Player Matchup

Scylla
Scylla
FLESHCRAFTER19
Scylla
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 87L
1,444 Elo+
Solo
Artio
Artio
RoboDuck56
Artio
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 57L
1,316 Elo+
Solo
Izanami
Izanami
bonekeaper
Izanami
Level 8
God Stats
5W - 6L
1,451 SR
Queue Stats
16W - 14L
1,753 Elo+
Solo
Loki
Loki
jazzy868manners
Loki
Level 17
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Guan Yu
Guan Yu
小哔崽子
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Solo
Team Averages
Level 11
1,468 SR
1,436 Elo+

VS

Team Averages
Level 28
1,606 SR
1,459 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GooeyHammer
Neith
Level 29
God Stats
34W - 42L
1,417 SR
Queue Stats
108W - 149L
1,301 Elo+
Solo
Agni
Agni
Lamhfhata
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Ticbu
Gilgamesh
Level 46
God Stats
3W - 0L
1,807 SR
Queue Stats
20W - 13L
1,539 Elo+
Party 1
Cerberus
Cerberus
seazak
Cerberus
Level 21
God Stats
4W - 2L
1,804 SR
Queue Stats
7W - 6L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,797
425
1,375
6,507
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
9
0 / 0 / 0
5,980
374
1,197
7,531
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
bonekeaper
Izanami
14
2 / 1 / 0
8,189
512
6,420
6,646
1,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 0
5,841
365
1,023
6,100
1,436
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
小哔崽子
Guan Yu
11
0 / 6 / 0
6,733
421
1,768
10,423
6,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 0 / 4
8,991
562
9,017
9,363
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 1
7,993
500
2,444
8,514
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
14
0 / 0 / 3
8,163
510
2,712
4,493
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ticbu
Gilgamesh
17
4 / 0 / 2
9,903
619
6,031
6,726
4,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
seazak
Cerberus
12
0 / 0 / 3
7,126
445
2,496
6,937
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
12
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
4
7
L
0
2
0
0
W
3
2
1
1.75
W
Agni
0
0
3
1.5
L
Artio
0
0
0
0
W
Gilgamesh
Ticbu
Gilgamesh
4
0
2
5
L
Izanami
bonekeaper
Izanami
2
1
0
2
L
0
3
0
0
W
Cerberus
seazak
Cerberus
0
0
3
1.5
L
Guan Yu
小哔崽子
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,783
Damage
22,700
37,207
Taken
36,033
14,433
Mitigated
16,426
7,539
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,017
1,807
0
4,793
9,363
3,494
153
638
8,725
0
62,651
L
1,375
0
0
1,640
6,507
1,518
0
376
6,019
34,420
0
W
2,444
668
0
3,747
8,514
2,584
376
396
8,118
0
46,957
W
Agni
2,712
325
0
1,326
4,493
1,513
0
703
3,790
49,572
0
L
Artio
1,197
93
120
848
7,531
3,661
0
609
6,595
12,306
0
W
Gilgamesh
Ticbu
Gilgamesh
6,031
1,225
0
1,708
6,726
4,380
1,922
1,198
5,528
6,891
48,366
L
Izanami
bonekeaper
Izanami
6,420
4,558
0
1,281
6,646
1,554
2,483
1,888
4,718
0
57,120
L
1,023
140
587
647
6,100
1,436
0
136
5,893
0
24,564
W
Cerberus
seazak
Cerberus
2,496
103
0
1,258
6,937
4,455
215
33
6,904
19,232
0
L
Guan Yu
小哔崽子
Guan Yu
1,768
404
255
2,161
10,423
6,264
0
2,064
7,900
0
27,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
42,176
325
Minions Killed
463
0
Camps Cleared
0
1,412,168
Distance Traveled
1,604,168
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,991
562
113
7
0
357,154
9
L
Scylla
6,797
425
78
5
0
231,650
6
W
Neith
7,993
500
84
5
0
251,089
8
W
Agni
8,163
510
98
6
0
335,569
0
L
Artio
5,980
374
19
1
0
307,389
6
W
Gilgamesh
9,903
619
133
8
0
346,781
1
L
Izanami
8,189
512
126
8
0
290,895
1
L
Loki
5,841
365
38
2
0
324,600
4
W
Cerberus
7,126
445
35
2
0
313,575
9
L
Guan Yu
6,733
421
64
4
0
257,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role