Player Matchup

Ymir
Ymir
EatDaRich
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
KawaiiDesuNeko18
Janus
Level 23
God Stats
4W - 6L
1,180 SR
Queue Stats
19W - 41L
1,165 Elo+
Solo
King Arthur
King Arthur
MDJIM8120
King Arthur
Level 29
God Stats
3W - 2L
1,719 SR
Queue Stats
87W - 119L
1,376 Elo+
Solo
Izanami
Izanami
mnoWRLD
Izanami
Level 17
God Stats
3W - 2L
1,706 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Arachne
Arachne
wain12345123
Arachne
Level 29
God Stats
8W - 10L
1,516 SR
Queue Stats
101W - 143L
1,348 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,378 Elo+

VS

Team Averages
Level 15
1,447 SR
1,278 Elo+
Guan Yu
Guan Yu
FurkanGokay
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
GorgeousGeorge7
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 1
Cerberus
Cerberus
MajorRyan89
Cerberus
Level 13
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 4L
1,087 Elo+
Party 1
Tiamat
Tiamat
Skykoh94TTV
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,256 Elo+
Solo
Hachiman
Hachiman
bissak
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 3
6,596
440
235
9,729
4,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
8,041
536
4,864
7,274
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MDJIM8120
King Arthur
13
1 / 2 / 1
7,783
519
5,341
8,781
8,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
mnoWRLD
Izanami
14
6 / 1 / 5
9,257
617
7,399
5,929
1,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
wain12345123
Arachne
14
8 / 0 / 1
9,266
618
6,170
7,664
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FurkanGokay
Guan Yu
4
0 / 4 / 0
4,728
315
242
3,509
712
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
13
3 / 1 / 0
6,912
461
3,937
7,142
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
MajorRyan89
Cerberus
9
1 / 2 / 1
5,729
382
1,528
9,053
8,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
12
3 / 5 / 0
7,442
496
6,987
8,962
4,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
bissak
Hachiman
12
1 / 5 / 0
6,991
466
1,946
7,632
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
8
10
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
3
0.63
L
Guan Yu
FurkanGokay
Guan Yu
0
4
0
0
L
Achilles
3
1
0
3
W
0
3
2
0.33
W
King Arthur
MDJIM8120
King Arthur
1
2
1
0.75
L
Cerberus
MajorRyan89
Cerberus
1
2
1
0.75
L
Tiamat
3
5
0
0.6
L
Hachiman
bissak
Hachiman
1
5
0
0.2
W
Izanami
mnoWRLD
Izanami
6
1
5
8.5
W
Arachne
wain12345123
Arachne
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
14,640
39,377
Taken
36,298
20,320
Mitigated
22,023
11,177
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
235
163
0
0
9,729
4,060
0
735
8,950
9,190
0
L
Guan Yu
FurkanGokay
Guan Yu
242
153
0
0
3,509
712
0
15
3,494
0
3,559
L
Achilles
3,937
1,312
0
1,903
7,142
6,967
560
34
7,108
0
25,743
W
4,864
314
0
1,160
7,274
2,473
1,545
5,759
1,515
50,376
0
W
King Arthur
MDJIM8120
King Arthur
5,341
522
0
2,015
8,781
8,223
105
338
7,757
0
33,076
L
Cerberus
MajorRyan89
Cerberus
1,528
92
0
1,016
9,053
8,411
0
1,635
7,418
13,391
0
L
Tiamat
6,987
491
0
1,358
8,962
4,149
81
3,301
5,661
41,281
0
L
Hachiman
bissak
Hachiman
1,946
1,746
0
1,407
7,632
1,784
0
335
7,297
0
37,394
W
Izanami
mnoWRLD
Izanami
7,399
5,037
0
2,332
5,929
1,818
2,366
1,224
4,705
0
59,391
W
Arachne
wain12345123
Arachne
6,170
4,197
0
5,670
7,664
3,746
17
459
7,205
0
68,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
31,802
410
Minions Killed
247
0
Camps Cleared
0
1,375,236
Distance Traveled
1,134,055
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,596
440
10
1
0
231,724
1
L
Guan Yu
4,728
315
11
1
0
95,164
0
L
Achilles
6,912
461
41
3
0
284,841
2
W
Janus
8,041
536
115
8
0
258,358
0
W
King Arthur
7,783
519
62
4
0
257,493
1
L
Cerberus
5,729
382
24
2
0
274,041
0
L
Tiamat
7,442
496
93
6
0
252,912
2
L
Hachiman
6,991
466
78
5
0
227,097
0
W
Izanami
9,257
617
118
8
0
277,018
2
W
Arachne
9,266
618
105
7
0
350,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role