Player Matchup

Ymir
Ymir
Sekriyu
Ymir
Level 27
God Stats
21W - 11L
1,644 SR
Queue Stats
61W - 54L
1,457 Elo+
Solo
Loki
Loki
bullshijit
Loki
Level 28
God Stats
13W - 13L
1,551 SR
Queue Stats
261W - 357L
1,364 Elo+
Solo
Anubis
Anubis
getmoney420
Anubis
Level 49
God Stats
19W - 18L
1,417 SR
Queue Stats
84W - 109L
1,481 Elo+
Solo
Team Averages
Level 35
1,538 SR
1,434 Elo+

VS

Team Averages
Level 76
1,574 SR
1,353 Elo+
Charybdis
Charybdis
Feral Paissa
Charybdis
Level 22
God Stats
1W - 6L
1,414 SR
Queue Stats
9W - 22L
1,263 Elo+
Solo
Terra
Terra
NoiseAtNight
Terra
Level 101
God Stats
10W - 14L
1,807 SR
Queue Stats
74W - 128L
1,342 Elo+
Party 1
Nemesis
Nemesis
Sabeleye
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 389L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Sekriyu
Ymir
10
3 / 3 / 2
7,576
758
5,957
9,223
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 1 / 5
7,044
704
4,766
5,766
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 0 / 5
7,380
738
10,183
4,717
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Feral Paissa
Charybdis
10
3 / 2 / 1
6,601
660
4,544
5,733
1,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 4
6,481
648
4,222
11,721
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Sabeleye
Nemesis
9
1 / 4 / 2
5,961
596
3,937
8,985
2,078
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Feral Paissa
Charybdis
3
2
1
1.75
L
0
2
4
1
L
Nemesis
Sabeleye
Nemesis
1
4
2
0.5
W
Ymir
Sekriyu
Ymir
3
3
2
1.33
W
2
1
5
4.5
W
Anubis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
12,703
19,706
Taken
26,439
8,781
Mitigated
11,177
4,991
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Feral Paissa
Charybdis
4,544
1,700
0
88
5,733
1,448
216
4,362
1,371
0
15,976
L
4,222
546
308
2,890
11,721
7,651
0
6,760
4,961
12,606
0
L
Nemesis
Sabeleye
Nemesis
3,937
960
0
492
8,985
2,078
0
5,811
3,174
0
13,910
W
Ymir
Sekriyu
Ymir
5,957
566
356
1,616
9,223
4,610
368
2,153
7,070
12,701
0
W
4,766
949
0
2,044
5,766
1,956
274
1,436
4,330
0
12,748
W
Anubis
10,183
819
0
975
4,717
2,215
518
821
3,896
35,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,000
Gold Earned
19,043
96
Minions Killed
75
5
Camps Cleared
3
508,815
Distance Traveled
534,684
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,601
660
34
3
1
156,720
1
L
Terra
6,481
648
19
2
0
172,332
7
L
Nemesis
5,961
596
22
2
2
205,632
1
W
Ymir
7,576
758
16
2
1
143,445
0
W
Loki
7,044
704
20
2
1
191,366
2
W
Anubis
7,380
738
60
6
3
174,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role