Player Matchup

Neith
Neith
Lizzabell
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
VillainousLust
Medusa
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Ares
Ares
daafstealsurgirl
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
dianukap
Bastet
Level 14
God Stats
6W - 4L
1,462 SR
Queue Stats
34W - 28L
1,410 Elo+
Solo
Chaac
Chaac
laxguy49
Chaac
Level 28
God Stats
12W - 20L
1,350 SR
Queue Stats
116W - 136L
1,359 Elo+
Solo
Team Averages
Level 10
1,462 SR
1,454 Elo+

VS

Team Averages
Level 11
1,502 SR
1,417 Elo+
Fenrir
Fenrir
FWtuBorregoSucio
Fenrir
Level 8
God Stats
10W - 7L
1,508 SR
Queue Stats
23W - 13L
1,488 Elo+
Party 1
Hercules
Hercules
Grey111
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Luckypesca29
Ullr
Level 28
God Stats
6W - 14L
1,500 SR
Queue Stats
153W - 252L
1,219 Elo+
Solo
Olorun
Olorun
XxSeePrimexX
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
minibidau_99
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lizzabell
Neith
9
2 / 5 / 3
5,901
492
4,584
6,515
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 1 / 1
7,889
657
6,344
7,014
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 3 / 0
4,293
358
259
2,563
704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
dianukap
Bastet
13
6 / 0 / 3
7,732
644
4,983
5,718
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
laxguy49
Chaac
10
1 / 0 / 6
6,125
510
2,000
5,117
2,014
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,436
453
4,748
7,439
2,259
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Grey111
Hercules
2
1 / 3 / 0
4,215
351
584
2,504
610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 4 / 0
6,102
509
1,754
6,069
1,572
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
6
1 / 2 / 2
4,957
413
1,403
3,112
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
9
0 / 6 / 0
5,396
450
1,897
8,372
2,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
7
9
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Hercules
Grey111
Hercules
1
3
0
0.33
W
Neith
Lizzabell
Neith
2
5
3
0.7
L
3
4
0
0.75
W
9
1
1
9.5
L
Olorun
1
2
2
1
W
0
3
0
0
W
Bastet
dianukap
Bastet
6
0
3
7.5
W
Chaac
laxguy49
Chaac
1
0
6
4
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
10,386
26,927
Taken
27,496
9,101
Mitigated
8,452
6,030
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,748
732
0
1,700
7,439
2,259
412
0
7,439
0
16,315
L
Hercules
Grey111
Hercules
584
383
0
569
2,504
610
0
113
2,391
0
1,380
W
Neith
Lizzabell
Neith
4,584
2,878
0
1,435
6,515
1,832
891
419
6,096
0
23,934
L
1,754
1,416
57
900
6,069
1,572
573
146
5,923
0
17,755
W
6,344
3,061
0
2,357
7,014
2,209
2,126
1,813
5,201
0
47,758
L
Olorun
1,403
739
0
669
3,112
1,188
1,090
0
3,112
9,384
1,373
W
259
240
0
137
2,563
704
142
437
2,126
991
0
W
Bastet
dianukap
Bastet
4,983
1,666
0
1,480
5,718
2,342
0
0
5,718
0
52,211
W
Chaac
laxguy49
Chaac
2,000
280
0
621
5,117
2,014
925
609
4,508
0
23,328
L
Anubis
1,897
386
24
1,488
8,372
2,823
0
0
8,372
22,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
26,106
252
Minions Killed
141
0
Camps Cleared
0
937,878
Distance Traveled
796,175
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,436
453
27
2
0
238,206
0
L
Hercules
4,215
351
2
0
0
72,056
0
W
Neith
5,901
492
37
3
0
187,117
2
L
Ullr
6,102
509
49
4
0
207,256
1
W
Medusa
7,889
657
75
6
0
199,942
1
L
Olorun
4,957
413
16
1
0
127,526
0
W
Ares
4,293
358
0
0
0
65,991
1
W
Bastet
7,732
644
95
8
0
270,661
0
W
Chaac
6,125
510
45
4
0
214,167
0
L
Anubis
5,396
450
47
4
0
151,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role