Player Matchup

Achilles
Achilles
JacktheSamurai
Achilles
Level 43
God Stats
17W - 21L
1,405 SR
Queue Stats
134W - 156L
1,288 Elo+
Solo
Scylla
Scylla
SiMo-Al
Scylla
Level 118
God Stats
3W - 0L
1,430 SR
Queue Stats
3W - 3L
1,336 Elo+
Solo
Bastet
Bastet
kantonio99
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 132L
1,393 Elo+
Party 1
Guan Yu
Guan Yu
mutilador_alfa
Guan Yu
Level 59
God Stats
2W - 1L
1,579 SR
Queue Stats
29W - 53L
1,296 Elo+
Party 1
Izanami
Izanami
relone02
Izanami
Level 115
God Stats
161W - 156L
1,396 SR
Queue Stats
161W - 158L
1,329 Elo+
Solo
Team Averages
Level 81
1,462 SR
1,328 Elo+

VS

Team Averages
Level 69
1,459 SR
1,390 Elo+
Gilgamesh
Gilgamesh
Adabizi520
Gilgamesh
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 209L
1,271 Elo+
Solo
Charybdis
Charybdis
Carlita_1812
Charybdis
Level 86
God Stats
3W - 4L
1,298 SR
Queue Stats
118W - 120L
1,397 Elo+
Solo
He Bo
He Bo
Longinggamer1
He Bo
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
187W - 202L
1,419 Elo+
Solo
Geb
Geb
NSFI xLik3x
Geb
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 120L
1,498 Elo+
Solo
Ymir
Ymir
Papa_Drunk
Ymir
Level 62
God Stats
16W - 14L
1,495 SR
Queue Stats
738W - 798L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
3 / 8 / 4
11,255
489
6,120
17,240
11,224
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
SiMo-Al
Scylla
19
8 / 1 / 8
12,402
539
17,508
11,490
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
kantonio99
Bastet
17
5 / 10 / 11
11,541
502
11,851
21,067
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 9
9,966
433
9,984
19,362
22,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
relone02
Izanami
20
11 / 0 / 4
14,658
637
26,769
18,885
9,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adabizi520
Gilgamesh
16
6 / 7 / 4
10,886
473
13,936
21,073
13,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Carlita_1812
Charybdis
16
6 / 5 / 3
10,242
445
11,291
16,899
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 6 / 3
10,990
478
12,183
12,735
4,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 6 / 9
9,466
412
7,017
21,211
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 4
11,214
488
14,542
22,893
12,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
28
Kills
22
22
Deaths
28
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adabizi520
Gilgamesh
6
7
4
1.14
L
Charybdis
Carlita_1812
Charybdis
6
5
3
1.5
W
Achilles
3
8
4
0.63
L
4
6
3
0.92
L
0
6
9
0.75
L
6
4
4
2
W
Scylla
SiMo-Al
Scylla
8
1
8
12
W
Bastet
kantonio99
Bastet
5
10
11
1.05
W
1
3
9
1.83
W
Izanami
relone02
Izanami
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,232
Damage
58,969
88,044
Taken
94,811
54,273
Mitigated
58,178
30,170
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adabizi520
Gilgamesh
13,936
4,930
0
4,506
21,073
13,763
0
3,807
17,063
0
78,338
L
Charybdis
Carlita_1812
Charybdis
11,291
5,443
0
3,612
16,899
5,758
0
1,114
15,712
0
58,362
W
Achilles
6,120
2,631
428
3,865
17,240
11,224
1,004
1,900
15,256
0
50,521
L
12,183
798
0
250
12,735
4,129
205
4,666
7,823
68,261
0
L
7,017
495
0
1,770
21,211
21,985
0
3,967
17,010
37,244
0
L
14,542
4,068
0
3,361
22,893
12,543
466
3,056
19,695
64,399
4,546
W
Scylla
SiMo-Al
Scylla
17,508
1,795
102
5,250
11,490
3,920
0
5,756
5,734
76,246
0
W
Bastet
kantonio99
Bastet
11,851
2,434
0
670
21,067
7,411
0
9,901
11,166
0
64,937
W
9,984
1,631
367
6,589
19,362
22,493
252
11,475
7,887
0
37,929
W
Izanami
relone02
Izanami
26,769
18,112
0
12,899
18,885
9,225
2,204
3,951
14,934
0
159,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,822
Gold Earned
52,798
561
Minions Killed
516
0
Camps Cleared
0
2,003,334
Distance Traveled
1,977,367
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,886
473
112
5
0
365,689
5
L
Charybdis
10,242
445
121
5
0
389,255
1
W
Achilles
11,255
489
73
3
0
353,455
0
L
He Bo
10,990
478
113
5
0
417,780
4
L
Geb
9,466
412
43
2
0
405,260
2
L
Ymir
11,214
488
127
6
0
399,383
6
W
Scylla
12,402
539
117
5
0
413,293
3
W
Bastet
11,541
502
86
4
0
386,283
1
W
Guan Yu
9,966
433
60
3
0
433,619
0
W
Izanami
14,658
637
225
10
0
416,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role