Player Matchup

Ares
Ares
 
Ares
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aimmanuele
Sun Wukong
Level 8
God Stats
1W - 5L
1,229 SR
Queue Stats
2W - 8L
1,170 Elo+
Party 1
Raijin
Raijin
Black-Onizuka
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,207 Elo+
Party 1
Medusa
Medusa
Skyinhoo
Medusa
Level 22
God Stats
47W - 38L
1,548 SR
Queue Stats
122W - 98L
1,502 Elo+
Solo
Hachiman
Hachiman
leoketh
Hachiman
Level 7
God Stats
0W - 1L
1,682 SR
Queue Stats
4W - 12L
1,362 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,348 Elo+

VS

Team Averages
Level 18
1,541 SR
1,351 Elo+
Thoth
Thoth
MaximumBackcrack
Thoth
Level 11
God Stats
7W - 2L
1,712 SR
Queue Stats
16W - 5L
1,540 Elo+
Solo
Khepri
Khepri
Neko_Senpai_UwU_
Khepri
Level 14
God Stats
3W - 1L
1,631 SR
Queue Stats
41W - 49L
1,408 Elo+
Solo
Persephone
Persephone
OMY2FYB4765
Persephone
Level 7
God Stats
4W - 4L
1,320 SR
Queue Stats
18W - 23L
1,151 Elo+
Solo
Bakasura
Bakasura
SaffronHalo2307
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 126L
1,309 Elo+
Solo
Artemis
Artemis
Sinicto
Artemis
Level 27
God Stats
88W - 66L
1,542 SR
Queue Stats
101W - 96L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
1 / 5 / 15
12,260
943
9,091
17,187
15,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Aimmanuele
Sun Wukong
20
6 / 9 / 11
13,030
1,002
16,686
28,830
13,535
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 12 / 16
12,532
964
14,214
27,658
6,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Skyinhoo
Medusa
20
16 / 4 / 5
15,748
1,211
28,301
22,618
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
leoketh
Hachiman
19
0 / 12 / 9
11,283
868
1,080
23,069
6,442
Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 1 / 8
18,917
1,455
57,740
8,602
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 3 / 26
13,431
1,033
9,616
17,925
24,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
OMY2FYB4765
Persephone
20
4 / 8 / 17
12,890
992
14,490
16,498
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
20
4 / 6 / 20
12,315
947
11,678
17,575
13,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Sinicto
Artemis
20
3 / 6 / 22
12,959
997
16,492
15,413
7,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
135
24
Kills
42
42
Deaths
24
56
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
15
1.7
L
Sun Wukong
Aimmanuele
Sun Wukong
6
9
11
1.28
L
1
12
16
0.75
W
30
1
8
34
W
1
3
26
4.67
W
Persephone
OMY2FYB4765
Persephone
4
8
17
1.56
W
Bakasura
4
6
20
2.33
W
Artemis
Sinicto
Artemis
3
6
22
2.33
L
Medusa
Skyinhoo
Medusa
16
4
5
4.63
L
Hachiman
leoketh
Hachiman
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,372
Damage
110,016
119,362
Taken
76,013
48,314
Mitigated
56,282
955
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,091
338
0
0
17,187
15,964
0
11,754
5,148
19,443
0
L
Sun Wukong
Aimmanuele
Sun Wukong
16,686
6,501
0
555
28,830
13,535
0
20,827
7,908
0
29,921
L
14,214
3,240
0
400
27,658
6,926
0
18,734
8,589
28,469
0
W
57,740
1,616
266
2,702
8,602
4,137
0
2,303
6,299
112,255
0
W
9,616
999
0
0
17,925
24,833
0
5,865
12,060
25,200
0
W
Persephone
OMY2FYB4765
Persephone
14,490
2,248
0
754
16,498
6,510
0
5,218
11,272
35,438
0
W
Bakasura
11,678
9,504
0
1,371
17,575
13,206
0
4,867
12,708
0
15,796
W
Artemis
Sinicto
Artemis
16,492
7,786
332
1,186
15,413
7,596
0
5,052
10,361
0
28,539
L
Medusa
Skyinhoo
Medusa
28,301
18,541
0
0
22,618
5,447
0
16,391
5,937
0
80,083
L
Hachiman
leoketh
Hachiman
1,080
1,080
0
0
23,069
6,442
0
14,140
8,929
0
8,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,853
Gold Earned
70,512
195
Minions Killed
243
3
Camps Cleared
5
1,042,472
Distance Traveled
1,258,455
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,260
943
16
1
0
181,826
1
L
Sun Wukong
13,030
1,002
29
2
1
239,560
0
L
Raijin
12,532
964
23
2
1
194,557
0
W
Thoth
18,917
1,455
130
10
2
298,293
2
W
Khepri
13,431
1,033
27
2
1
222,974
0
W
Persephone
12,890
992
45
3
0
241,474
0
W
Bakasura
12,315
947
12
1
1
262,215
1
W
Artemis
12,959
997
29
2
1
233,499
1
L
Medusa
15,748
1,211
114
9
1
242,367
0
L
Hachiman
11,283
868
13
1
0
184,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role