
2,883
3,599
1,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
PicklemanGruff
Gilgamesh
13
3 / 1 / 1
7,597
584
3,617
7,704
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 1 / 1
8,767
674
13,183
9,310
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
Ymir
DJDOOD4
Ymir
0
3
1
0.17
W
1
1
1
1.5
W
Yemoja
LJWest
Yemoja
1
0
3
2.5
L
1
2
1
0.75
W
0
1
2
1
W
Gilgamesh
PicklemanGruff
Gilgamesh
3
1
1
3.5
W
8
1
1
8.5
L
Izanami
RuAM88
Izanami
0
7
1
0.07
L
Arachne
pickleman300
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,961
Damage
26,689
41,502
Taken
29,360
14,772
Mitigated
15,864
11,506
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,521
183
0
3,062
8,289
4,922
0
3,829
4,460
0
29,986
L
Ymir
DJDOOD4
Ymir
1,792
422
0
1,432
8,932
3,702
0
3,904
5,028
7,831
0
W
5,358
1,750
0
1,830
6,136
6,584
172
1,028
5,068
39,872
0
W
Yemoja
LJWest
Yemoja
1,648
386
1,341
467
2,611
1,395
87
1,312
1,217
7,983
0
L
4,271
246
0
274
5,144
1,501
0
992
4,152
46,489
0
W
2,883
0
0
409
3,599
1,284
90
1,420
2,065
54,005
0
W
Gilgamesh
PicklemanGruff
Gilgamesh
3,617
1,425
0
2,248
7,704
3,590
66
952
6,684
0
50,950
W
13,183
7,447
0
4,794
9,310
3,011
214
981
8,263
0
66,858
L
Izanami
RuAM88
Izanami
3,305
2,229
0
1,700
10,050
1,387
784
392
9,658
0
49,604
L
Arachne
pickleman300
Arachne
3,072
2,180
0
5,038
9,087
3,260
0
840
8,247
0
48,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
37,774
383
Minions Killed
423
0
Camps Cleared
0
1,272,921
Distance Traveled
1,284,997
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,420
494
86
7
0
240,295
1
L
Ymir
5,610
432
12
1
0
224,010
2
W
Ymir
7,634
587
87
7
0
243,024
4
W
Yemoja
6,356
489
10
1
0
271,022
0
L
Agni
6,943
534
94
7
0
257,196
4
W
Kukulkan
7,420
571
126
10
0
246,772
2
W
Gilgamesh
7,597
584
93
7
0
299,179
3
W
Anhur
8,767
674
107
8
0
225,000
3
L
Izanami
6,797
523
97
7
0
224,464
1
L
Arachne
7,947
611
94
7
0
326,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role