Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GwK_V_Phillips
Nemesis
Level 68
God Stats
0W - 2L
1,311 SR
Queue Stats
22W - 33L
1,440 Elo+
Solo
Neith
Neith
Hammarstroem
Neith
Level 38
God Stats
0W - 2L
1,300 SR
Queue Stats
85W - 97L
1,486 Elo+
Party 1
Awilix
Awilix
ItsSoFLUFFAY
Awilix
Level 67
God Stats
3W - 4L
1,483 SR
Queue Stats
275W - 281L
1,488 Elo+
Party 1
Team Averages
Level 97
1,419 SR
1,483 Elo+

VS

Team Averages
Level 80
1,630 SR
1,503 Elo+
Kali
Kali
IceLucki
Kali
Level 36
God Stats
2W - 0L
1,705 SR
Queue Stats
43W - 26L
1,515 Elo+
Party 2
Vulcan
Vulcan
JenfryUV
Vulcan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 86L
1,487 Elo+
Party 2
Bacchus
Bacchus
MrDeathtruction
Bacchus
Level 122
God Stats
4W - 0L
1,854 SR
Queue Stats
401W - 422L
1,447 Elo+
Solo
Hercules
Hercules
MrNiczky
Hercules
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,580 Elo+
Solo
Ne Zha
Ne Zha
PastelTugBoat
Ne Zha
Level 139
God Stats
13W - 5L
1,590 SR
Queue Stats
413W - 422L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
2 / 4 / 5
10,977
686
19,183
10,828
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
 
Raijin
16
2 / 6 / 5
9,610
601
9,149
15,001
4,883
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 10 / 5
9,332
583
7,221
15,455
8,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 5 / 7
10,493
656
15,621
18,368
6,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
16
3 / 5 / 3
10,250
641
6,656
9,422
3,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
3 / 5 / 17
11,141
696
7,055
13,706
7,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
JenfryUV
Vulcan
20
10 / 0 / 18
12,711
794
23,342
14,680
8,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
8 / 3 / 15
12,246
765
11,845
19,473
28,125
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MrNiczky
Hercules
17
0 / 2 / 18
10,609
663
7,638
14,971
16,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 1 / 13
12,455
778
14,645
13,190
6,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
10
Kills
30
30
Deaths
11
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
5
1.13
L
Raijin
 
Raijin
2
6
5
0.75
L
2
10
5
0.45
L
1
5
7
0.9
W
Kali
3
5
17
2.3
L
Awilix
3
5
3
0.9
W
Vulcan
JenfryUV
Vulcan
10
0
18
19
W
8
3
15
5.17
W
Hercules
MrNiczky
Hercules
0
2
18
4.5
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,830
Damage
64,525
69,074
Taken
76,020
26,467
Mitigated
67,278
19,565
Healing
36,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,183
451
1,338
1,284
10,828
3,874
232
6,394
4,178
60,775
0
L
Raijin
 
Raijin
9,149
1,160
1,289
3,098
15,001
4,883
0
7,974
6,585
16,999
0
L
7,221
1,529
348
1,800
15,455
8,004
138
6,884
8,142
180
10,127
L
15,621
6,526
1,483
7,476
18,368
6,443
0
9,387
8,324
0
35,773
W
Kali
7,055
2,131
1,184
3,894
13,706
7,621
1,434
4,635
9,071
0
12,119
L
Awilix
6,656
2,215
733
716
9,422
3,263
0
3,766
5,456
0
14,968
W
Vulcan
JenfryUV
Vulcan
23,342
5,848
3,067
4,171
14,680
8,357
1,310
4,904
9,776
44,494
0
W
11,845
733
5,216
6,512
19,473
28,125
1,070
7,024
12,449
25,027
0
W
Hercules
MrNiczky
Hercules
7,638
915
1,713
3,753
14,971
16,783
86
5,816
9,155
7,488
12,829
W
14,645
1,421
1,518
5,122
13,190
6,392
906
6,098
7,092
0
43,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
59,162
179
Minions Killed
169
0
Camps Cleared
0
1,414,111
Distance Traveled
1,630,294
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,977
686
99
6
0
319,251
0
L
Raijin
9,610
601
20
1
0
240,753
5
L
Nemesis
9,332
583
10
1
0
245,718
1
L
Neith
10,493
656
38
2
0
283,099
3
W
Kali
11,141
696
8
1
0
303,791
2
L
Awilix
10,250
641
12
1
0
325,290
0
W
Vulcan
12,711
794
53
3
0
360,562
1
W
Bacchus
12,246
765
31
2
0
297,307
2
W
Hercules
10,609
663
35
2
0
320,653
3
W
Ne Zha
12,455
778
42
3
0
347,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role