Player Matchup

Charybdis
Charybdis
Arne05
Charybdis
Level 29
God Stats
0W - 1L
1,246 SR
Queue Stats
104W - 126L
1,384 Elo+
Solo
Nemesis
Nemesis
MasTerSpriTTy
Nemesis
Level 23
God Stats
2W - 2L
1,681 SR
Queue Stats
119W - 127L
1,392 Elo+
Solo
Ares
Ares
OxotnikNaPidorov
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
gepb123
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,352 Elo+
Party 2
Jormungandr
Jormungandr
lele04062000
Jormungandr
Level 14
God Stats
1W - 1L
1,626 SR
Queue Stats
13W - 7L
1,358 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,368 Elo+

VS

Team Averages
Level 45
1,403 SR
1,390 Elo+
Apollo
Apollo
 
Apollo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
HaraJok
Anubis
Level 25
God Stats
19W - 5L
1,701 SR
Queue Stats
53W - 40L
1,384 Elo+
Solo
Charybdis
Charybdis
Yamillo
Charybdis
Level 159
God Stats
1W - 0L
1,294 SR
Queue Stats
30W - 16L
1,249 Elo+
Party 3
Guan Yu
Guan Yu
犀利的大熊
Guan Yu
Level 18
God Stats
10W - 11L
1,162 SR
Queue Stats
64W - 71L
1,406 Elo+
Party 1
Nox
Nox
雷神艾尼路
Nox
Level 15
God Stats
8W - 10L
1,359 SR
Queue Stats
42W - 48L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arne05
Charybdis
10
2 / 5 / 1
6,295
484
3,163
9,185
2,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
9
2 / 5 / 2
6,215
478
3,224
10,578
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 6 / 2
4,881
375
884
10,023
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
gepb123
Kukulkan
10
0 / 5 / 0
5,892
453
2,151
6,088
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
lele04062000
Jormungandr
10
0 / 3 / 1
5,632
433
4,861
10,899
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 0 / 3
8,586
660
6,381
6,245
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
HaraJok
Anubis
13
7 / 0 / 1
7,696
592
9,048
3,669
1,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Yamillo
Charybdis
13
8 / 2 / 1
8,219
632
7,692
8,021
2,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
7,250
558
8,504
9,094
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 9
6,616
509
5,715
5,120
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
24
24
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
3
6.5
L
Charybdis
Arne05
Charybdis
2
5
1
0.5
W
Anubis
HaraJok
Anubis
7
0
1
7.5
L
Nemesis
2
5
2
0.6
L
0
6
2
0.17
W
Charybdis
Yamillo
Charybdis
8
2
1
4.25
L
Kukulkan
gepb123
Kukulkan
0
5
0
0
L
Jormungandr
lele04062000
Jormungandr
0
3
1
0.17
W
2
1
2
3
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,283
Damage
37,340
46,773
Taken
32,149
16,818
Mitigated
15,050
4,943
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,381
3,375
0
2,525
6,245
2,983
0
62
6,140
0
74,086
L
Charybdis
Arne05
Charybdis
3,163
864
0
1,632
9,185
2,108
222
1,799
7,275
0
23,322
W
Anubis
HaraJok
Anubis
9,048
155
0
2,138
3,669
1,887
0
2,083
1,586
39,918
0
L
Nemesis
3,224
1,197
0
1,045
10,578
3,680
0
571
9,888
0
31,126
L
884
178
0
250
10,023
5,498
0
5,220
4,291
6,907
0
W
Charybdis
Yamillo
Charybdis
7,692
4,120
0
3,119
8,021
2,435
1,163
281
7,740
0
55,465
L
Kukulkan
gepb123
Kukulkan
2,151
186
0
221
6,088
1,171
0
5,396
636
30,047
0
L
Jormungandr
lele04062000
Jormungandr
4,861
1,621
0
1,795
10,899
4,361
0
1,024
9,134
25,112
0
W
8,504
2,103
0
3,860
9,094
5,789
0
4,080
4,448
0
37,472
W
5,715
651
0
604
5,120
1,956
403
781
4,339
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
38,367
245
Minions Killed
437
0
Camps Cleared
0
1,120,931
Distance Traveled
1,205,014
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,586
660
141
11
0
276,595
0
L
Charybdis
6,295
484
55
4
0
216,658
3
W
Anubis
7,696
592
85
7
0
241,792
3
L
Nemesis
6,215
478
59
5
0
238,668
1
L
Ares
4,881
375
13
1
0
245,181
0
W
Charybdis
8,219
632
99
8
0
228,133
2
L
Kukulkan
5,892
453
73
6
0
202,595
0
L
Jormungandr
5,632
433
45
3
0
217,829
0
W
Guan Yu
7,250
558
78
6
0
209,937
0
W
Nox
6,616
509
34
3
0
248,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role