Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Azolous
Tsukuyomi
Level 128
God Stats
6W - 4L
1,382 SR
Queue Stats
592W - 607L
1,514 Elo+
Solo
Vulcan
Vulcan
FrostF1reNinja
Vulcan
Level 141
God Stats
109W - 39L
1,857 SR
Queue Stats
236W - 139L
1,743 Elo+
Solo
Sun Wukong
Sun Wukong
M4B3
Sun Wukong
Level 149
God Stats
2W - 4L
1,315 SR
Queue Stats
241W - 232L
1,592 Elo+
Solo
Anhur
Anhur
SuaveKoala
Anhur
Level 126
God Stats
12W - 6L
1,751 SR
Queue Stats
303W - 272L
1,677 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,605 Elo+

VS

Team Averages
Level 113
1,673 SR
1,649 Elo+
Jormungandr
Jormungandr
DaPhrogBoi
Jormungandr
Level 109
God Stats
2W - 6L
1,571 SR
Queue Stats
576W - 537L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
IBiggaveli
Kuzenbo
Level 108
God Stats
9W - 12L
1,516 SR
Queue Stats
399W - 421L
1,670 Elo+
Solo
Nu Wa
Nu Wa
JohnyNoToes
Nu Wa
Level 82
God Stats
4W - 3L
1,666 SR
Queue Stats
98W - 82L
1,672 Elo+
Party 1
Medusa
Medusa
TwisterGrey
Medusa
Level 148
God Stats
2W - 2L
1,886 SR
Queue Stats
121W - 93L
1,654 Elo+
Solo
Anhur
Anhur
xXkushlover69Xx
Anhur
Level 116
God Stats
2W - 2L
1,724 SR
Queue Stats
195W - 184L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 2 / 4
4,663
466
2,483
7,198
2,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Azolous
Tsukuyomi
9
2 / 1 / 4
5,527
553
4,495
7,049
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 0 / 1
7,445
745
9,079
3,095
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
M4B3
Sun Wukong
11
2 / 0 / 0
5,876
588
3,837
7,807
3,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
11
4 / 1 / 1
6,148
615
4,023
4,468
1,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaPhrogBoi
Jormungandr
10
0 / 2 / 0
5,663
566
4,348
5,630
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
IBiggaveli
Kuzenbo
6
2 / 2 / 0
4,719
472
2,612
7,190
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,101
510
2,986
5,700
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
9
1 / 2 / 1
5,252
525
2,596
4,562
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 1
5,161
516
1,686
8,015
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
4
4
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
4
1
W
Tsukuyomi
Azolous
Tsukuyomi
2
1
4
4
L
Jormungandr
DaPhrogBoi
Jormungandr
0
2
0
0
W
9
0
1
9.5
L
Kuzenbo
IBiggaveli
Kuzenbo
2
2
0
1
L
0
6
1
0.08
W
Sun Wukong
M4B3
Sun Wukong
2
0
0
2
W
Anhur
4
1
1
4.5
L
Medusa
1
2
1
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
14,228
29,617
Taken
31,097
9,569
Mitigated
13,734
9,700
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,483
206
90
1,600
7,198
2,308
0
1,445
5,715
11,865
0
W
Tsukuyomi
Azolous
Tsukuyomi
4,495
1,163
0
2,607
7,049
1,902
0
1,972
4,981
0
26,703
L
Jormungandr
DaPhrogBoi
Jormungandr
4,348
2,368
0
1,000
5,630
4,636
0
0
5,630
32,049
0
W
9,079
2,784
0
500
3,095
897
0
1,285
1,716
53,092
0
L
Kuzenbo
IBiggaveli
Kuzenbo
2,612
1,074
0
1,778
7,190
4,470
0
3,388
3,802
8,817
0
L
2,986
499
0
480
5,700
1,528
15
3,112
2,588
29,009
0
W
Sun Wukong
M4B3
Sun Wukong
3,837
984
0
3,255
7,807
3,420
20
4,207
3,568
0
31,642
W
Anhur
4,023
2,105
0
1,648
4,468
1,042
301
723
3,691
0
42,157
L
Medusa
2,596
1,646
0
1,756
4,562
1,020
0
897
3,665
0
29,842
L
1,686
377
0
250
8,015
2,080
0
4,165
3,850
0
23,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
25,896
350
Minions Killed
268
0
Camps Cleared
0
1,006,573
Distance Traveled
868,267
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,663
466
13
1
0
193,127
5
W
Tsukuyomi
5,527
553
64
6
0
211,377
4
L
Jormungandr
5,663
566
82
8
0
167,683
1
W
Vulcan
7,445
745
113
11
0
223,592
2
L
Kuzenbo
4,719
472
12
1
0
157,642
2
L
Nu Wa
5,101
510
67
7
0
183,994
3
W
Sun Wukong
5,876
588
76
8
0
186,306
0
W
Anhur
6,148
615
84
8
0
192,171
6
L
Medusa
5,252
525
60
6
0
190,982
4
L
Anhur
5,161
516
47
5
0
167,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role