Player Matchup

Tiamat
Tiamat
Deadaage
Tiamat
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 114L
1,466 Elo+
Solo
Sol
Sol
NitraFlexx28
Sol
Level 128
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 4L
1,354 Elo+
Solo
Anhur
Anhur
Shakakaz93
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,353 Elo+
Solo
Aphrodite
Aphrodite
SpineyDudette
Aphrodite
Level 122
God Stats
2W - 4L
1,287 SR
Queue Stats
186W - 194L
1,438 Elo+
Solo
Achilles
Achilles
dkb1az3
Achilles
Level 124
God Stats
3W - 5L
1,601 SR
Queue Stats
333W - 357L
1,482 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,419 Elo+

VS

Team Averages
Level 117
1,536 SR
1,407 Elo+
Ra
Ra
Shantal16
Ra
Level 157
God Stats
7W - 9L
1,431 SR
Queue Stats
439W - 455L
1,499 Elo+
Solo
Amaterasu
Amaterasu
TheAngryStrauben
Amaterasu
Level 128
God Stats
2W - 0L
1,749 SR
Queue Stats
92W - 94L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Vesscl
Cthulhu
Level 125
God Stats
1W - 2L
1,320 SR
Queue Stats
54W - 54L
1,463 Elo+
Solo
Anubis
Anubis
joebearius
Anubis
Level 79
God Stats
8W - 6L
1,680 SR
Queue Stats
234W - 231L
1,463 Elo+
Solo
Artio
Artio
masomum
Artio
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deadaage
Tiamat
20
3 / 6 / 20
13,400
609
30,433
23,579
15,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 4 / 19
13,912
632
42,913
28,010
10,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
20
14 / 9 / 8
15,380
699
32,521
23,961
9,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SpineyDudette
Aphrodite
20
1 / 4 / 16
12,246
557
8,772
17,995
16,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
dkb1az3
Achilles
20
7 / 7 / 18
14,210
646
24,313
36,926
49,532
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
15,343
697
25,108
31,510
13,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
20
7 / 6 / 17
14,544
661
17,364
30,179
31,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vesscl
Cthulhu
20
7 / 5 / 19
15,606
709
31,663
45,880
55,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
joebearius
Anubis
20
7 / 3 / 18
15,440
702
23,649
20,392
11,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
masomum
Artio
18
0 / 9 / 17
11,924
542
8,399
29,833
29,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
114
30
Kills
30
30
Deaths
30
81
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deadaage
Tiamat
3
6
20
2.17
L
5
4
19
3.63
L
Anhur
14
9
8
2
W
9
7
13
2.21
L
Aphrodite
SpineyDudette
Aphrodite
1
4
16
2.25
W
Amaterasu
7
6
17
2.58
W
Cthulhu
Vesscl
Cthulhu
7
5
19
3.3
L
Achilles
dkb1az3
Achilles
7
7
18
2.29
W
Anubis
joebearius
Anubis
7
3
18
5.33
W
Artio
masomum
Artio
0
9
17
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,952
Damage
106,183
130,471
Taken
157,794
101,582
Mitigated
141,233
65,314
Healing
73,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deadaage
Tiamat
30,433
2,864
1,445
5,951
23,579
15,518
375
19,059
4,520
51,805
0
L
42,913
16,270
1,984
12,630
28,010
10,605
2,575
21,286
6,724
79,584
0
L
Anhur
32,521
14,262
1,346
4,358
23,961
9,325
1,061
17,584
6,377
0
56,823
W
25,108
1,189
13,338
15,130
31,510
13,782
1,199
19,926
11,584
58,855
0
L
Aphrodite
SpineyDudette
Aphrodite
8,772
1,335
17,142
8,287
17,995
16,602
356
13,476
4,519
16,012
0
W
Amaterasu
17,364
6,926
2,321
7,781
30,179
31,100
1,370
16,301
12,792
0
27,757
W
Cthulhu
Vesscl
Cthulhu
31,663
1,575
4,958
15,497
45,880
55,824
366
23,675
22,205
58,635
0
L
Achilles
dkb1az3
Achilles
24,313
3,232
2,233
9,938
36,926
49,532
20
17,414
19,512
14,260
31,520
W
Anubis
joebearius
Anubis
23,649
1,098
138
7,352
20,392
11,388
1,722
12,968
7,424
58,308
0
W
Artio
masomum
Artio
8,399
1,037
2,842
4,045
29,833
29,139
538
15,318
14,515
15,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,148
Gold Earned
72,857
224
Minions Killed
231
0
Camps Cleared
0
1,741,688
Distance Traveled
1,850,227
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,400
609
50
2
0
335,921
0
L
Sol
13,912
632
73
3
0
344,048
0
L
Anhur
15,380
699
46
2
0
281,832
0
W
Ra
15,343
697
84
4
0
348,493
0
L
Aphrodite
12,246
557
27
1
0
365,799
0
W
Amaterasu
14,544
661
23
1
0
409,775
0
W
Cthulhu
15,606
709
55
3
0
378,346
0
L
Achilles
14,210
646
28
1
0
414,088
1
W
Anubis
15,440
702
58
3
0
388,204
1
W
Artio
11,924
542
11
1
0
325,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role