Player Matchup

Terra
Terra
JakTheAnimal
Terra
Level 105
God Stats
19W - 16L
1,604 SR
Queue Stats
382W - 365L
1,535 Elo+
Party 1
Thoth
Thoth
Minjustice
Thoth
Level 127
God Stats
11W - 17L
1,385 SR
Queue Stats
366W - 345L
1,536 Elo+
Party 1
Cupid
Cupid
UseYuhHead
Cupid
Level 88
God Stats
11W - 20L
1,436 SR
Queue Stats
58W - 73L
1,433 Elo+
Solo
Team Averages
Level 107
1,475 SR
1,501 Elo+

VS

Team Averages
Level 103
1,535 SR
1,469 Elo+
Sol
Sol
Anferix
Sol
Level 104
God Stats
23W - 23L
1,580 SR
Queue Stats
295W - 350L
1,510 Elo+
Solo
Hades
Hades
Master Zeuss
Hades
Level 149
God Stats
196W - 235L
1,526 SR
Queue Stats
385W - 475L
1,489 Elo+
Solo
Merlin
Merlin
moflyxp
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
9,327
717
5,210
9,874
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
12
2 / 2 / 4
8,134
626
5,030
6,913
2,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
12
2 / 2 / 5
8,301
639
7,424
7,122
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 2 / 0
7,737
595
7,506
8,416
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 1
8,245
634
7,497
6,300
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
moflyxp
Merlin
11
0 / 3 / 3
7,552
581
4,709
6,828
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
0
0.5
W
3
0
3
4.5
L
3
2
1
1.75
W
Thoth
2
2
4
2
W
Cupid
2
2
5
2.25
L
Merlin
moflyxp
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
19,712
23,909
Taken
21,544
18,097
Mitigated
7,926
7,015
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,506
1,278
0
2,859
8,416
2,553
24
4,374
4,042
36,854
0
W
5,210
1,149
912
3,426
9,874
12,510
0
7,350
2,272
12,768
0
L
7,497
60
322
2,141
6,300
3,326
0
3,600
2,700
22,573
0
W
Thoth
5,030
284
0
455
6,913
2,546
0
6,102
533
36,264
0
W
Cupid
7,424
2,670
560
1,662
7,122
3,041
306
6,107
828
0
24,568
L
Merlin
moflyxp
Merlin
4,709
397
0
508
6,828
2,047
64
2,634
4,194
20,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
23,534
142
Minions Killed
159
4
Camps Cleared
8
707,795
Distance Traveled
693,749
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,737
595
75
6
4
232,436
2
W
Terra
9,327
717
19
1
0
256,268
3
L
Hades
8,245
634
44
3
3
247,460
2
W
Thoth
8,134
626
85
7
3
222,055
2
W
Cupid
8,301
639
38
3
1
229,472
2
L
Merlin
7,552
581
40
3
1
213,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role