Player Matchup

Ah Puch
Ah Puch
AndreThe1st
Ah Puch
Level 27
God Stats
8W - 14L
1,484 SR
Queue Stats
29W - 34L
1,452 Elo+
Party 3
Izanami
Izanami
MEGAMATS
Izanami
Level 26
God Stats
24W - 21L
1,467 SR
Queue Stats
27W - 27L
1,453 Elo+
Party 3
Agni
Agni
MXNII
Agni
Level 23
God Stats
2W - 2L
1,610 SR
Queue Stats
70W - 51L
1,510 Elo+
Party 1
Bakasura
Bakasura
amirarsenal
Bakasura
Level 21
God Stats
9W - 3L
1,891 SR
Queue Stats
50W - 40L
1,449 Elo+
Solo
Neith
Neith
sdxvcfvbghnjmk
Neith
Level 21
God Stats
0W - 2L
1,238 SR
Queue Stats
26W - 20L
1,512 Elo+
Party 1
Team Averages
Level 24
1,538 SR
1,475 Elo+

VS

Team Averages
Level 18
1,626 SR
1,471 Elo+
Neith
Neith
L3NIINGRADO
Neith
Level 11
God Stats
9W - 3L
1,735 SR
Queue Stats
12W - 7L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Papaimar09
Danzaburou
Level 27
God Stats
9W - 6L
1,452 SR
Queue Stats
86W - 90L
1,438 Elo+
Party 2
Olorun
Olorun
StancherCobra9
Olorun
Level 18
God Stats
3W - 0L
1,824 SR
Queue Stats
14W - 9L
1,498 Elo+
Solo
Chaac
Chaac
StonedCzupakabra
Chaac
Level 14
God Stats
22W - 11L
1,378 SR
Queue Stats
81W - 89L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
brutoweso
Kuzenbo
Level 18
God Stats
2W - 0L
1,743 SR
Queue Stats
16W - 9L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AndreThe1st
Ah Puch
17
6 / 10 / 2
11,810
513
17,612
19,993
7,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MEGAMATS
Izanami
17
3 / 9 / 2
11,002
478
11,440
19,065
7,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
MXNII
Agni
16
8 / 8 / 8
11,061
481
15,004
12,536
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
amirarsenal
Bakasura
20
7 / 7 / 6
13,239
576
17,927
21,004
10,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 6 / 11
10,589
460
10,723
15,522
6,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 7
9,393
408
6,515
16,016
5,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Papaimar09
Danzaburou
20
17 / 3 / 5
14,918
649
20,757
17,682
8,342
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 5 / 6
13,019
566
21,476
21,706
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 2 / 8
13,174
573
13,736
19,752
13,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
brutoweso
Kuzenbo
16
2 / 7 / 11
10,346
450
8,537
16,897
17,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
77
29
Kills
40
40
Deaths
29
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AndreThe1st
Ah Puch
6
10
2
0.7
W
1
12
7
0.38
L
Izanami
MEGAMATS
Izanami
3
9
2
0.44
L
Agni
MXNII
Agni
8
8
8
1.5
W
Danzaburou
Papaimar09
Danzaburou
17
3
5
6.5
W
12
5
6
3
W
8
2
8
6
L
Bakasura
amirarsenal
Bakasura
7
7
6
1.43
W
Kuzenbo
brutoweso
Kuzenbo
2
7
11
1.07
L
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,706
Damage
71,021
88,120
Taken
92,053
36,217
Mitigated
53,980
18,859
Healing
26,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AndreThe1st
Ah Puch
17,612
1,149
216
4,773
19,993
7,409
56
9,935
10,058
65,488
0
W
6,515
1,809
0
1,869
16,016
5,078
504
7,340
8,084
0
39,893
L
Izanami
MEGAMATS
Izanami
11,440
8,091
0
6,178
19,065
7,278
856
1,496
17,569
0
69,805
L
Agni
MXNII
Agni
15,004
1,079
0
620
12,536
4,479
2,223
6,489
6,047
49,553
0
W
Danzaburou
Papaimar09
Danzaburou
20,757
9,419
0
4,852
17,682
8,342
0
4,905
12,249
0
118,692
W
21,476
10,859
242
9,758
21,706
10,139
2,265
10,216
10,846
71,298
6,766
W
13,736
3,274
108
9,627
19,752
13,254
507
1,778
17,616
0
93,022
L
Bakasura
amirarsenal
Bakasura
17,927
12,644
0
3,826
21,004
10,785
0
5,862
15,142
0
90,432
W
Kuzenbo
brutoweso
Kuzenbo
8,537
2,127
0
170
16,897
17,167
202
7,213
9,308
29,954
0
L
10,723
4,821
0
3,246
15,522
6,266
1,254
4,776
10,746
0
57,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,701
Gold Earned
60,850
596
Minions Killed
572
0
Camps Cleared
0
1,840,861
Distance Traveled
2,051,396
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,810
513
105
5
0
353,650
0
W
Neith
9,393
408
79
3
0
362,533
1
L
Izanami
11,002
478
135
6
0
352,362
0
L
Agni
11,061
481
93
4
0
365,827
2
W
Danzaburou
14,918
649
172
7
0
437,536
0
W
Olorun
13,019
566
129
6
0
373,244
1
W
Chaac
13,174
573
169
7
0
450,324
6
L
Bakasura
13,239
576
151
7
0
416,068
2
W
Kuzenbo
10,346
450
23
1
0
427,759
0
L
Neith
10,589
460
112
5
0
352,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role