Player Matchup

Chernobog
Chernobog
DoGang
Chernobog
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 76L
1,446 Elo+
Party 1
Cerberus
Cerberus
MyBalls47
Cerberus
Level 26
God Stats
9W - 6L
1,314 SR
Queue Stats
489W - 440L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
SussyBakaaaaa
Tsukuyomi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,704 Elo+
Party 3
Sol
Sol
TheJoa6
Sol
Level 67
God Stats
6W - 4L
1,460 SR
Queue Stats
14W - 10L
1,374 Elo+
Party 3
Olorun
Olorun
Uchihaİndra
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 1
Team Averages
Level 23
1,455 SR
1,550 Elo+

VS

Team Averages
Level 7
1,452 SR
1,468 Elo+
Hachiman
Hachiman
HYTERING
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Bellona
Bellona
Liberusa
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 2
Merlin
Merlin
Morbika
Merlin
Level 8
God Stats
2W - 4L
1,285 SR
Queue Stats
17W - 20L
1,461 Elo+
Solo
Sobek
Sobek
Reddok89
Sobek
Level 14
God Stats
1W - 5L
1,474 SR
Queue Stats
97W - 148L
1,469 Elo+
Solo
Nemesis
Nemesis
dweeps
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DoGang
Chernobog
13
2 / 4 / 3
8,270
517
3,415
4,743
1,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MyBalls47
Cerberus
15
10 / 0 / 3
9,707
607
12,121
13,111
14,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
SussyBakaaaaa
Tsukuyomi
13
4 / 1 / 5
8,655
541
7,315
9,800
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
17
9 / 0 / 3
10,716
670
10,205
7,755
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
11
2 / 3 / 2
7,624
477
3,061
5,422
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HYTERING
Hachiman
9
0 / 7 / 1
5,985
374
2,186
10,357
2,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Liberusa
Bellona
13
5 / 5 / 3
7,671
479
6,864
10,554
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Morbika
Merlin
10
0 / 8 / 0
6,233
390
3,418
12,101
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Reddok89
Sobek
9
0 / 4 / 1
6,119
382
2,532
10,496
6,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
dweeps
Nemesis
11
3 / 3 / 3
7,096
444
5,738
8,796
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
27
Kills
8
8
Deaths
27
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DoGang
Chernobog
2
4
3
0.88
L
Hachiman
HYTERING
Hachiman
0
7
1
0.07
L
Bellona
Liberusa
Bellona
5
5
3
1.3
L
Merlin
Morbika
Merlin
0
8
0
0
W
Cerberus
MyBalls47
Cerberus
10
0
3
11.5
L
Sobek
Reddok89
Sobek
0
4
1
0.13
W
Tsukuyomi
SussyBakaaaaa
Tsukuyomi
4
1
5
6.5
W
Sol
9
0
3
10.5
W
Olorun
2
3
2
1
L
Nemesis
dweeps
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
20,738
40,831
Taken
52,304
23,708
Mitigated
24,576
15,871
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DoGang
Chernobog
3,415
2,529
0
641
4,743
1,234
692
0
4,743
0
27,733
L
Hachiman
HYTERING
Hachiman
2,186
1,143
0
1,374
10,357
2,711
907
5,076
5,261
0
23,551
L
Bellona
Liberusa
Bellona
6,864
2,193
0
2,377
10,554
7,752
0
3,775
6,779
0
30,703
L
Merlin
Morbika
Merlin
3,418
199
0
1,714
12,101
4,187
143
7,716
4,385
32,308
0
W
Cerberus
MyBalls47
Cerberus
12,121
1,269
0
4,188
13,111
14,360
99
2,345
10,766
49,693
0
L
Sobek
Reddok89
Sobek
2,532
336
0
2,769
10,496
6,449
58
5,266
5,230
13,408
0
W
Tsukuyomi
SussyBakaaaaa
Tsukuyomi
7,315
1,227
0
4,601
9,800
3,174
0
517
9,283
0
50,231
W
Sol
10,205
5,012
0
5,025
7,755
2,670
3,829
3,088
4,667
70,897
0
W
Olorun
3,061
1,203
0
1,416
5,422
2,270
2,369
0
5,422
24,623
2,253
L
Nemesis
dweeps
Nemesis
5,738
2,467
0
1,921
8,796
3,477
0
3,217
5,579
0
34,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
33,104
422
Minions Killed
235
0
Camps Cleared
0
1,466,025
Distance Traveled
1,368,586
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,270
517
63
4
0
257,242
6
L
Hachiman
5,985
374
49
3
0
282,658
1
L
Bellona
7,671
479
50
3
0
227,144
2
L
Merlin
6,233
390
63
4
0
252,239
4
W
Cerberus
9,707
607
95
6
0
314,287
3
L
Sobek
6,119
382
17
1
0
274,729
0
W
Tsukuyomi
8,655
541
84
5
0
345,439
2
W
Sol
10,716
670
127
8
0
293,878
1
W
Olorun
7,624
477
53
3
0
255,179
5
L
Nemesis
7,096
444
56
4
0
331,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role