Player Matchup

Sun Wukong
Sun Wukong
BeaBeauty
Sun Wukong
Level 85
God Stats
2W - 0L
1,647 SR
Queue Stats
90W - 69L
1,570 Elo+
Solo
Sol
Sol
CHUKU_OKAMI
Sol
Level 129
God Stats
2W - 1L
1,492 SR
Queue Stats
43W - 40L
1,497 Elo+
Solo
Sobek
Sobek
Gorilla_Smoker
Sobek
Level 106
God Stats
6W - 3L
1,316 SR
Queue Stats
405W - 387L
1,398 Elo+
Party 1
Skadi
Skadi
Hasan-Si_58
Skadi
Level 159
God Stats
8W - 3L
1,470 SR
Queue Stats
566W - 547L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
OdinsonV
Gilgamesh
Level 69
God Stats
25W - 23L
1,505 SR
Queue Stats
58W - 70L
1,393 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,451 Elo+

VS

Team Averages
Level 98
1,433 SR
1,391 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HeraLoL_
Sol
Level 157
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 6L
1,148 Elo+
Solo
Ganesha
Ganesha
Lewisontop5314
Ganesha
Level 83
God Stats
27W - 29L
1,588 SR
Queue Stats
252W - 285L
1,503 Elo+
Solo
Chiron
Chiron
chourriken
Chiron
Level 63
God Stats
6W - 10L
1,275 SR
Queue Stats
44W - 64L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeaBeauty
Sun Wukong
8
2 / 0 / 0
4,866
695
1,621
3,991
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,388
627
1,216
2,116
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 0 / 2
3,687
527
480
3,223
1,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,465
638
2,205
2,111
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
OdinsonV
Gilgamesh
8
0 / 0 / 0
4,595
656
1,636
3,878
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 0 / 0
4,220
603
1,564
2,810
1,915
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
 
Loki
6
0 / 1 / 0
3,749
536
1,145
2,950
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 1 / 0
4,203
600
849
3,063
655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 1 / 0
3,036
434
393
1,707
312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
chourriken
Chiron
7
0 / 0 / 0
3,861
552
1,875
2,087
467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
0
0
L
Loki
 
Loki
0
1
0
0
W
Sun Wukong
BeaBeauty
Sun Wukong
2
0
0
2
W
0
0
1
0.5
W
0
0
2
1
W
1
0
0
1
L
0
1
0
0
L
0
1
0
0
W
Gilgamesh
OdinsonV
Gilgamesh
0
0
0
0
L
Chiron
chourriken
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,158
Damage
5,826
15,319
Taken
12,617
5,218
Mitigated
4,041
7,568
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,564
452
0
1,622
2,810
1,915
0
0
2,810
18,297
0
L
Loki
 
Loki
1,145
0
115
1,037
2,950
692
0
497
2,439
0
13,497
W
Sun Wukong
BeaBeauty
Sun Wukong
1,621
417
0
2,675
3,991
1,442
128
464
3,527
0
18,700
W
1,216
250
0
1,409
2,116
491
1,016
385
1,731
20,233
0
W
480
36
0
885
3,223
1,120
118
223
3,000
4,006
0
W
2,205
846
0
705
2,111
652
804
170
1,941
0
24,015
L
849
309
0
1,216
3,063
655
45
879
2,074
20,446
0
L
393
0
15
417
1,707
312
0
133
1,574
1,744
0
W
Gilgamesh
OdinsonV
Gilgamesh
1,636
593
0
1,894
3,878
1,513
0
1,564
2,314
0
17,781
L
Chiron
chourriken
Chiron
1,875
573
35
1,140
2,087
467
0
63
2,024
0
16,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,001
Gold Earned
19,069
210
Minions Killed
161
0
Camps Cleared
0
670,618
Distance Traveled
552,506
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,220
603
39
6
0
125,420
3
L
Loki
3,749
536
36
5
0
140,896
2
W
Sun Wukong
4,866
695
58
8
0
143,561
0
W
Sol
4,388
627
38
5
0
125,505
0
W
Sobek
3,687
527
4
1
0
140,427
4
W
Skadi
4,465
638
58
8
0
125,864
0
L
Sol
4,203
600
48
7
0
135,612
1
L
Ganesha
3,036
434
1
0
0
39,496
1
W
Gilgamesh
4,595
656
52
7
0
135,261
0
L
Chiron
3,861
552
37
5
0
111,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role