Player Matchup

Kumbhakarna
Kumbhakarna
Platinum IV
DocRyano4
Kumbhakarna
Platinum IV
Level 120
God Stats
1W - 3L
1,552 SR
Queue Stats
230W - 231L
1,680 MMR
Solo
Guan Yu
Guan Yu
Gold II
Jflo95
Guan Yu
Gold II
Level 160
God Stats
1W - 1L
1,554 SR
Queue Stats
143W - 141L
1,702 MMR
Solo
Rama
Rama
Gold I
Kohdde
Rama
Gold I
Level 137
God Stats
19W - 14L
1,695 SR
Queue Stats
540W - 532L
1,729 MMR
Solo
Raijin
Raijin
Platinum I
LowT338813
Raijin
Platinum I
Level 44
God Stats
1W - 4L
1,215 SR
Queue Stats
89W - 92L
2,013 MMR
Solo
Da Ji
Da Ji
Diamond V
Omen Answer PR
Da Ji
Diamond V
Level 133
God Stats
5W - 13L
1,513 SR
Queue Stats
283W - 286L
1,697 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,506 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,638 SR
1,764 MMR
Sobek
Sobek
Gold II
Deadlymonkster69
Sobek
Gold II
Level 104
God Stats
4W - 3L
1,469 SR
Queue Stats
57W - 55L
1,669 MMR
Solo
Chernobog
Chernobog
Platinum V
EPik RePlAyZ
Chernobog
Platinum V
Level 119
God Stats
4W - 2L
1,684 SR
Queue Stats
177W - 166L
1,774 MMR
Solo
Artio
Artio
Platinum IV
Guashy
Artio
Platinum IV
Level 147
God Stats
7W - 7L
1,595 SR
Queue Stats
191W - 190L
1,765 MMR
Solo
Odin
Odin
Gold I
PHX TUT
Odin
Gold I
Level 124
God Stats
6W - 2L
1,785 SR
Queue Stats
247W - 253L
1,671 MMR
Solo
Chang'e
Chang'e
Platinum II
hotperm
Chang'e
Platinum II
Level 124
God Stats
44W - 27L
1,657 SR
Queue Stats
154W - 134L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DocRyano4
Kumbhakarna
16
2 / 2 / 4
9,972
434
5,985
19,860
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Jflo95
Guan Yu
16
0 / 5 / 2
9,373
408
5,229
21,603
21,483
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Kohdde
Rama
18
0 / 3 / 6
11,292
491
12,066
15,446
6,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
LowT338813
Raijin
16
0 / 8 / 5
9,944
432
13,117
13,042
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 2
11,958
520
10,718
18,831
10,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ArtemisMorgan Le FayGilgameshAthenaKali

VS

Bans
TiamatSetLokiFafnirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
12,071
525
10,878
21,818
29,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
EPik RePlAyZ
Chernobog
20
2 / 1 / 8
13,017
566
12,010
14,375
6,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Guashy
Artio
18
2 / 1 / 9
12,419
540
15,662
17,833
29,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
PHX TUT
Odin
18
3 / 7 / 7
11,786
512
9,484
16,214
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
hotperm
Chang'e
20
9 / 2 / 6
13,733
597
16,720
13,255
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
12
Kills
19
20
Deaths
12
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Kumbhakarna
DocRyano4
Kumbhakarna
2
2
4
2
W
Chernobog
EPik RePlAyZ
Chernobog
2
1
8
6
W
Artio
Guashy
Artio
2
1
9
6.5
L
Guan Yu
Jflo95
Guan Yu
0
5
2
0.2
L
Rama
Kohdde
Rama
0
3
6
1
L
Raijin
LowT338813
Raijin
0
8
5
0.31
L
10
2
2
5.5
W
Odin
PHX TUT
Odin
3
7
7
0.93
W
Chang'e
hotperm
Chang'e
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
64,754
88,782
Taken
83,495
64,384
Mitigated
79,255
22,550
Healing
43,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,878
620
0
8,315
21,818
29,886
1,081
6,214
15,282
40,978
0
L
Kumbhakarna
DocRyano4
Kumbhakarna
5,985
621
0
4,004
19,860
21,761
0
8,787
10,831
26,527
0
W
Chernobog
EPik RePlAyZ
Chernobog
12,010
7,193
0
3,369
14,375
6,388
2,869
1,909
12,438
0
124,910
W
Artio
Guashy
Artio
15,662
1,512
2,536
9,110
17,833
29,010
1,076
3,217
14,504
72,178
0
L
Guan Yu
Jflo95
Guan Yu
5,229
703
1,226
7,786
21,603
21,483
428
11,039
10,474
0
50,687
L
Rama
Kohdde
Rama
12,066
7,731
0
3,254
15,446
6,004
0
5,558
9,798
0
107,189
L
Raijin
LowT338813
Raijin
13,117
1,262
232
1,171
13,042
5,128
0
8,537
4,268
78,367
0
L
10,718
2,218
0
4,877
18,831
10,008
0
8,768
9,883
0
78,051
W
Odin
PHX TUT
Odin
9,484
644
0
4,108
16,214
6,660
1,648
3,065
13,039
0
67,594
W
Chang'e
hotperm
Chang'e
16,720
575
7,704
7,867
13,255
7,311
2,743
3,913
9,130
96,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,539
Gold Earned
63,026
595
Minions Killed
648
0
Camps Cleared
0
2,005,813
Distance Traveled
2,193,904
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,071
525
57
2
0
449,074
7
L
Kumbhakarna
9,972
434
27
1
0
409,151
7
W
Chernobog
13,017
566
189
8
0
437,199
3
W
Artio
12,419
540
122
5
0
448,690
3
L
Guan Yu
9,373
408
108
5
0
369,346
2
L
Rama
11,292
491
178
8
0
388,900
4
L
Raijin
9,944
432
159
7
0
344,467
9
L
Da Ji
11,958
520
123
5
0
493,949
5
W
Odin
11,786
512
121
5
0
432,819
10
W
Chang'e
13,733
597
159
7
0
426,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role