Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bondik_ekb
Danzaburou
Level 21
God Stats
5W - 6L
1,357 SR
Queue Stats
25W - 26L
1,394 Elo+
Solo
Ymir
Ymir
Juice5340
Ymir
Level 22
God Stats
16W - 9L
1,565 SR
Queue Stats
60W - 75L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
Raiden0820
Ao Kuang
Level 27
God Stats
3W - 2L
1,324 SR
Queue Stats
276W - 348L
1,267 Elo+
Solo
Charybdis
Charybdis
llpalitoll
Charybdis
Level 26
God Stats
78W - 108L
1,415 SR
Queue Stats
83W - 118L
1,315 Elo+
Party 2
Team Averages
Level 22
1,432 SR
1,380 Elo+

VS

Team Averages
Level 10
1,501 SR
1,256 Elo+
Fenrir
Fenrir
Aimmanuele
Fenrir
Level 8
God Stats
1W - 2L
1,318 SR
Queue Stats
2W - 8L
1,076 Elo+
Party 1
Ra
Ra
Anton_s-64
Ra
Level 8
God Stats
1W - 1L
1,806 SR
Queue Stats
9W - 16L
1,284 Elo+
Solo
Zeus
Zeus
Black-Onizuka
Zeus
Level 18
God Stats
1W - 2L
1,464 SR
Queue Stats
7W - 11L
1,147 Elo+
Party 1
Kukulkan
Kukulkan
HILLBILLYPSYCOZ
Kukulkan
Level 10
God Stats
6W - 11L
1,416 SR
Queue Stats
9W - 19L
1,274 Elo+
Party 3
Chernobog
Chernobog
Valhala6668189
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
17 / 2 / 20
14,741
1,340
28,213
15,734
14,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Bondik_ekb
Danzaburou
19
5 / 5 / 26
13,121
1,193
15,927
12,844
5,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
20
6 / 0 / 28
13,858
1,260
10,380
15,431
23,868
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Raiden0820
Ao Kuang
19
8 / 2 / 13
11,614
1,056
9,248
15,702
6,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
llpalitoll
Charybdis
19
8 / 3 / 24
12,057
1,096
16,003
11,552
5,047
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aimmanuele
Fenrir
18
2 / 12 / 10
11,281
1,026
11,723
23,618
14,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 11 / 7
10,686
971
9,217
17,678
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 10 / 3
12,105
1,100
23,638
18,328
5,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
17
3 / 4 / 5
10,748
977
13,372
15,168
8,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Valhala6668189
Chernobog
17
1 / 7 / 7
10,348
941
3,985
15,279
7,102
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
44
44
Kills
12
12
Deaths
44
111
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
17
2
20
13.5
L
Fenrir
Aimmanuele
Fenrir
2
12
10
0.58
L
0
11
7
0.32
L
6
10
3
0.75
W
Danzaburou
Bondik_ekb
Danzaburou
5
5
26
3.6
L
Kukulkan
3
4
5
1.38
W
Ymir
6
0
28
20
W
Ao Kuang
Raiden0820
Ao Kuang
8
2
13
7.25
L
Chernobog
Valhala6668189
Chernobog
1
7
7
0.64
W
Charybdis
llpalitoll
Charybdis
8
3
24
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,771
Damage
61,935
71,263
Taken
90,071
55,188
Mitigated
42,174
11,721
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
28,213
7,630
0
274
15,734
14,215
0
8,469
6,533
13,827
40,361
L
Fenrir
Aimmanuele
Fenrir
11,723
4,833
0
1,632
23,618
14,021
0
8,862
14,756
0
22,267
L
9,217
1,395
358
120
17,678
6,278
0
4,007
13,671
33,290
0
L
23,638
2,924
0
288
18,328
5,837
0
3,151
15,177
43,902
0
W
Danzaburou
Bondik_ekb
Danzaburou
15,927
8,613
0
1,453
12,844
5,616
0
9,353
3,491
32
33,965
L
Kukulkan
13,372
826
235
1,276
15,168
8,936
0
4,802
10,366
32,073
0
W
Ymir
10,380
1,842
0
3,413
15,431
23,868
0
10,333
5,098
21,517
0
W
Ao Kuang
Raiden0820
Ao Kuang
9,248
3,238
642
5,689
15,702
6,442
0
10,543
5,159
16,075
0
L
Chernobog
Valhala6668189
Chernobog
3,985
1,810
0
89
15,279
7,102
0
3,772
11,507
0
9,197
W
Charybdis
llpalitoll
Charybdis
16,003
8,664
0
250
11,552
5,047
0
7,529
4,023
0
40,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,391
Gold Earned
55,168
203
Minions Killed
159
7
Camps Cleared
3
947,235
Distance Traveled
833,231
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,741
1,340
46
4
3
220,342
0
L
Fenrir
11,281
1,026
18
2
0
186,678
2
L
Ra
10,686
971
64
6
1
166,319
0
L
Zeus
12,105
1,100
39
4
1
153,293
0
W
Danzaburou
13,121
1,193
48
4
3
140,887
0
L
Kukulkan
10,748
977
26
2
1
197,571
0
W
Ymir
13,858
1,260
34
3
0
211,388
0
W
Ao Kuang
11,614
1,056
18
2
1
205,824
0
L
Chernobog
10,348
941
12
1
0
129,370
1
W
Charybdis
12,057
1,096
57
5
0
168,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role