Player Matchup

Olorun
Olorun
Baby_Bot_Bowers
Olorun
Level 28
God Stats
95W - 77L
1,541 SR
Queue Stats
204W - 222L
1,371 Elo+
Solo
Fenrir
Fenrir
FWtuBorregoSucio
Fenrir
Level 8
God Stats
10W - 7L
1,485 SR
Queue Stats
23W - 13L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
Scion_Nando
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 68L
1,496 Elo+
Solo
Ymir
Ymir
mer610_YT
Ymir
Level 91
God Stats
7W - 5L
1,628 SR
Queue Stats
173W - 149L
1,464 Elo+
Party 2
Apollo
Apollo
minibidau_99
Apollo
Level 16
God Stats
4W - 1L
1,833 SR
Queue Stats
34W - 36L
1,368 Elo+
Party 2
Team Averages
Level 34
1,597 SR
1,434 Elo+

VS

Team Averages
Level 18
1,473 SR
1,475 Elo+
Fenrir
Fenrir
Aimmanuele
Fenrir
Level 8
God Stats
1W - 2L
1,196 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
Black-Onizuka
Ares
Level 18
God Stats
1W - 3L
1,318 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
DarthMeza
Artemis
Level 22
God Stats
5W - 4L
1,487 SR
Queue Stats
25W - 30L
1,547 Elo+
Solo
Athena
Athena
GammaAku
Athena
Level 22
God Stats
1W - 1L
1,780 SR
Queue Stats
27W - 28L
1,469 Elo+
Solo
Olorun
Olorun
StarlitSole3374
Olorun
Level 20
God Stats
53W - 43L
1,584 SR
Queue Stats
58W - 60L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 12
12,760
580
28,346
17,352
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
7 / 6 / 13
10,612
482
10,302
17,178
8,495
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Scion_Nando
Gilgamesh
16
8 / 3 / 17
10,994
500
14,234
17,751
17,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
3 / 0 / 23
10,880
495
12,608
18,245
21,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
15
3 / 7 / 9
9,581
436
8,066
13,538
5,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aimmanuele
Fenrir
12
2 / 10 / 3
8,700
395
9,400
18,523
10,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 12 / 4
8,431
383
4,531
18,453
9,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
DarthMeza
Artemis
14
4 / 5 / 4
9,175
417
17,213
12,723
4,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
GammaAku
Athena
11
2 / 5 / 3
8,416
383
5,426
23,640
14,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 5 / 2
10,453
475
17,357
18,185
7,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
37
Kills
17
18
Deaths
37
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aimmanuele
Fenrir
2
10
3
0.35
W
16
2
12
11
L
1
12
4
0.25
L
Artemis
DarthMeza
Artemis
4
5
4
1.2
W
7
6
13
2.25
L
Athena
GammaAku
Athena
2
5
3
0.7
W
Gilgamesh
Scion_Nando
Gilgamesh
8
3
17
5.5
L
8
5
2
1.8
W
Ymir
3
0
23
14.5
W
Apollo
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,556
Damage
53,927
84,064
Taken
91,524
60,801
Mitigated
47,193
30,348
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aimmanuele
Fenrir
9,400
2,094
0
1,521
18,523
10,099
216
7,352
11,171
0
26,954
W
28,346
16,205
2,270
9,850
17,352
8,643
4,444
5,599
11,753
113,260
0
L
4,531
744
0
277
18,453
9,985
689
8,932
9,521
15,139
0
L
Artemis
DarthMeza
Artemis
17,213
5,261
0
1,291
12,723
4,360
1,501
7,526
5,197
0
60,649
W
10,302
2,113
0
5,006
17,178
8,495
798
4,524
12,654
0
53,252
L
Athena
GammaAku
Athena
5,426
582
0
2,315
23,640
14,920
444
11,483
12,157
15,453
0
W
Gilgamesh
Scion_Nando
Gilgamesh
14,234
2,633
0
5,052
17,751
17,291
255
8,075
9,676
911
46,487
L
17,357
11,497
1,150
5,797
18,185
7,829
358
6,341
11,844
67,033
0
W
Ymir
12,608
2,635
488
6,470
18,245
21,136
230
5,957
12,288
46,159
0
W
Apollo
8,066
4,552
0
1,212
13,538
5,236
671
3,159
10,379
0
61,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,827
Gold Earned
45,175
452
Minions Killed
296
0
Camps Cleared
0
2,037,937
Distance Traveled
1,825,462
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,700
395
38
2
0
396,229
0
W
Olorun
12,760
580
160
7
0
402,821
1
L
Ares
8,431
383
14
1
0
351,788
0
L
Artemis
9,175
417
89
4
0
361,038
0
W
Fenrir
10,612
482
82
4
0
432,891
2
L
Athena
8,416
383
26
1
0
401,072
0
W
Gilgamesh
10,994
500
57
3
0
437,916
2
L
Olorun
10,453
475
129
6
0
315,335
0
W
Ymir
10,880
495
66
3
0
407,026
7
W
Apollo
9,581
436
87
4
0
357,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role