Player Matchup

Tyr
Tyr
Deagle35
Tyr
Level 28
God Stats
0W - 3L
1,297 SR
Queue Stats
215W - 234L
1,504 Elo+
Party 2
Nemesis
Nemesis
PuRe x BeaT
Nemesis
Level 22
God Stats
6W - 10L
1,538 SR
Queue Stats
64W - 66L
1,384 Elo+
Party 1
Bacchus
Bacchus
Seishin xV
Bacchus
Level 43
God Stats
21W - 9L
1,659 SR
Queue Stats
194W - 179L
1,446 Elo+
Party 1
Chronos
Chronos
Smite-Rush25
Chronos
Level 42
God Stats
29W - 44L
1,444 SR
Queue Stats
304W - 315L
1,512 Elo+
Party 2
Medusa
Medusa
sebchachou
Medusa
Level 38
God Stats
3W - 3L
1,853 SR
Queue Stats
228W - 248L
1,449 Elo+
Party 2
Team Averages
Level 35
1,558 SR
1,459 Elo+

VS

Team Averages
Level 56
1,523 SR
1,415 Elo+
Kali
Kali
I-Am-Kerchoo
Kali
Level 50
God Stats
4W - 4L
1,234 SR
Queue Stats
308W - 384L
1,291 Elo+
Party 4
Zhong Kui
Zhong Kui
Meedsy
Zhong Kui
Level 54
God Stats
3W - 1L
1,535 SR
Queue Stats
14W - 4L
1,520 Elo+
Party 3
Ullr
Ullr
Xensory
Ullr
Level 25
God Stats
14W - 6L
1,891 SR
Queue Stats
62W - 49L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
pony999240
Cthulhu
Level 26
God Stats
29W - 37L
1,331 SR
Queue Stats
168W - 232L
1,228 Elo+
Party 4
Izanami
Izanami
wojak876
Izanami
Level 125
God Stats
9W - 6L
1,623 SR
Queue Stats
227W - 228L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,603
400
8,466
30,159
21,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
PuRe x BeaT
Nemesis
16
4 / 9 / 2
11,225
468
6,648
19,376
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Seishin xV
Bacchus
15
6 / 5 / 3
11,477
478
10,262
20,914
23,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Smite-Rush25
Chronos
18
2 / 10 / 4
11,780
491
9,048
27,100
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
sebchachou
Medusa
16
2 / 8 / 2
10,373
432
5,282
14,798
3,842
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 10
13,309
555
9,323
22,106
8,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Meedsy
Zhong Kui
20
12 / 1 / 6
15,019
626
21,153
15,896
20,520
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Xensory
Ullr
20
12 / 2 / 10
14,815
617
28,943
16,183
7,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
pony999240
Cthulhu
17
1 / 2 / 17
11,700
488
4,547
14,062
12,124
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
wojak876
Izanami
20
9 / 5 / 10
14,905
621
25,027
15,584
6,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
14
Kills
38
38
Deaths
15
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
4
5
10
1.8
W
Zhong Kui
Meedsy
Zhong Kui
12
1
6
15
L
Nemesis
PuRe x BeaT
Nemesis
4
9
2
0.56
L
Bacchus
Seishin xV
Bacchus
6
5
3
1.5
L
Chronos
Smite-Rush25
Chronos
2
10
4
0.4
W
Ullr
Xensory
Ullr
12
2
10
8.5
W
Cthulhu
pony999240
Cthulhu
1
2
17
4.75
L
Medusa
sebchachou
Medusa
2
8
2
0.38
W
Izanami
wojak876
Izanami
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
88,993
112,347
Taken
83,831
64,515
Mitigated
54,992
16,431
Healing
28,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,466
1,726
0
7,973
30,159
21,517
340
9,504
20,655
0
50,727
W
9,323
3,683
0
9,162
22,106
8,802
1,687
5,844
16,262
0
70,330
W
Zhong Kui
Meedsy
Zhong Kui
21,153
2,802
0
10,531
15,896
20,520
3,759
2,555
13,341
109,438
0
L
Nemesis
PuRe x BeaT
Nemesis
6,648
3,386
0
337
19,376
7,005
578
2,470
16,906
0
61,056
L
Bacchus
Seishin xV
Bacchus
10,262
1,541
449
3,168
20,914
23,897
0
4,557
16,357
26,163
0
L
Chronos
Smite-Rush25
Chronos
9,048
2,714
0
3,886
27,100
8,254
0
4,978
22,122
83,053
0
W
Ullr
Xensory
Ullr
28,943
11,612
0
3,577
16,183
7,440
2,801
5,271
10,912
0
125,322
W
Cthulhu
pony999240
Cthulhu
4,547
922
0
1,275
14,062
12,124
372
2,612
11,450
37,086
0
L
Medusa
sebchachou
Medusa
5,282
2,309
0
618
14,798
3,842
0
4,191
10,607
0
54,363
W
Izanami
wojak876
Izanami
25,027
14,674
0
3,887
15,584
6,106
5,437
3,630
11,954
0
155,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
69,748
450
Minions Killed
688
0
Camps Cleared
0
2,150,031
Distance Traveled
2,280,590
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,603
400
83
3
0
425,526
2
W
Kali
13,309
555
102
4
0
477,856
3
W
Zhong Kui
15,019
626
175
7
0
442,562
3
L
Nemesis
11,225
468
110
5
0
461,009
0
L
Bacchus
11,477
478
24
1
0
461,868
3
L
Chronos
11,780
491
140
6
0
397,324
7
W
Ullr
14,815
617
161
7
0
477,078
7
W
Cthulhu
11,700
488
51
2
0
475,184
1
L
Medusa
10,373
432
93
4
0
404,304
0
W
Izanami
14,905
621
199
8
0
407,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role