Player Matchup

Tiamat
Tiamat
BalliBrund
Tiamat
Level 18
God Stats
11W - 3L
1,500 SR
Queue Stats
107W - 63L
1,417 Elo+
Solo
Chaac
Chaac
Biksas
Chaac
Level 23
God Stats
22W - 23L
1,553 SR
Queue Stats
101W - 102L
1,326 Elo+
Solo
Bakasura
Bakasura
ButterMyMuffin
Bakasura
Level 28
God Stats
3W - 1L
1,644 SR
Queue Stats
109W - 147L
1,251 Elo+
Solo
Ares
Ares
MonirKinder
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Skadi
Skadi
iiTzHardy
Skadi
Level 24
God Stats
17W - 11L
1,541 SR
Queue Stats
108W - 95L
1,303 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,359 Elo+

VS

Team Averages
Level 26
1,442 SR
1,282 Elo+
Ares
Ares
DaranighT
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,206 Elo+
Party 1
Medusa
Medusa
LiVeille
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Agni
Agni
Zepiou
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,271 Elo+
Party 1
Bastet
Bastet
balibalo28
Bastet
Level 20
God Stats
0W - 4L
1,331 SR
Queue Stats
29W - 45L
1,298 Elo+
Party 1
Hercules
Hercules
vilao345
Hercules
Level 26
God Stats
1W - 2L
1,379 SR
Queue Stats
28W - 52L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BalliBrund
Tiamat
16
2 / 2 / 9
9,913
522
7,400
9,677
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Biksas
Chaac
16
12 / 4 / 5
10,837
570
12,965
19,668
18,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
17
3 / 6 / 10
10,032
528
5,586
17,344
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 17
9,408
495
5,309
13,827
9,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
iiTzHardy
Skadi
17
19 / 3 / 8
11,834
623
26,274
16,769
6,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 11 / 7
6,944
365
4,796
17,277
10,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
LiVeille
Medusa
12
2 / 9 / 2
7,310
385
5,074
10,939
3,173
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Zepiou
Agni
16
9 / 4 / 1
10,398
547
15,473
11,193
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
balibalo28
Bastet
13
7 / 7 / 2
9,046
476
12,891
13,347
4,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
vilao345
Hercules
12
0 / 11 / 8
7,298
384
8,569
19,264
12,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
40
Kills
18
19
Deaths
42
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BalliBrund
Tiamat
2
2
9
3.25
W
Chaac
Biksas
Chaac
12
4
5
3.63
W
Bakasura
3
6
10
1.33
L
Ares
0
11
7
0.32
L
Medusa
LiVeille
Medusa
2
9
2
0.33
W
4
4
17
3.13
L
Agni
Zepiou
Agni
9
4
1
2.38
L
Bastet
balibalo28
Bastet
7
7
2
1.14
W
Skadi
iiTzHardy
Skadi
19
3
8
7.67
L
Hercules
vilao345
Hercules
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,534
Damage
46,803
77,285
Taken
72,020
46,679
Mitigated
35,056
19,785
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BalliBrund
Tiamat
7,400
1,503
448
4,345
9,677
5,862
768
4,363
5,204
59,428
0
W
Chaac
Biksas
Chaac
12,965
1,954
0
5,480
19,668
18,716
768
6,409
12,997
11,009
31,993
W
Bakasura
5,586
3,609
0
2,895
17,344
6,153
92
4,232
13,112
0
70,176
L
Ares
4,796
509
0
300
17,277
10,817
0
3,813
13,464
15,819
0
L
Medusa
LiVeille
Medusa
5,074
2,002
0
0
10,939
3,173
0
1,938
8,976
0
21,106
W
5,309
756
0
0
13,827
9,720
166
2,900
10,878
16,151
0
L
Agni
Zepiou
Agni
15,473
1,000
60
2,293
11,193
3,539
124
2,599
8,554
53,108
0
L
Bastet
balibalo28
Bastet
12,891
3,932
17
304
13,347
4,829
0
2,102
11,245
0
32,355
W
Skadi
iiTzHardy
Skadi
26,274
15,564
0
6,617
16,769
6,228
3,019
2,757
14,012
0
77,683
L
Hercules
vilao345
Hercules
8,569
3,616
0
2,981
19,264
12,698
0
5,009
14,176
0
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
40,996
437
Minions Killed
240
0
Camps Cleared
0
1,679,365
Distance Traveled
1,620,187
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,913
522
113
6
0
308,997
1
W
Chaac
10,837
570
70
4
0
361,081
0
W
Bakasura
10,032
528
128
7
0
356,855
0
L
Ares
6,944
365
14
1
0
322,527
1
L
Medusa
7,310
385
42
2
0
304,551
0
W
Ares
9,408
495
20
1
0
326,581
1
L
Agni
10,398
547
94
5
0
329,422
0
L
Bastet
9,046
476
45
2
0
362,941
1
W
Skadi
11,834
623
106
6
0
325,851
4
L
Hercules
7,298
384
45
2
0
300,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role