Player Matchup

Ah Puch
Ah Puch
Gold III
ArcaneDeamon
Ah Puch
Gold III
Level 157
God Stats
127W - 114L
1,510 SR
Queue Stats
1,104W - 1,181L
1,504 MMR
Solo
Xing Tian
Xing Tian
Gold II
Hazardxus
Xing Tian
Gold II
Level 122
God Stats
4W - 3L
1,330 SR
Queue Stats
51W - 60L
1,526 MMR
Solo
Skadi
Skadi
Platinum IV
lordturnage
Skadi
Platinum IV
Level 155
God Stats
31W - 20L
1,645 SR
Queue Stats
1,653W - 1,727L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,495 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,580 SR
1,514 MMR
Kukulkan
Kukulkan
Silver I
Goldenn Frieza
Kukulkan
Silver I
Level 79
God Stats
2W - 3L
1,639 SR
Queue Stats
31W - 25L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
H0M1C1D4LWR41TH
Cernunnos
Gold II
Level 107
God Stats
57W - 57L
1,544 SR
Queue Stats
150W - 142L
1,614 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Ju_P442
Kuzenbo
Gold III
Level 155
God Stats
44W - 44L
1,555 SR
Queue Stats
236W - 253L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArcaneDeamon
Ah Puch
16
6 / 2 / 4
12,865
643
17,468
13,941
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Hazardxus
Xing Tian
15
2 / 2 / 11
13,654
683
10,638
32,941
35,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 3 / 4
12,901
645
17,676
12,478
5,098
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
GilgameshSolMorgan Le FayAthenaPersephone

VS

Bans
KhepriAchillesFenrirOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 4 / 3
12,646
632
21,077
12,195
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
H0M1C1D4LWR41TH
Cernunnos
15
1 / 4 / 4
11,057
553
14,240
14,904
5,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Ju_P442
Kuzenbo
14
2 / 6 / 4
12,735
637
11,538
26,933
43,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
7
7
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ArcaneDeamon
Ah Puch
6
2
4
4
L
Kukulkan
4
4
3
1.38
L
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
1
4
4
0.75
W
Xing Tian
Hazardxus
Xing Tian
2
2
11
3.75
L
Kuzenbo
Ju_P442
Kuzenbo
2
6
4
0.67
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,782
Damage
46,855
59,360
Taken
54,032
44,461
Mitigated
53,991
18,256
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ArcaneDeamon
Ah Puch
17,468
86
0
2,291
13,941
4,256
140
10,830
3,111
62,171
0
L
Kukulkan
21,077
1,182
0
1,380
12,195
4,371
0
7,612
4,583
75,737
0
L
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
14,240
7,959
0
2,334
14,904
5,843
23
7,617
7,287
0
44,273
W
Xing Tian
Hazardxus
Xing Tian
10,638
898
17
14,399
32,941
35,107
236
15,172
17,769
26,799
0
L
Kuzenbo
Ju_P442
Kuzenbo
11,538
4,361
0
1,924
26,933
43,777
26
13,465
13,468
24,618
0
W
17,676
8,330
0
1,549
12,478
5,098
2,495
7,526
4,952
0
72,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
36,438
225
Minions Killed
207
11
Camps Cleared
6
1,045,489
Distance Traveled
1,076,778
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,865
643
91
5
5
375,017
1
L
Kukulkan
12,646
632
129
6
4
366,837
3
L
Cernunnos
11,057
553
60
3
0
343,702
3
W
Xing Tian
13,654
683
18
1
1
323,909
4
L
Kuzenbo
12,735
637
18
1
2
366,239
8
W
Skadi
12,901
645
116
6
5
346,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role