Player Matchup

Cupid
Cupid
CoryFlamy
Cupid
Level 28
God Stats
15W - 9L
1,596 SR
Queue Stats
48W - 48L
1,623 Elo+
Solo
Bastet
Bastet
Dano24
Bastet
Level 28
God Stats
1W - 1L
1,484 SR
Queue Stats
58W - 61L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
GeeGeeDubayuPee
Kuzenbo
Level 14
God Stats
3W - 1L
1,692 SR
Queue Stats
18W - 14L
1,616 Elo+
Solo
Skadi
Skadi
MortimerThUndead
Skadi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
Russian40
Hades
Level 27
God Stats
17W - 15L
1,642 SR
Queue Stats
87W - 110L
1,585 Elo+
Solo
Team Averages
Level 21
1,583 SR
1,583 Elo+

VS

Team Averages
Level 21
1,607 SR
1,581 Elo+
Ra
Ra
CrouchingTiger91
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,771 Elo+
Solo
Kuzenbo
Kuzenbo
Lochound
Kuzenbo
Level 18
God Stats
6W - 2L
1,984 SR
Queue Stats
43W - 38L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
Ransys
Heimdallr
Level 39
God Stats
2W - 2L
1,495 SR
Queue Stats
90W - 83L
1,584 Elo+
Party 1
Set
Set
bearjellyparty
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
raamyeon
Guan Yu
Level 17
God Stats
9W - 10L
1,557 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CoryFlamy
Cupid
11
6 / 1 / 5
6,471
647
5,682
5,021
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Dano24
Bastet
10
1 / 1 / 5
5,854
585
811
5,394
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 10
5,169
517
3,131
4,711
4,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
11 / 0 / 6
7,651
765
8,546
5,197
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
Russian40
Hades
10
3 / 2 / 4
6,063
606
7,815
6,257
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,483
448
3,154
5,873
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Lochound
Kuzenbo
6
1 / 3 / 3
4,749
475
2,386
8,729
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ransys
Heimdallr
9
1 / 4 / 2
5,292
529
3,581
6,393
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 1
5,128
513
2,159
7,370
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
raamyeon
Guan Yu
8
2 / 5 / 1
5,067
507
3,469
7,768
3,025
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
5
5
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
CoryFlamy
Cupid
6
1
5
8.5
L
0
6
1
0.08
W
Bastet
Dano24
Bastet
1
1
5
3.5
W
1
1
10
6
L
Kuzenbo
Lochound
Kuzenbo
1
3
3
0.83
W
11
0
6
14
L
Heimdallr
Ransys
Heimdallr
1
4
2
0.5
W
Hades
Russian40
Hades
3
2
4
2.5
L
1
4
1
0.38
L
Guan Yu
raamyeon
Guan Yu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
14,749
26,580
Taken
36,133
11,762
Mitigated
13,920
10,863
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CoryFlamy
Cupid
5,682
2,995
292
1,542
5,021
1,447
0
820
4,201
0
27,652
L
3,154
359
61
921
5,873
1,488
155
1,046
4,827
17,390
0
W
Bastet
Dano24
Bastet
811
452
0
2,614
5,394
1,370
0
80
5,314
0
25,644
W
3,131
1,275
0
874
4,711
4,110
14
1,591
3,120
8,661
0
L
Kuzenbo
Lochound
Kuzenbo
2,386
794
0
1,509
8,729
5,398
0
2,538
6,191
6,206
0
W
8,546
4,476
0
3,421
5,197
1,958
642
2,068
3,129
0
40,469
L
Heimdallr
Ransys
Heimdallr
3,581
770
0
1,099
6,393
1,807
0
1,811
4,582
0
29,279
W
Hades
Russian40
Hades
7,815
680
0
2,120
6,257
2,877
598
981
5,276
33,414
0
L
2,159
1,374
0
631
7,370
2,202
0
1,571
5,799
0
28,053
L
Guan Yu
raamyeon
Guan Yu
3,469
710
0
1,572
7,768
3,025
0
3,980
3,788
0
13,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,208
Gold Earned
24,719
287
Minions Killed
188
0
Camps Cleared
0
977,351
Distance Traveled
874,348
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,471
647
64
6
0
176,502
2
L
Ra
4,483
448
29
3
0
140,926
0
W
Bastet
5,854
585
67
7
0
186,693
1
W
Kuzenbo
5,169
517
8
1
0
214,231
2
L
Kuzenbo
4,749
475
9
1
0
174,611
5
W
Skadi
7,651
765
80
8
0
204,547
1
L
Heimdallr
5,292
529
63
6
0
166,953
0
W
Hades
6,063
606
68
7
0
195,378
4
L
Set
5,128
513
53
5
0
204,529
1
L
Guan Yu
5,067
507
34
3
0
187,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role