Player Matchup

Ymir
Ymir
ALoveSupreme
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 310L
1,444 Elo+
Party 1
Loki
Loki
MrDragon7086
Loki
Level 144
God Stats
2W - 0L
1,745 SR
Queue Stats
539W - 547L
1,435 Elo+
Solo
Olorun
Olorun
Ranger20SF
Olorun
Level 66
God Stats
11W - 10L
1,415 SR
Queue Stats
413W - 446L
1,449 Elo+
Solo
Artemis
Artemis
Saxmaster17
Artemis
Level 122
God Stats
25W - 13L
1,727 SR
Queue Stats
138W - 137L
1,488 Elo+
Party 1
Sol
Sol
thfreita
Sol
Level 108
God Stats
108W - 120L
1,544 SR
Queue Stats
799W - 1,083L
1,397 Elo+
Solo
Team Averages
Level 93
1,586 SR
1,443 Elo+

VS

Team Averages
Level 60
1,456 SR
1,399 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AnxiousVir
Mercury
Level 28
God Stats
3W - 9L
1,406 SR
Queue Stats
47W - 52L
1,439 Elo+
Party 2
Zeus
Zeus
Bezerk_Style
Zeus
Level 54
God Stats
0W - 2L
1,490 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Gilgamesh
Gilgamesh
SlyLonewolf47
Gilgamesh
Level 39
God Stats
4W - 7L
1,606 SR
Queue Stats
193W - 182L
1,479 Elo+
Solo
Medusa
Medusa
raitotweek55
Medusa
Level 37
God Stats
0W - 1L
1,277 SR
Queue Stats
62W - 71L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
4,966
497
2,331
8,015
2,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 1 / 1
6,289
629
2,431
4,964
1,283
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Ranger20SF
Olorun
13
3 / 0 / 4
7,204
720
1,963
3,748
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Saxmaster17
Artemis
10
5 / 0 / 1
6,055
606
10,230
3,998
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 2
6,315
632
2,566
3,715
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 3 / 2
4,350
435
2,607
8,224
3,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
AnxiousVir
Mercury
8
1 / 3 / 1
5,143
514
1,766
6,927
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,484
548
3,238
4,077
1,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SlyLonewolf47
Gilgamesh
9
1 / 1 / 0
5,330
533
2,573
4,706
1,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
8
0 / 5 / 1
4,648
465
2,448
8,430
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
0
2
4
1
L
Mercury
AnxiousVir
Mercury
1
3
1
0.5
L
2
2
0
1
W
5
1
1
5.5
W
Olorun
Ranger20SF
Olorun
3
0
4
5
W
Artemis
Saxmaster17
Artemis
5
0
1
5.5
L
Gilgamesh
SlyLonewolf47
Gilgamesh
1
1
0
1
L
Medusa
0
5
1
0.1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
12,632
24,440
Taken
32,364
7,906
Mitigated
9,878
7,300
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,607
834
244
2,361
8,224
3,185
0
2,286
5,938
8,977
0
W
2,331
1,059
0
1,249
8,015
2,811
337
2,571
5,444
10,041
0
L
Mercury
AnxiousVir
Mercury
1,766
726
0
2,573
6,927
1,893
0
882
6,045
0
21,997
L
3,238
491
0
461
4,077
1,059
45
644
3,433
25,054
0
W
2,431
867
0
125
4,964
1,283
0
1,014
3,950
0
27,067
W
Olorun
Ranger20SF
Olorun
1,963
997
69
1,890
3,748
1,439
0
1,154
2,594
45,551
0
W
Artemis
Saxmaster17
Artemis
10,230
6,121
0
2,219
3,998
1,151
167
1,106
2,892
0
34,458
L
Gilgamesh
SlyLonewolf47
Gilgamesh
2,573
495
0
1,134
4,706
1,860
0
2,039
2,667
0
21,636
L
Medusa
2,448
1,460
0
2,399
8,430
1,881
0
846
7,584
0
16,274
W
2,566
612
0
1,748
3,715
1,222
1,407
0
3,715
31,282
4,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
24,955
307
Minions Killed
210
0
Camps Cleared
0
947,767
Distance Traveled
891,012
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,350
435
13
1
0
193,952
7
W
Ymir
4,966
497
15
2
0
182,137
1
L
Mercury
5,143
514
60
6
0
191,939
0
L
Zeus
5,484
548
59
6
0
140,736
2
W
Loki
6,289
629
56
6
0
215,547
1
W
Olorun
7,204
720
98
10
0
182,904
0
W
Artemis
6,055
606
57
6
0
186,990
3
L
Gilgamesh
5,330
533
51
5
0
200,981
0
L
Medusa
4,648
465
27
3
0
163,404
0
W
Sol
6,315
632
81
8
0
180,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role