Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
FlyNdie
Tiamat
Level 81
God Stats
9W - 7L
1,610 SR
Queue Stats
56W - 52L
1,552 Elo+
Solo
Mercury
Mercury
ThatGold
Mercury
Level 156
God Stats
13W - 2L
1,902 SR
Queue Stats
1,329W - 586L
1,796 Elo+
Party 2
Team Averages
Level 132
1,671 SR
1,616 Elo+

VS

Team Averages
Level 114
1,515 SR
1,581 Elo+
Hercules
Hercules
Byzant
Hercules
Level 128
God Stats
22W - 21L
1,554 SR
Queue Stats
174W - 134L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Geldern
Baron Samedi
Level 125
God Stats
2W - 3L
1,516 SR
Queue Stats
184W - 157L
1,623 Elo+
Party 1
Anhur
Anhur
Yesucrist83
Anhur
Level 89
God Stats
5W - 10L
1,476 SR
Queue Stats
185W - 201L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
8 / 0 / 5
8,454
845
10,883
7,975
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
FlyNdie
Tiamat
11
1 / 3 / 9
7,344
734
8,304
5,456
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
ThatGold
Mercury
12
4 / 1 / 8
7,749
775
8,008
10,401
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Byzant
Hercules
10
3 / 5 / 1
6,672
667
5,533
13,013
6,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Geldern
Baron Samedi
10
0 / 3 / 4
6,254
625
6,530
9,754
4,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 2
6,347
635
4,101
8,993
2,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
5
10.5
L
Hercules
Byzant
Hercules
3
5
1
0.7
W
Tiamat
FlyNdie
Tiamat
1
3
9
1.83
L
Baron Samedi
Geldern
Baron Samedi
0
3
4
0.67
W
Mercury
ThatGold
Mercury
4
1
8
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
16,164
23,832
Taken
31,760
18,496
Mitigated
13,386
5,943
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,883
2,371
0
2,313
7,975
7,085
358
2,623
5,352
0
20,048
L
Hercules
Byzant
Hercules
5,533
1,172
90
4,233
13,013
6,709
0
4,144
7,579
0
11,542
W
Tiamat
FlyNdie
Tiamat
8,304
1,268
0
1,458
5,456
3,912
842
1,557
3,899
28,417
0
L
Baron Samedi
Geldern
Baron Samedi
6,530
908
932
4,899
9,754
4,279
0
1,833
6,944
22,667
0
W
Mercury
ThatGold
Mercury
8,008
2,771
0
2,172
10,401
7,499
1,393
2,559
7,842
0
16,420
L
4,101
1,507
0
1,669
8,993
2,398
0
1,859
6,381
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
19,273
109
Minions Killed
115
4
Camps Cleared
4
626,352
Distance Traveled
509,721
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,454
845
23
2
0
206,754
3
L
Hercules
6,672
667
22
2
0
182,027
3
W
Tiamat
7,344
734
68
7
3
199,229
1
L
Baron Samedi
6,254
625
50
5
2
169,144
4
W
Mercury
7,749
775
18
2
1
220,369
5
L
Anhur
6,347
635
43
4
2
158,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role