Player Matchup

Skadi
Skadi
Silver IV
GerDrummer
Skadi
Silver IV
Level 88
God Stats
15W - 5L
1,589 SR
Queue Stats
73W - 90L
876 MMR
Solo
Nox
Nox
Gold V
HiImD3T
Nox
Gold V
Level 96
God Stats
1W - 2L
1,613 SR
Queue Stats
196W - 199L
1,203 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Smitetimenow
Zhong Kui
Silver III
Level 62
God Stats
19W - 12L
1,587 SR
Queue Stats
135W - 153L
880 MMR
Solo
Bastet
Bastet
Silver I
bcExKasL
Bastet
Silver I
Level 104
God Stats
5W - 4L
1,353 SR
Queue Stats
185W - 185L
1,226 MMR
Solo
Yemoja
Yemoja
Silver I
tigerclaws1245
Yemoja
Silver I
Level 73
God Stats
10W - 9L
1,416 SR
Queue Stats
214W - 253L
1,194 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,512 SR
1,076 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,476 SR
1,035 MMR
Nemesis
Nemesis
Gold V
BeaBeauty
Nemesis
Gold V
Level 85
God Stats
7W - 10L
1,480 SR
Queue Stats
147W - 158L
1,277 MMR
Solo
Sol
Sol
Silver II
KoowiZ
Sol
Silver II
Level 100
God Stats
0W - 4L
1,344 SR
Queue Stats
84W - 88L
863 MMR
Party 1
Danzaburou
Danzaburou
Gold V
LefaTee
Danzaburou
Gold V
Level 86
God Stats
25W - 27L
1,536 SR
Queue Stats
145W - 148L
1,272 MMR
Solo
Chaac
Chaac
Silver V
Maarek_VII
Chaac
Silver V
Level 108
God Stats
10W - 22L
1,465 SR
Queue Stats
112W - 120L
506 MMR
Party 1
Ares
Ares
Silver I
vosk123
Ares
Silver I
Level 159
God Stats
18W - 16L
1,557 SR
Queue Stats
530W - 545L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
7 / 3 / 2
10,574
481
17,519
16,905
7,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
17
6 / 6 / 8
11,060
503
12,901
19,414
9,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Smitetimenow
Zhong Kui
18
3 / 3 / 5
11,797
536
15,239
19,902
22,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
bcExKasL
Bastet
16
5 / 7 / 9
10,890
495
14,260
18,586
7,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 9
10,110
460
5,665
10,802
10,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Morgan Le FayTiamatAthenaGilgameshArtemis

VS

Bans
FenrirCu ChulainnBellonaYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeaBeauty
Nemesis
20
8 / 4 / 5
13,439
611
15,314
18,595
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
KoowiZ
Sol
18
4 / 6 / 7
11,772
535
10,756
18,687
7,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LefaTee
Danzaburou
18
3 / 2 / 4
11,789
536
10,529
13,137
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
3 / 4 / 2
12,022
546
13,186
25,115
32,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
vosk123
Ares
15
1 / 8 / 9
10,117
460
7,803
21,211
17,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
23
Kills
19
19
Deaths
24
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BeaBeauty
Nemesis
8
4
5
2.63
W
Skadi
7
3
2
2.67
W
Nox
6
6
8
1.67
L
Sol
KoowiZ
Sol
4
6
7
1.25
L
Danzaburou
LefaTee
Danzaburou
3
2
4
2.5
L
Chaac
3
4
2
1
W
Zhong Kui
Smitetimenow
Zhong Kui
3
3
5
1.83
W
Bastet
bcExKasL
Bastet
5
7
9
1.36
W
2
0
9
6.5
L
Ares
vosk123
Ares
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,584
Damage
57,588
85,609
Taken
96,745
56,943
Mitigated
72,788
31,019
Healing
27,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BeaBeauty
Nemesis
15,314
6,753
0
4,140
18,595
10,566
0
5,026
13,452
0
132,312
W
Skadi
17,519
10,226
680
5,892
16,905
7,276
1,193
4,332
12,524
0
80,908
W
Nox
12,901
1,442
0
6,766
19,414
9,776
526
7,632
11,681
58,752
0
L
Sol
KoowiZ
Sol
10,756
2,972
0
7,815
18,687
7,695
126
9,447
9,240
68,175
0
L
Danzaburou
LefaTee
Danzaburou
10,529
5,062
0
6,091
13,137
4,807
1,258
4,168
8,969
0
83,932
L
Chaac
13,186
1,465
0
8,457
25,115
32,055
276
10,210
14,905
1,029
83,005
W
Zhong Kui
Smitetimenow
Zhong Kui
15,239
2,140
0
10,763
19,902
22,187
1,214
3,490
15,425
83,102
0
W
Bastet
bcExKasL
Bastet
14,260
3,818
0
1,460
18,586
7,596
521
3,483
14,905
0
67,782
W
5,665
756
3,504
1,954
10,802
10,108
420
1,573
9,128
23,817
0
L
Ares
vosk123
Ares
7,803
72
0
970
21,211
17,665
0
6,663
14,548
29,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
59,139
494
Minions Killed
622
0
Camps Cleared
0
1,954,122
Distance Traveled
2,043,661
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,439
611
162
7
0
502,246
2
W
Skadi
10,574
481
110
5
0
400,202
0
W
Nox
11,060
503
100
5
0
355,771
0
L
Sol
11,772
535
112
5
0
387,896
2
L
Danzaburou
11,789
536
133
6
0
386,126
6
L
Chaac
12,022
546
186
8
0
407,030
0
W
Zhong Kui
11,797
536
165
8
0
372,520
6
W
Bastet
10,890
495
90
4
0
446,896
6
W
Yemoja
10,110
460
29
1
0
378,733
3
L
Ares
10,117
460
29
1
0
360,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role