Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DocSnuffy2
Hel
Level 127
God Stats
15W - 6L
1,465 SR
Queue Stats
467W - 420L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
gladiathor116
Zhong Kui
Level 105
God Stats
10W - 11L
1,472 SR
Queue Stats
590W - 616L
1,482 Elo+
Solo
Ares
Ares
new-36965116
Ares
Level 86
God Stats
6W - 1L
1,853 SR
Queue Stats
449W - 455L
1,431 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,480 Elo+

VS

Team Averages
Level 111
1,456 SR
1,466 Elo+
Chernobog
Chernobog
Celloboysm
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,732 Elo+
Solo
Cthulhu
Cthulhu
IhaveAbotAllergy
Cthulhu
Level 159
God Stats
0W - 1L
1,412 SR
Queue Stats
46W - 47L
1,448 Elo+
Solo
Guan Yu
Guan Yu
TheAngryStrauben
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
masomum
Baba Yaga
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,132 Elo+
Party 1
Jormungandr
Jormungandr
oprinicus
Jormungandr
Level 145
God Stats
2W - 6L
1,366 SR
Queue Stats
414W - 393L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 3 / 16
11,952
703
26,712
15,100
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
 
Xing Tian
17
1 / 3 / 18
10,301
606
8,184
32,137
41,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 1 / 19
11,916
701
9,435
18,361
18,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
gladiathor116
Zhong Kui
19
8 / 3 / 13
12,348
726
20,800
17,146
16,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 3 / 16
11,627
684
10,881
28,819
42,659
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Celloboysm
Chernobog
14
1 / 9 / 4
9,323
548
9,996
16,295
8,274
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 4 / 8
10,260
604
16,427
19,009
28,529
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 5 / 7
10,207
600
13,573
18,206
35,414
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
masomum
Baba Yaga
18
2 / 4 / 8
10,443
614
19,493
14,544
13,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
oprinicus
Jormungandr
20
5 / 3 / 5
11,454
674
25,497
20,381
29,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
25
Kills
11
13
Deaths
25
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
16
4.67
W
Xing Tian
 
Xing Tian
1
3
18
3.33
L
Chernobog
Celloboysm
Chernobog
1
9
4
0.33
W
3
1
19
12.5
L
1
4
8
1.25
L
2
5
7
1.1
W
Zhong Kui
gladiathor116
Zhong Kui
8
3
13
4.83
L
Baba Yaga
masomum
Baba Yaga
2
4
8
1.5
W
7
3
16
5
L
Jormungandr
oprinicus
Jormungandr
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,012
Damage
84,986
111,563
Taken
88,435
127,615
Mitigated
114,470
62,509
Healing
39,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
26,712
1,976
253
1,842
15,100
8,563
1,721
11,271
3,829
54,276
0
W
Xing Tian
 
Xing Tian
8,184
931
1,566
6,399
32,137
41,592
595
15,340
16,797
15,976
0
L
Chernobog
Celloboysm
Chernobog
9,996
7,247
0
1,235
16,295
8,274
324
15,517
778
0
16,950
W
9,435
255
26,050
12,359
18,361
18,435
576
13,393
4,968
28,601
0
L
16,427
365
2,360
2,385
19,009
28,529
336
15,200
3,809
34,420
0
L
13,573
1,117
12,935
6,076
18,206
35,414
414
14,991
3,215
0
23,072
W
Zhong Kui
gladiathor116
Zhong Kui
20,800
1,148
2,932
4,902
17,146
16,366
386
9,252
7,894
43,340
0
L
Baba Yaga
masomum
Baba Yaga
19,493
1,049
2,222
3,747
14,544
13,052
460
13,607
937
38,336
0
W
10,881
454
1,162
5,044
28,819
42,659
555
12,161
16,658
17,072
0
L
Jormungandr
oprinicus
Jormungandr
25,497
5,262
2,075
6,045
20,381
29,201
148
16,697
3,684
52,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,144
Gold Earned
51,687
169
Minions Killed
183
0
Camps Cleared
0
1,530,160
Distance Traveled
1,529,879
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,952
703
63
4
0
233,528
0
W
Xing Tian
10,301
606
6
0
0
297,851
0
L
Chernobog
9,323
548
23
1
0
233,496
1
W
Hel
11,916
701
40
2
0
361,252
1
L
Cthulhu
10,260
604
45
3
0
328,832
0
L
Guan Yu
10,207
600
12
1
0
348,451
0
W
Zhong Kui
12,348
726
53
3
0
305,174
3
L
Baba Yaga
10,443
614
39
2
0
313,027
0
W
Ares
11,627
684
7
0
0
332,355
0
L
Jormungandr
11,454
674
64
4
0
306,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role