Player Matchup

Nu Wa
Nu Wa
ERICNEBUR
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ElectiveLemur14
Charybdis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,331 Elo+
Party 2
Jormungandr
Jormungandr
MinotaurMadness
Jormungandr
Level 27
God Stats
2W - 2L
1,376 SR
Queue Stats
38W - 52L
1,319 Elo+
Party 2
Loki
Loki
gompanchiro
Loki
Level 25
God Stats
38W - 42L
1,445 SR
Queue Stats
232W - 263L
1,331 Elo+
Solo
Pele
Pele
kerryfielder-kez
Pele
Level 66
God Stats
2W - 7L
1,139 SR
Queue Stats
162W - 234L
1,310 Elo+
Party 2
Team Averages
Level 29
1,392 SR
1,358 Elo+

VS

Team Averages
Level 17
1,484 SR
1,274 Elo+
Kali
Kali
F4k3-Pr00
Kali
Level 16
God Stats
6W - 7L
1,663 SR
Queue Stats
182W - 237L
1,218 Elo+
Solo
Jing Wei
Jing Wei
Komodoku
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,385 Elo+
Solo
Set
Set
SpookyWB
Set
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,217 Elo+
Party 1
Olorun
Olorun
Yeet stick4590
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,465 Elo+
Party 1
Apollo
Apollo
rachisi
Apollo
Level 16
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 2L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ERICNEBUR
Nu Wa
20
19 / 4 / 15
18,708
567
53,466
20,930
8,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ElectiveLemur14
Charybdis
15
2 / 9 / 15
12,838
389
7,991
17,346
6,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MinotaurMadness
Jormungandr
17
6 / 10 / 13
14,261
432
17,498
24,031
17,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 12
16,848
511
10,856
18,575
8,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
42 / 5 / 15
20,305
615
49,122
35,147
19,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
13 / 11 / 7
16,662
505
30,284
41,196
19,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Komodoku
Jing Wei
18
8 / 17 / 3
14,050
426
12,314
37,017
9,192
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 13 / 5
10,788
327
3,812
24,592
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 24 / 5
12,841
389
14,010
39,455
12,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
rachisi
Apollo
14
1 / 17 / 5
11,045
335
1,595
24,260
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
50
79
Kills
25
30
Deaths
82
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ERICNEBUR
Nu Wa
19
4
15
6.63
W
Charybdis
ElectiveLemur14
Charybdis
2
9
15
1.06
L
Kali
13
11
7
1.5
L
Jing Wei
Komodoku
Jing Wei
8
17
3
0.56
W
Jormungandr
MinotaurMadness
Jormungandr
6
10
13
1.25
L
1
13
5
0.27
L
2
24
5
0.19
W
10
2
12
8
W
42
5
15
9.9
L
Apollo
rachisi
Apollo
1
17
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,933
Damage
62,015
116,029
Taken
166,520
60,651
Mitigated
56,315
33,704
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ERICNEBUR
Nu Wa
53,466
13,882
0
5,617
20,930
8,536
5,104
4,497
16,433
149,511
0
W
Charybdis
ElectiveLemur14
Charybdis
7,991
4,813
0
1,550
17,346
6,216
2,232
779
16,567
0
27,715
L
Kali
30,284
11,547
0
12,464
41,196
19,392
915
14,920
25,864
0
97,565
L
Jing Wei
Komodoku
Jing Wei
12,314
9,411
0
3,552
37,017
9,192
1,289
17,811
18,674
0
55,207
W
Jormungandr
MinotaurMadness
Jormungandr
17,498
3,260
478
1,344
24,031
17,670
930
3,023
21,008
49,547
0
L
3,812
1,537
0
901
24,592
8,726
0
10,262
14,092
0
36,616
L
14,010
7,284
533
9,233
39,455
12,312
282
20,462
18,813
93,358
6,674
W
10,856
2,542
0
6,649
18,575
8,314
5,625
1,135
17,440
0
103,695
W
49,122
19,188
176
17,890
35,147
19,915
637
3,228
29,969
0
130,548
L
Apollo
rachisi
Apollo
1,595
927
0
72
24,260
6,693
0
6,513
17,633
0
18,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,960
Gold Earned
65,386
553
Minions Killed
420
0
Camps Cleared
0
2,748,786
Distance Traveled
2,191,284
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,708
567
167
5
0
567,608
5
W
Charybdis
12,838
389
40
1
0
493,470
0
L
Kali
16,662
505
110
3
0
508,932
2
L
Jing Wei
14,050
426
84
3
0
513,028
0
W
Jormungandr
14,261
432
56
2
0
449,710
1
L
Set
10,788
327
43
1
0
399,958
2
L
Olorun
12,841
389
152
5
0
369,920
0
W
Loki
16,848
511
158
5
0
581,854
0
W
Pele
20,305
615
132
4
0
656,144
0
L
Apollo
11,045
335
31
1
0
399,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role