Player Matchup

Ullr
Ullr
BigDaddiiMocha
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,071 Elo+
Party 1
Cthulhu
Cthulhu
KeikanAus91
Cthulhu
Level 26
God Stats
2W - 10L
1,330 SR
Queue Stats
10W - 25L
1,186 Elo+
Party 1
Discordia
Discordia
Superbird-34
Discordia
Level 29
God Stats
2W - 5L
1,460 SR
Queue Stats
19W - 29L
1,346 Elo+
Party 1
Team Averages
Level 28
1,430 SR
1,201 Elo+

VS

Team Averages
Level 32
1,649 SR
1,333 Elo+
Sylvanus
Sylvanus
ITHPOY
Sylvanus
Level 8
God Stats
7W - 3L
1,869 SR
Queue Stats
250W - 188L
1,459 Elo+
Solo
Hachiman
Hachiman
SHARKandDUCK2109
Hachiman
Level 59
God Stats
2W - 1L
1,729 SR
Queue Stats
91W - 127L
1,371 Elo+
Solo
Anubis
Anubis
超人不会飞
Anubis
Level 29
God Stats
2W - 4L
1,349 SR
Queue Stats
24W - 71L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
12,080
575
6,425
11,857
4,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
KeikanAus91
Cthulhu
17
1 / 3 / 3
12,760
608
10,488
20,958
18,580
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Superbird-34
Discordia
16
3 / 7 / 2
13,750
655
14,789
15,316
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ITHPOY
Sylvanus
18
9 / 1 / 5
13,917
663
19,465
22,182
11,112
18
7 / 3 / 7
14,542
692
18,533
19,274
8,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 1 / 0
9,862
470
218
1,088
369
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
L
Sylvanus
ITHPOY
Sylvanus
9
1
5
11.5
W
Cthulhu
KeikanAus91
Cthulhu
1
3
3
0.83
L
7
3
7
3.5
W
Discordia
Superbird-34
Discordia
3
7
2
0.57
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
38,216
48,131
Taken
42,544
27,690
Mitigated
19,489
7,751
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,425
3,573
0
1,151
11,857
4,167
1,830
6,058
5,799
0
29,367
L
Sylvanus
ITHPOY
Sylvanus
19,465
4,704
6,211
13,043
22,182
11,112
717
11,931
10,251
61,927
0
W
Cthulhu
KeikanAus91
Cthulhu
10,488
305
167
4,615
20,958
18,580
874
6,796
14,162
39,878
0
L
18,533
11,554
0
3,090
19,274
8,008
2,273
12,765
6,509
0
66,026
W
Discordia
Superbird-34
Discordia
14,789
802
145
1,673
15,316
4,943
803
7,380
7,936
70,685
0
L
218
0
0
0
1,088
369
0
702
386
1,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
38,321
234
Minions Killed
199
10
Camps Cleared
5
1,060,477
Distance Traveled
657,606
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,080
575
68
3
2
313,343
2
L
Sylvanus
13,917
663
82
4
1
319,752
0
W
Cthulhu
12,760
608
61
3
0
399,880
4
L
Hachiman
14,542
692
110
5
4
306,408
0
W
Discordia
13,750
655
105
5
8
347,254
6
L
Anubis
9,862
470
7
0
0
31,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role